# dev9null Plugin # plugin name set(dev9nullName dev9null) set(CommonFlags -Wall -m32 -fPIC ) set(OptimizationFlags -O2 ) # Debug - Build if(CMAKE_BUILD_TYPE STREQUAL Debug) # add defines add_definitions(${CommonFlags} -g) endif(CMAKE_BUILD_TYPE STREQUAL Debug) # Devel - Build if(CMAKE_BUILD_TYPE STREQUAL Devel) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Devel) # Release - Build if(CMAKE_BUILD_TYPE STREQUAL Release) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Release) # dev9null sources set(dev9nullSources Config.cpp DEV9.cpp) # dev9null headers set(dev9nullHeaders Config.h DEV9.h) # dev9null Linux sources set(dev9nullLinuxSources ) # dev9null Linux headers set(dev9nullLinuxHeaders ) # dev9null Windows sources set(dev9nullWindowsSources Windows/dev9null.def) # dev9null Windows headers set(dev9nullWindowsHeaders ) # additional include directories include_directories(.) # add library add_library(${dev9nullName} SHARED ${dev9nullSources} ${dev9nullHeaders} ${dev9nullLinuxSources} ${dev9nullLinuxHeaders}) # Force the linker into 32 bits mode target_link_libraries(${dev9nullName} -m32) # Linker strip option if (CMAKE_BUILD_STRIP) target_link_libraries(${dev9nullName} -s) endif (CMAKE_BUILD_STRIP) # set output directory set_target_properties(${dev9nullName} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)