// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-License-Identifier: LGPL-3.0+ #include "DebugSettingsWidget.h" #include "QtUtils.h" #include "SettingWidgetBinder.h" #include "SettingsWindow.h" #include "pcsx2/Host.h" #include DebugSettingsWidget::DebugSettingsWidget(SettingsWindow* dialog, QWidget* parent) : QWidget(parent) , m_dialog(dialog) { SettingsInterface* sif = dialog->getSettingsInterface(); m_ui.setupUi(this); ////////////////////////////////////////////////////////////////////////// // GS Settings ////////////////////////////////////////////////////////////////////////// SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.dumpGSDraws, "EmuCore/GS", "dump", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveRT, "EmuCore/GS", "save", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveFrame, "EmuCore/GS", "savef", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveTexture, "EmuCore/GS", "savet", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.saveDepth, "EmuCore/GS", "savez", false); SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.startDraw, "EmuCore/GS", "saven", 0); SettingWidgetBinder::BindWidgetToIntSetting(sif, m_ui.dumpCount, "EmuCore/GS", "savel", 5000); SettingWidgetBinder::BindWidgetToFolderSetting( sif, m_ui.hwDumpDirectory, m_ui.hwDumpBrowse, m_ui.hwDumpOpen, nullptr, "EmuCore/GS", "HWDumpDirectory", std::string(), false); SettingWidgetBinder::BindWidgetToFolderSetting( sif, m_ui.swDumpDirectory, m_ui.swDumpBrowse, m_ui.swDumpOpen, nullptr, "EmuCore/GS", "SWDumpDirectory", std::string(), false); connect(m_ui.dumpGSDraws, &QCheckBox::checkStateChanged, this, &DebugSettingsWidget::onDrawDumpingChanged); onDrawDumpingChanged(); } DebugSettingsWidget::~DebugSettingsWidget() = default; void DebugSettingsWidget::onDrawDumpingChanged() { const bool enabled = m_dialog->getEffectiveBoolValue("EmuCore/GS", "dump", false); m_ui.saveRT->setEnabled(enabled); m_ui.saveFrame->setEnabled(enabled); m_ui.saveTexture->setEnabled(enabled); m_ui.saveDepth->setEnabled(enabled); }