# PadNull Plugin # plugin name set(PadNullName PadNull) # Debug - Build if(CMAKE_BUILD_TYPE STREQUAL Debug) # add defines add_definitions(-Wall -fPIC -m32 -g) endif(CMAKE_BUILD_TYPE STREQUAL Debug) # Devel - Build if(CMAKE_BUILD_TYPE STREQUAL Devel) # add defines add_definitions(-Wall -fPIC -m32 -O2) endif(CMAKE_BUILD_TYPE STREQUAL Devel) # Release - Build if(CMAKE_BUILD_TYPE STREQUAL Release) # add defines add_definitions(-Wall -fPIC -m32 -O2 -s) endif(CMAKE_BUILD_TYPE STREQUAL Release) # PadNull sources set(PadNullSources Pad.cpp) # PadNull headers set(PadNullHeaders Pad.h) # PadNull Linux sources set(PadNullLinuxSources # Linllux/callbacks.c Linux/Config.cpp Linux/interface.c Linux/PadLinux.cpp Linux/support.c) # PadNull Linux headers set(PadNullLinuxHeaders Linux/callbacks.h Linux/Config.h Linux/interface.h Linux/PadLinux.h Linux/support.h) # PadNull Windows sources set(PadNullWindowsSources Windows/Config.cpp Windows/PadNull.rc Windows/PadWin.cpp Windows/Win32.cpp) # PadNull Windows headers set(PadNullWindowsHeaders Windows/PadWin.h Windows/resource.h) # add additional include directories include_directories(. Linux) # add library add_library(${PadNullName} SHARED ${PadNullSources} ${PadNullHeaders} ${PadNullLinuxSources} ${PadNullLinuxHeaders}) # set output directory set_target_properties(${PadNullName} PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${PROJECT_SOURCE_DIR}/bin/plugins)