/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #pragma once #include "GS.h" #include "GSVector.h" #include "GSVertexHW.h" #include "GSVertexSW.h" #pragma pack(push, 1) struct alignas(32) GSVertex { union { struct { GIFRegST ST; // S:0, T:4 GIFRegRGBAQ RGBAQ; // RGBA:8, Q:12 GIFRegXYZ XYZ; // XY:16, Z:20 union {uint32 UV; struct {uint16 U, V;};}; // UV:24 uint32 FOG; // FOG:28 }; __m128i m[2]; }; void operator = (const GSVertex& v) {m[0] = v.m[0]; m[1] = v.m[1];} }; struct GSVertexP { GSVector4 p; }; struct alignas(32) GSVertexPT1 { GSVector4 p; GSVector2 t; }; struct GSVertexPT2 { GSVector4 p; GSVector2 t[2]; }; #pragma pack(pop)