#include "Global.h" #include "InputManager.h" #include "DeviceEnumerator.h" #include "WindowsMessaging.h" #include "DirectInput.h" #include "KeyboardHook.h" #include "RawInput.h" #include "XInput.h" #include "HidDevice.h" #include "DualShock3.h" void EnumDevices(int hideDXXinput) { // Needed for enumeration of some device types. dm->ReleaseInput(); InputDeviceManager *oldDm = dm; dm = new InputDeviceManager(); EnumHookDevices(); EnumWindowsMessagingDevices(); EnumRawInputDevices(); EnumDualShock3s(); EnumXInputDevices(); EnumDirectInputDevices(hideDXXinput); dm->CopyBindings(oldDm->numDevices, oldDm->devices); delete oldDm; }