/* ZeroGS KOSMOS * Copyright (C) 2005-2006 zerofrog@gmail.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #define TARGET_VIRTUAL_KEY 0x80000000 namespace ZeroGS { // manages render targets class CRenderTargetMngr { public: typedef map MAPTARGETS; enum TargetOptions { TO_DepthBuffer = 1, TO_StrictHeight = 2, // height returned has to be the same as requested TO_Virtual = 4 }; ~CRenderTargetMngr() { Destroy(); } void Destroy(); static MAPTARGETS::iterator GetOldestTarg(MAPTARGETS& m); CRenderTarget* GetTarg(const frameInfo& frame, u32 Options, int maxposheight); inline CRenderTarget* GetTarg(int fbp, int fbw) { MAPTARGETS::iterator it = mapTargets.find(fbp|(fbw<<16)); return it != mapTargets.end() ? it->second : NULL; } // gets all targets with a range void GetTargs(int start, int end, list& listTargets) const; // resolves all targets within a range __forceinline void Resolve(int start, int end); __forceinline void ResolveAll() { for(MAPTARGETS::iterator it = mapTargets.begin(); it != mapTargets.end(); ++it ) it->second->Resolve(); } void DestroyAllTargs(int start, int end, int fbw); void DestroyIntersecting(CRenderTarget* prndr); // promotes a target from virtual to real inline CRenderTarget* Promote(u32 key) { assert( !(key & TARGET_VIRTUAL_KEY) ); // promote to regular targ CRenderTargetMngr::MAPTARGETS::iterator it = mapTargets.find(key|TARGET_VIRTUAL_KEY); assert( it != mapTargets.end() ); CRenderTarget* ptarg = it->second; mapTargets.erase(it); DestroyIntersecting(ptarg); it = mapTargets.find(key); if( it != mapTargets.end() ) { DestroyTarg(it->second); it->second = ptarg; } else mapTargets[key] = ptarg; if( g_GameSettings & GAME_RESOLVEPROMOTED ) ptarg->status = CRenderTarget::TS_Resolved; else ptarg->status = CRenderTarget::TS_NeedUpdate; return ptarg; } static void DestroyTarg(CRenderTarget* ptarg); MAPTARGETS mapTargets, mapDummyTargs; }; class CMemoryTargetMngr { public: CMemoryTargetMngr() : curstamp(0) {} CMemoryTarget* GetMemoryTarget(const tex0Info& tex0, int forcevalidate); // pcbp is pointer to start of clut void Destroy(); // destroy all targs void ClearRange(int starty, int endy); // set all targets to cleared void DestroyCleared(); // flush all cleared targes void DestroyOldest(); list listTargets, listClearedTargets; u32 curstamp; private: list::iterator DestroyTargetIter(list::iterator& it); }; class CBitwiseTextureMngr { public: ~CBitwiseTextureMngr() { Destroy(); } void Destroy(); // since GetTex can delete textures to free up mem, it is dangerous if using that texture, so specify at least one other tex to save __forceinline u32 GetTex(u32 bitvalue, u32 ptexDoNotDelete) { map::iterator it = mapTextures.find(bitvalue); if( it != mapTextures.end() ) return it->second; return GetTexInt(bitvalue, ptexDoNotDelete); } private: u32 GetTexInt(u32 bitvalue, u32 ptexDoNotDelete); map mapTextures; }; // manages class CRangeManager { public: CRangeManager() { ranges.reserve(16); } // [start, end) struct RANGE { RANGE() {} inline RANGE(int start, int end) : start(start), end(end) {} int start, end; }; // works in semi logN void Insert(int start, int end); inline void Clear() { ranges.resize(0); } vector ranges; // organized in ascending order, non-intersecting }; extern CRenderTargetMngr s_RTs, s_DepthRTs; extern CBitwiseTextureMngr s_BitwiseTextures; extern CMemoryTargetMngr g_MemTargs; }