using System; using System.Collections.Generic; using System.Text; namespace GSDumpGUI { public class GIFRegPrim : GIFReg { public GS_PRIM PrimitiveType; public GSIIP IIP; public bool TME; public bool FGE; public bool ABE; public bool AA1; public GSFST FST; public GSCTXT CTXT; public GSFIX FIX; static public GIFReg Unpack(UInt64 LowData, UInt64 HighData, bool PlainFormat) { GIFRegPrim pr = new GIFRegPrim(); pr.Descriptor = GIFRegDescriptor.PRIM; pr.PrimitiveType = (GS_PRIM)GIFReg.GetBit(LowData, 0, 3); pr.IIP = (GSIIP)GIFReg.GetBit(LowData, 3, 1); pr.TME = Convert.ToBoolean(GIFReg.GetBit(LowData, 4, 1)); pr.FGE = Convert.ToBoolean(GIFReg.GetBit(LowData, 5, 1)); pr.ABE = Convert.ToBoolean(GIFReg.GetBit(LowData, 6, 1)); pr.AA1 = Convert.ToBoolean(GIFReg.GetBit(LowData, 7, 1)); pr.FST = (GSFST)(GIFReg.GetBit(LowData, 8, 1)); pr.CTXT = (GSCTXT)(GIFReg.GetBit(LowData, 9, 1)); pr.FIX = (GSFIX)(GIFReg.GetBit(LowData, 10, 1)); return pr; } } public enum GSIIP { FlatShading=0, Gouraud=1 } public enum GSFST { STQValue=0, UVValue=1 } public enum GSCTXT { Context1 =0, Context2 =1 } public enum GSFIX { Unfixed =0, Fixed = 1 } }