/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "StringUtil.h" #include #include #include #include #include #ifdef _WIN32 #include "RedtapeWindows.h" #endif namespace StringUtil { std::string StdStringFromFormat(const char* format, ...) { std::va_list ap; va_start(ap, format); std::string ret = StdStringFromFormatV(format, ap); va_end(ap); return ret; } std::string StdStringFromFormatV(const char* format, std::va_list ap) { std::va_list ap_copy; va_copy(ap_copy, ap); #ifdef _WIN32 int len = _vscprintf(format, ap_copy); #else int len = std::vsnprintf(nullptr, 0, format, ap_copy); #endif va_end(ap_copy); std::string ret; ret.resize(len); std::vsnprintf(ret.data(), ret.size() + 1, format, ap); return ret; } bool WildcardMatch(const char* subject, const char* mask, bool case_sensitive /*= true*/) { if (case_sensitive) { const char* cp = nullptr; const char* mp = nullptr; while ((*subject) && (*mask != '*')) { if ((*mask != '?') && (std::tolower(*mask) != std::tolower(*subject))) return false; mask++; subject++; } while (*subject) { if (*mask == '*') { if (*++mask == 0) return true; mp = mask; cp = subject + 1; } else { if ((*mask == '?') || (std::tolower(*mask) == std::tolower(*subject))) { mask++; subject++; } else { mask = mp; subject = cp++; } } } while (*mask == '*') { mask++; } return *mask == 0; } else { const char* cp = nullptr; const char* mp = nullptr; while ((*subject) && (*mask != '*')) { if ((*mask != *subject) && (*mask != '?')) return false; mask++; subject++; } while (*subject) { if (*mask == '*') { if (*++mask == 0) return true; mp = mask; cp = subject + 1; } else { if ((*mask == *subject) || (*mask == '?')) { mask++; subject++; } else { mask = mp; subject = cp++; } } } while (*mask == '*') { mask++; } return *mask == 0; } } std::size_t Strlcpy(char* dst, const char* src, std::size_t size) { std::size_t len = std::strlen(src); if (len < size) { std::memcpy(dst, src, len + 1); } else { std::memcpy(dst, src, size - 1); dst[size - 1] = '\0'; } return len; } std::size_t Strlcpy(char* dst, const std::string_view& src, std::size_t size) { std::size_t len = src.length(); if (len < size) { std::memcpy(dst, src.data(), len); dst[len] = '\0'; } else { std::memcpy(dst, src.data(), size - 1); dst[size - 1] = '\0'; } return len; } std::optional> DecodeHex(const std::string_view& in) { std::vector data; data.reserve(in.size() / 2); for (size_t i = 0; i < in.size() / 2; i++) { std::optional byte = StringUtil::FromChars(in.substr(i * 2, 2), 16); if (byte.has_value()) data.push_back(*byte); else return std::nullopt; } return {data}; } std::string EncodeHex(const u8* data, int length) { std::stringstream ss; for (int i = 0; i < length; i++) ss << std::hex << std::setfill('0') << std::setw(2) << static_cast(data[i]); return ss.str(); } std::string toLower(const std::string_view& input) { std::string newStr; std::transform(input.begin(), input.end(), std::back_inserter(newStr), [](unsigned char c) { return std::tolower(c); }); return newStr; } bool compareNoCase(const std::string_view& str1, const std::string_view& str2) { if (str1.length() != str2.length()) { return false; } return Strncasecmp(str1.data(), str2.data(), str1.length()) == 0; } std::vector splitOnNewLine(const std::string& str) { std::vector lines; std::istringstream stream(str); std::string line; while (std::getline(stream, line)) { lines.push_back(line); } return lines; } std::string_view StripWhitespace(const std::string_view& str) { std::string_view::size_type start = 0; while (start < str.size() && std::isspace(str[start])) start++; if (start == str.size()) return {}; std::string_view::size_type end = str.size() - 1; while (end > start && std::isspace(str[end])) end--; return str.substr(start, end - start + 1); } std::vector SplitString(const std::string_view& str, char delimiter, bool skip_empty /*= true*/) { std::vector res; std::string_view::size_type last_pos = 0; std::string_view::size_type pos; while (last_pos < str.size() && (pos = str.find(delimiter, last_pos)) != std::string_view::npos) { std::string_view part(StripWhitespace(str.substr(last_pos, pos - last_pos))); if (!skip_empty || !part.empty()) res.push_back(std::move(part)); last_pos = pos + 1; } if (last_pos < str.size()) { std::string_view part(StripWhitespace(str.substr(last_pos))); if (!skip_empty || !part.empty()) res.push_back(std::move(part)); } return res; } std::wstring UTF8StringToWideString(const std::string_view& str) { std::wstring ret; if (!UTF8StringToWideString(ret, str)) return {}; return ret; } bool UTF8StringToWideString(std::wstring& dest, const std::string_view& str) { #ifdef _WIN32 int wlen = MultiByteToWideChar(CP_UTF8, 0, str.data(), static_cast(str.length()), nullptr, 0); if (wlen < 0) return false; dest.resize(wlen); if (wlen > 0 && MultiByteToWideChar(CP_UTF8, 0, str.data(), static_cast(str.length()), dest.data(), wlen) < 0) return false; return true; #else // This depends on wxString, which isn't great. But hopefully we won't need any wide strings outside // of windows once wx is gone anyway. if (str.empty()) { dest.clear(); return true; } const wxString wxstr(wxString::FromUTF8(str.data(), str.length())); if (wxstr.IsEmpty()) return false; dest = wxstr.ToStdWstring(); return true; #endif } std::string WideStringToUTF8String(const std::wstring_view& str) { std::string ret; if (!WideStringToUTF8String(ret, str)) ret.clear(); return ret; } bool WideStringToUTF8String(std::string& dest, const std::wstring_view& str) { #ifdef _WIN32 int mblen = WideCharToMultiByte(CP_UTF8, 0, str.data(), static_cast(str.length()), nullptr, 0, nullptr, nullptr); if (mblen < 0) return false; dest.resize(mblen); if (mblen > 0 && WideCharToMultiByte(CP_UTF8, 0, str.data(), static_cast(str.length()), dest.data(), mblen, nullptr, nullptr) < 0) { return false; } return true; #else // This depends on wxString, which isn't great. But hopefully we won't need any wide strings outside // of windows once wx is gone anyway. if (str.empty()) { dest.clear(); return true; } const wxString wxstr(str.data(), str.data() + str.length()); if (wxstr.IsEmpty()) return false; const auto buf = wxstr.ToUTF8(); dest.assign(buf.data(), buf.length()); return true; #endif } } // namespace StringUtil