/* ZeroGS KOSMOS * Copyright (C) 2005-2006 zerofrog@gmail.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #if defined(_WIN32) #include #include "Win32.h" #include #endif #include #include #include #include #include #include #include #include #include using namespace std; #include "GS.h" #include "Mem.h" #include "Regs.h" #include "Profile.h" #include "zerogs.h" #include "targets.h" #include "ZeroGSShaders/zerogsshaders.h" #ifdef _MSC_VER #pragma warning(disable:4244) #endif GSinternal gs; char GStitle[256]; extern FILE *gsLog; GSconf conf; int ppf; primInfo *prim; int g_GSMultiThreaded = 0; void (*GSirq)(); u8* g_pBasePS2Mem = NULL; int g_TransferredToGPU = 0; std::string s_strIniPath("inis/"); // Air's new ini path (r2361) std::string s_strLogPath("logs/"); int CurrentSavestate = 0; // Number of SaveSlot. Default is 0 bool SaveStateExists = true; // We could not know save slot status before first change occured const char* SaveStateFile = NULL; // Name of SaveFile for access check. extern const char* s_aa[5]; extern const char* s_naa[3]; extern const char* pbilinear[]; // statistics u32 g_nGenVars = 0, g_nTexVars = 0, g_nAlphaVars = 0, g_nResolve = 0; #define VER 1 const unsigned char zgsversion = PS2E_GS_VERSION; unsigned char zgsrevision = 0; // revision and build gives plugin version unsigned char zgsbuild = VER; unsigned char zgsminor = 0; #ifdef _DEBUG char *libraryName = "ZZ Ogl PG (Debug) "; #elif defined(ZEROGS_DEVBUILD) char *libraryName = "ZZ Ogl PG (Dev)"; #else char *libraryName = "ZZ Ogl PG "; #endif extern GIFRegHandler g_GIFPackedRegHandlers[], g_GIFRegHandlers[]; GIFRegHandler g_GIFTempRegHandlers[16] = {0}; extern int g_nPixelShaderVer, g_nFrameRender, g_nFramesSkipped; int s_frameskipping = 0; extern void ProcessMessages(); extern void WriteAA(); extern void WriteBilinear(); u32 CALLBACK PS2EgetLibType() { return PS2E_LT_GS; } char* CALLBACK PS2EgetLibName() { return libraryName; } u32 CALLBACK PS2EgetLibVersion2(u32 type) { return (zgsversion << 16) | (zgsrevision << 8) | zgsbuild | (zgsminor << 24); } GLWindow GLWin; #ifdef _WIN32 HWND GShwnd = NULL; #endif u32 THR_KeyEvent = 0; // Value for key event processing between threads bool THR_bShift = false; void CALLBACK GSsetBaseMem(void* pmem) { g_pBasePS2Mem = (u8*)pmem; } void CALLBACK GSsetSettingsDir(const char* dir) { s_strIniPath = (dir == NULL) ? "inis/" : dir; } void CALLBACK GSsetLogDir(const char* dir) { // Get the path to the log directory. s_strLogPath = (dir==NULL) ? "logs/" : dir; // Reload the log file after updated the path if (gsLog != NULL) fclose(gsLog); ZZLog::OpenLog(); } extern int VALIDATE_THRESH; extern u32 TEXDESTROY_THRESH; int g_LastCRC = 0; void CALLBACK GSsetGameCRC(int crc, int options) { // TEXDESTROY_THRESH starts out at 16. VALIDATE_THRESH = 8; conf.mrtdepth = (conf.settings().disable_mrt_depth != 0); if (!conf.mrtdepth) ZZLog::Error_Log("Disabling MRT depth writing."); else ZZLog::Error_Log("Enabling MRT depth writing."); bool CRCValueChanged = (g_LastCRC != crc); g_LastCRC = crc; ZZLog::Error_Log("CRC = %x", crc); if (CRCValueChanged && (crc != 0)) { for (int i = 0; i < GAME_INFO_INDEX; i++) { if (crc_game_list[i].crc == crc) { if (crc_game_list[i].v_thresh > 0) VALIDATE_THRESH = crc_game_list[i].v_thresh; if (crc_game_list[i].t_thresh > 0) TEXDESTROY_THRESH = crc_game_list[i].t_thresh; conf.def_hacks._u32 |= crc_game_list[i].flags; ZZLog::Error_Log("Found CRC[%x] in crc game list.", crc); return; } } } } //#define OLD_GS_SET_FRAMESKIP #ifdef OLD_GS_SET_FRAMESKIP void CALLBACK GSsetFrameSkip(int frameskip) { FUNCLOG s_frameskipping |= frameskip; if (frameskip && g_nFrameRender > 1) { for (int i = 0; i < 16; ++i) { g_GIFPackedRegHandlers[i] = GIFPackedRegHandlerNOP; } // still keep certain handlers g_GIFPackedRegHandlers[6] = GIFRegHandlerTEX0_1; g_GIFPackedRegHandlers[7] = GIFRegHandlerTEX0_2; g_GIFPackedRegHandlers[14] = GIFPackedRegHandlerA_D; g_GIFRegHandlers[0] = GIFRegHandlerNOP; g_GIFRegHandlers[1] = GIFRegHandlerNOP; g_GIFRegHandlers[2] = GIFRegHandlerNOP; g_GIFRegHandlers[3] = GIFRegHandlerNOP; g_GIFRegHandlers[4] = GIFRegHandlerNOP; g_GIFRegHandlers[5] = GIFRegHandlerNOP; g_GIFRegHandlers[12] = GIFRegHandlerNOP; g_GIFRegHandlers[13] = GIFRegHandlerNOP; g_GIFRegHandlers[26] = GIFRegHandlerNOP; g_GIFRegHandlers[27] = GIFRegHandlerNOP; g_nFrameRender = 0; } else if (!frameskip && g_nFrameRender <= 0) { g_nFrameRender = 1; if (g_GIFTempRegHandlers[0] == NULL) return; // not init yet // restore memcpy(g_GIFPackedRegHandlers, g_GIFTempRegHandlers, sizeof(g_GIFTempRegHandlers)); g_GIFRegHandlers[0] = GIFRegHandlerPRIM; g_GIFRegHandlers[1] = GIFRegHandlerRGBAQ; g_GIFRegHandlers[2] = GIFRegHandlerST; g_GIFRegHandlers[3] = GIFRegHandlerUV; g_GIFRegHandlers[4] = GIFRegHandlerXYZF2; g_GIFRegHandlers[5] = GIFRegHandlerXYZ2; g_GIFRegHandlers[12] = GIFRegHandlerXYZF3; g_GIFRegHandlers[13] = GIFRegHandlerXYZ2; g_GIFRegHandlers[26] = GIFRegHandlerPRMODECONT; g_GIFRegHandlers[27] = GIFRegHandlerPRMODE; } } #else void CALLBACK GSsetFrameSkip(int frameskip) { FUNCLOG s_frameskipping |= frameskip; if (frameskip && g_nFrameRender > 1) { g_GIFPackedRegHandlers[GIF_REG_PRIM] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_RGBA] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_STQ] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_UV] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_XYZF2] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_XYZ2] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_FOG] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_XYZF3] = &GIFPackedRegHandlerNOP; g_GIFPackedRegHandlers[GIF_REG_XYZ3] = &GIFPackedRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_PRIM] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_ST] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_UV] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_XYZF2] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_XYZ2] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_XYZF3] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_XYZ3] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GIFRegHandlerNOP; g_GIFRegHandlers[GIF_A_D_REG_PRMODE] = &GIFRegHandlerNOP; } else if (!frameskip && g_nFrameRender <= 0) { g_GIFPackedRegHandlers[GIF_REG_PRIM] = &GIFPackedRegHandlerPRIM; g_GIFPackedRegHandlers[GIF_REG_RGBA] = &GIFPackedRegHandlerRGBA; g_GIFPackedRegHandlers[GIF_REG_STQ] = &GIFPackedRegHandlerSTQ; g_GIFPackedRegHandlers[GIF_REG_UV] = &GIFPackedRegHandlerUV; g_GIFPackedRegHandlers[GIF_REG_XYZF2] = &GIFPackedRegHandlerXYZF2; g_GIFPackedRegHandlers[GIF_REG_XYZ2] = &GIFPackedRegHandlerXYZ2; g_GIFPackedRegHandlers[GIF_REG_CLAMP_1] = &GIFPackedRegHandlerCLAMP_1; g_GIFPackedRegHandlers[GIF_REG_CLAMP_2] = &GIFPackedRegHandlerCLAMP_2; g_GIFPackedRegHandlers[GIF_REG_FOG] = &GIFPackedRegHandlerFOG; g_GIFPackedRegHandlers[GIF_REG_XYZF3] = &GIFPackedRegHandlerXYZF3; g_GIFPackedRegHandlers[GIF_REG_XYZ3] = &GIFPackedRegHandlerXYZ3; g_GIFRegHandlers[GIF_A_D_REG_PRIM] = &GIFRegHandlerPRIM; g_GIFRegHandlers[GIF_A_D_REG_RGBAQ] = &GIFRegHandlerRGBAQ; g_GIFRegHandlers[GIF_A_D_REG_ST] = &GIFRegHandlerST; g_GIFRegHandlers[GIF_A_D_REG_UV] = &GIFRegHandlerUV; g_GIFRegHandlers[GIF_A_D_REG_XYZF2] = &GIFRegHandlerXYZF2; g_GIFRegHandlers[GIF_A_D_REG_XYZ2] = &GIFRegHandlerXYZ2; g_GIFRegHandlers[GIF_A_D_REG_XYZF3] = &GIFRegHandlerXYZF3; g_GIFRegHandlers[GIF_A_D_REG_XYZ3] = &GIFRegHandlerXYZ3; g_GIFRegHandlers[GIF_A_D_REG_PRMODECONT] = &GIFRegHandlerPRMODECONT; g_GIFRegHandlers[GIF_A_D_REG_PRMODE] = &GIFRegHandlerPRMODE; } } #endif void CALLBACK GSreset() { FUNCLOG memset(&gs, 0, sizeof(gs)); ZeroGS::GSStateReset(); gs.prac = 1; prim = &gs._prim[0]; gs.nTriFanVert = -1; gs.imageTransfer = -1; gs.q = 1; } void CALLBACK GSgifSoftReset(u32 mask) { FUNCLOG if (mask & 1) memset(&gs.path[0], 0, sizeof(gs.path[0])); if (mask & 2) memset(&gs.path[1], 0, sizeof(gs.path[1])); if (mask & 4) memset(&gs.path[2], 0, sizeof(gs.path[2])); gs.imageTransfer = -1; gs.q = 1; gs.nTriFanVert = -1; } s32 CALLBACK GSinit() { FUNCLOG memcpy(g_GIFTempRegHandlers, g_GIFPackedRegHandlers, sizeof(g_GIFTempRegHandlers)); if (ZZLog::OpenLog() == false) return -1; ZZLog::WriteLn("Calling GSinit."); GSreset(); ZZLog::WriteLn("GSinit finished."); return 0; } #ifdef _WIN32 #ifdef _DEBUG HANDLE g_hCurrentThread = NULL; #endif extern LRESULT WINAPI MsgProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); extern HINSTANCE hInst; #endif extern void ResetRegs(); s32 CALLBACK GSopen(void *pDsp, char *Title, int multithread) { FUNCLOG bool err; g_GSMultiThreaded = multithread; ZZLog::WriteLn("Calling GSopen."); #ifdef _WIN32 #ifdef _DEBUG g_hCurrentThread = GetCurrentThread(); #endif #endif LoadConfig(); strcpy(GStitle, Title); err = GLWin.CreateWindow(pDsp); if (!err) { ZZLog::Error_Log("Failed to create window. Exiting..."); return -1; } ZZLog::GS_Log("Using %s:%d.%d.%d.", libraryName, zgsrevision, zgsbuild, zgsminor); ZZLog::WriteLn("Creating ZZOgl window."); if (!ZeroGS::Create(conf.width, conf.height)) return -1; ZZLog::WriteLn("Initialization successful."); WriteBilinear(); WriteAA(); luPerfFreq = GetCPUTicks(); gs.path[0].mode = gs.path[1].mode = gs.path[2].mode = 0; ResetRegs(); ZZLog::GS_Log("GSopen finished."); return 0; } void CALLBACK GSshutdown() { FUNCLOG if (gsLog != NULL) fclose(gsLog); } void CALLBACK GSclose() { FUNCLOG ZeroGS::Destroy(1); GLWin.CloseWindow(); SaveStateFile = NULL; SaveStateExists = true; // default value } void CALLBACK GSirqCallback(void (*callback)()) { FUNCLOG GSirq = callback; } void CALLBACK GSwriteCSR(u32 write) { FUNCLOG gs.CSRw = write; } void CALLBACK GSchangeSaveState(int newstate, const char* filename) { FUNCLOG char str[255]; sprintf(str, "save state %d", newstate); ZeroGS::AddMessage(str); CurrentSavestate = newstate; SaveStateFile = filename; SaveStateExists = (access(SaveStateFile, 0) == 0); } void CALLBACK GSmakeSnapshot(char *path) { FUNCLOG FILE *bmpfile; char filename[256]; u32 snapshotnr = 0; // increment snapshot value & try to get filename for (;;) { snapshotnr++; sprintf(filename, "%s/snap%03ld.%s", path, snapshotnr, (conf.zz_options.tga_snap) ? "bmp" : "jpg"); bmpfile = fopen(filename, "rb"); if (bmpfile == NULL) break; fclose(bmpfile); } // try opening new snapshot file if ((bmpfile = fopen(filename, "wb")) == NULL) { char strdir[255]; #ifdef _WIN32 sprintf(strdir, "%s", path); CreateDirectory(strdir, NULL); #else sprintf(strdir, "mkdir %s", path); system(strdir); #endif if ((bmpfile = fopen(filename, "wb")) == NULL) return; } fclose(bmpfile); // get the bits ZeroGS::SaveSnapshot(filename); } int UPDATE_FRAMES = 16; int g_nFrame = 0; int g_nRealFrame = 0; float fFPS = 0; void CALLBACK GSvsync(int interlace) { FUNCLOG //ZZLog::GS_Log("Calling GSvsync."); static u32 dwTime = timeGetTime(); static int nToNextUpdate = 1; char strtitle[256]; GL_REPORT_ERRORD(); g_nRealFrame++; ZeroGS::RenderCRTC(!interlace); ProcessMessages(); if (--nToNextUpdate <= 0) { u32 d = timeGetTime(); fFPS = UPDATE_FRAMES * 1000.0f / (float)max(d - dwTime, 1); dwTime = d; g_nFrame += UPDATE_FRAMES; #if !defined(ZEROGS_DEVBUILD) const char* g_pShaders[4] = { "full", "reduced", "accurate", "accurate-reduced" }; const char* g_pInterlace[3] = { "interlace 0 |", "interlace 1 |", "" }; const char* g_pBilinear[3] = { "", "bilinear |", "forced bilinear |" }; if (SaveStateFile != NULL && !SaveStateExists) SaveStateExists = (access(SaveStateFile, 0) == 0); else SaveStateExists = true; sprintf(strtitle, "ZZ Open GL 0.%d.%d | %.1f fps | %s%s%s savestate %d%s | shaders %s | (%.1f)", zgsbuild, zgsminor, fFPS, g_pInterlace[conf.interlace], g_pBilinear[conf.bilinear], (conf.aa >= conf.negaa) ? (conf.aa ? s_aa[conf.aa - conf.negaa] : "") : (conf.negaa ? s_naa[conf.negaa - conf.aa] : ""), CurrentSavestate, (SaveStateExists ? "" : "*"), g_pShaders[g_nPixelShaderVer], (ppf&0xfffff) / (float)UPDATE_FRAMES); #else sprintf(strtitle, "%d | %.1f fps (sk:%d%%) | g: %.1f, t: %.1f, a: %.1f, r: %.1f | p: %.1f | tex: %d %d (%d kbpf)", g_nFrame, fFPS, 100*g_nFramesSkipped / g_nFrame, g_nGenVars / (float)UPDATE_FRAMES, g_nTexVars / (float)UPDATE_FRAMES, g_nAlphaVars / (float)UPDATE_FRAMES, g_nResolve / (float)UPDATE_FRAMES, (ppf&0xfffff) / (float)UPDATE_FRAMES, ZeroGS::g_MemTargs.listTargets.size(), ZeroGS::g_MemTargs.listClearedTargets.size(), g_TransferredToGPU >> 10); //_snprintf(strtitle, 512, "%x %x", *(int*)(g_pbyGSMemory + 256 * 0x3e0c + 4), *(int*)(g_pbyGSMemory + 256 * 0x3e04 + 4)); #endif // if( g_nFrame > 100 && fFPS > 60.0f ) { // ZZLog::Debug_Log("Set profile."); // g_bWriteProfile = 1; // } if (!(conf.fullscreen())) GLWin.SetTitle(strtitle); if (fFPS < 16) UPDATE_FRAMES = 4; else if (fFPS < 32) UPDATE_FRAMES = 8; else UPDATE_FRAMES = 16; nToNextUpdate = UPDATE_FRAMES; g_TransferredToGPU = 0; g_nGenVars = 0; g_nTexVars = 0; g_nAlphaVars = 0; g_nResolve = 0; ppf = 0; g_nFramesSkipped = 0; } #if defined(ZEROGS_DEVBUILD) if (g_bWriteProfile) { //g_bWriteProfile = 0; DVProfWrite("prof.txt", UPDATE_FRAMES); DVProfClear(); } #endif GL_REPORT_ERRORD(); } void CALLBACK GSreadFIFO(u64 *pMem) { FUNCLOG //ZZLog::GS_Log("Calling GSreadFIFO."); ZeroGS::TransferLocalHost((u32*)pMem, 1); } void CALLBACK GSreadFIFO2(u64 *pMem, int qwc) { FUNCLOG //ZZLog::GS_Log("Calling GSreadFIFO2."); ZeroGS::TransferLocalHost((u32*)pMem, qwc); } int CALLBACK GSsetupRecording(int start, void* pData) { FUNCLOG if (start) { if (conf.captureAvi()) return 1; ZeroGS::StartCapture(); conf.setCaptureAvi(true); ZZLog::Warn_Log("Started recording zerogs.avi."); } else { if (!(conf.captureAvi())) return 1; conf.setCaptureAvi(false); ZeroGS::StopCapture(); ZZLog::Warn_Log("Stopped recording."); } return 1; } s32 CALLBACK GSfreeze(int mode, freezeData *data) { FUNCLOG switch (mode) { case FREEZE_LOAD: if (!ZeroGS::Load(data->data)) ZZLog::Error_Log("GS: Bad load format!"); g_nRealFrame += 100; break; case FREEZE_SAVE: ZeroGS::Save(data->data); break; case FREEZE_SIZE: data->size = ZeroGS::Save(NULL); break; default: break; } return 0; }