// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // Spanish resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ESN) #ifdef _WIN32 LANGUAGE LANG_SPANISH, SUBLANG_SPANISH_MODERN #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_CONFIG DIALOGEX 3, 1, 410, 237 STYLE DS_SETFONT | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "SPU2ghz Settings" FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN PUSHBUTTON "OK",IDOK,291,219,54,15,NOT WS_TABSTOP PUSHBUTTON "Cancel",IDCANCEL,351,219,54,15,NOT WS_TABSTOP GROUPBOX "Mixing Settings",IDC_STATIC,6,6,119,116 GROUPBOX "Speed Limiter (obsolete)",IDC_STATIC,6,127,120,98 GROUPBOX "Output Settings",IDC_STATIC,132,6,119,182 GROUPBOX "",IDC_DEBUG_GROUP,257,7,148,208 GROUPBOX "",IDC_STATIC,264,19,135,85 GROUPBOX "Logging",IDC_STATIC,264,107,136,50 GROUPBOX "Dumps (on close)",IDC_STATIC,264,160,135,49 COMBOBOX IDC_OUTPUT,138,27,108,120,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP PUSHBUTTON "Configure...",IDC_OUTCONF,198,42,48,12 COMBOBOX IDC_INTERPOLATE,12,28,108,84,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP CONTROL "Enable at start-up",IDC_SPEEDLIMIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,176,106,12 COMBOBOX IDC_SRATE,188,62,58,201,CBS_DROPDOWN | WS_DISABLED | WS_TABSTOP,WS_EX_RIGHT CONTROL "Slider2",IDC_LATENCY_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,177,94,72,10 CONTROL "Use Time-stretching",IDC_TS_ENABLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,138,114,79,11 CONTROL "Use a Winamp DSP plugin",IDC_DSP_ENABLE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,138,160,103,11 CHECKBOX "Enable Debug Options",IDC_DEBUG,264,7,87,10,NOT WS_TABSTOP CONTROL "Show In Console",IDC_MSGSHOW,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,270,19,69,10 CHECKBOX "KeyOn/Off Events",IDC_MSGKEY,276,31,74,10,NOT WS_TABSTOP CONTROL "Voice Stop Events",IDC_MSGVOICE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,43,75,10 CONTROL "DMA Operations",IDC_MSGDMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,55,68,10 CONTROL "AutoDMA Operations",IDC_MSGADMA,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,283,67,83,10 CONTROL "Buffer Over/Underruns",IDC_DBG_OVERRUNS,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,79,97,11 CONTROL "ADPCM Cache Statistics",IDC_DBG_CACHE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,276,91,114,9 CHECKBOX "Dump Core and Voice State",IDC_DUMPCORE,270,172,104,10,NOT WS_TABSTOP CHECKBOX "Dump Memory Contents",IDC_DUMPMEM,270,184,91,10,NOT WS_TABSTOP CHECKBOX "Dump Register Data",IDC_DUMPREGS,270,196,80,10,NOT WS_TABSTOP CHECKBOX "Enable Effects Processing",IDC_EFFECTS,12,49,99,10,NOT WS_TABSTOP LTEXT "Latency:",IDC_STATIC,138,89,33,8,NOT WS_GROUP LTEXT "Sample Rate:",IDC_STATIC,137,63,44,8,NOT WS_GROUP LTEXT "Interpolation:",IDC_STATIC,12,18,42,10,NOT WS_GROUP LTEXT "Module:",IDC_STATIC,138,17,50,9,NOT WS_GROUP LTEXT "Experimental: Enabling this could break sound badly.",IDC_STATIC,24,61,96,17 LTEXT "(configure in the .ini)",IDC_STATIC,150,172,64,8 LTEXT "Uses the SPU2 to limit framerate for games that cause buffer overruns. Use Timestretching instead.",IDC_STATIC,11,138,109,34 CTEXT "100 ms (avg)",IDC_LATENCY_LABEL,185,84,58,10 LTEXT "Helps reduce latency and usually eliminates audio skips. Uses a little extra CPU.",IDC_STATIC,150,127,96,25 CHECKBOX "Log Register/DMA Actions",IDC_LOGREGS,269,119,101,10,WS_GROUP | NOT WS_TABSTOP CHECKBOX "Log DMA Writes",IDC_LOGDMA,269,131,68,10,NOT WS_TABSTOP CHECKBOX "Log Audio Output",IDC_LOGWAVE,269,143,71,10,NOT WS_TABSTOP CONTROL "Enable runtime toggle",IDC_SPEEDLIMIT_RUNTIME_TOGGLE, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,11,190,110,10 LTEXT "Allows speed limiter to be toggled with the minus (-) key.",IDC_STATIC,23,202,95,17 CONTROL "Volume Boost",IDC_VOLBOOST,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,12,86,85,11 LTEXT "Can break sound in games that are already loud.",IDC_STATIC,24,99,96,17 END IDD_DEBUG DIALOGEX 0, 0, 326, 525 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "SPU2ghz Debug" FONT 9, "Lucida Console", 400, 0, 0x0 BEGIN DEFPUSHBUTTON "Close",IDOK,269,504,50,14 END IDD_DSOUND DIALOGEX 0, 0, 170, 122 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "DirectSound Output Module Settings" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,52,104,50,14 PUSHBUTTON "Cancel",IDCANCEL,115,104,50,14 COMBOBOX IDC_DS_DEVICE,4,15,161,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "DirectSound Device",IDC_STATIC,4,3,63,8 LTEXT "Number of Buffers",IDC_STATIC,4,40,61,11 CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,71,48,94,10 LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,8,66,151,27 CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL,70,37,95,11 END IDD_DSOUND51 DIALOGEX 0, 0, 336, 180 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "DirectSound 5.1 Output Module Settings" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,228,161,50,14 PUSHBUTTON "Cancel",IDCANCEL,281,161,50,14 COMBOBOX IDC_DS_DEVICE,5,17,142,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "DirectSound Device",IDC_STATIC,5,5,63,8 CONTROL "",IDC_LEFT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,15,53,30,36 CONTROL "",IDC_CENTER_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,57,54,30,34 CONTROL "",IDC_RIGHT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,99,54,30,34 GROUPBOX "Surround Volume Correction",IDC_STATIC,5,35,138,139 CTEXT "Center",IDC_STATIC,50,46,42,8 CTEXT "Left",IDC_STATIC,8,46,42,8 CTEXT "Right",IDC_STATIC,92,46,42,8 CONTROL "",IDC_RLEFT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,15,115,30,40 CONTROL "",IDC_LFE_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,57,115,30,40 CONTROL "",IDC_RRIGHT_GAIN_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,99,115,30,40 CTEXT "LFE (sub)",IDC_STATIC,51,107,42,8 CTEXT "Rear Left",IDC_STATIC,9,107,42,8 CTEXT "Rear Right",IDC_STATIC,93,107,42,8 GROUPBOX "Other Tweaks",IDC_STATIC,153,77,63,97 CONTROL "",IDC_LR_CENTER_SLIDER,"msctls_trackbar32",TBS_VERT | TBS_BOTH | WS_TABSTOP,169,99,30,49 CTEXT "Center in LR",IDC_STATIC,163,90,42,8 EDITTEXT IDC_LEFT_GAIN_EDIT,15,88,30,14,ES_AUTOHSCROLL EDITTEXT IDC_CENTER_GAIN_EDIT,57,88,30,14,ES_AUTOHSCROLL EDITTEXT IDC_RIGHT_GAIN_EDIT,99,88,30,14,ES_AUTOHSCROLL EDITTEXT IDC_RLEFT_GAIN_EDIT,15,155,30,14,ES_AUTOHSCROLL EDITTEXT IDC_LFE_EDIT,57,155,30,14,ES_AUTOHSCROLL EDITTEXT IDC_RRIGHT_GAIN_EDIT,99,155,30,14,ES_AUTOHSCROLL EDITTEXT IDC_LR_CENTER_EDIT,169,151,30,14,ES_AUTOHSCROLL LTEXT "Number of Buffers",IDC_STATIC,160,32,61,11 CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,229,40,94,10 LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,226,69,102,46 CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL2,227,29,95,11 GROUPBOX "Latency",IDC_STATIC,154,13,174,48 END IDD_ASIO DIALOGEX 0, 0, 186, 58 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "ASIO Output Module Settings" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,75,37,50,14 PUSHBUTTON "Cancel",IDCANCEL,129,37,50,14 COMBOBOX IDC_DS_DEVICE,7,17,172,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "ASIO Driver",IDC_STATIC,7,7,39,8 END IDD_WAVEOUT DIALOGEX 0, 0, 170, 122 STYLE DS_SETFONT | DS_MODALFRAME | DS_FIXEDSYS | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "waveOut Output Module Settings" FONT 8, "MS Shell Dlg", 400, 0, 0x1 BEGIN DEFPUSHBUTTON "OK",IDOK,52,104,50,14 PUSHBUTTON "Cancel",IDCANCEL,115,104,50,14 COMBOBOX IDC_DS_DEVICE,4,15,161,62,CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP LTEXT "waveOut Device",IDC_STATIC,4,3,54,8 LTEXT "Number of Buffers",IDC_STATIC,4,39,61,11 CONTROL "",IDC_BUFFERS_SLIDER,"msctls_trackbar32",TBS_AUTOTICKS | WS_TABSTOP,71,48,94,10 LTEXT "Use extra buffers if you are experiencing loopy or studdery audio even when games run at high FPS.",IDC_STATIC,8,66,151,27 CTEXT "8 (80 ms latency)",IDC_LATENCY_LABEL,70,37,95,11 END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_CONFIG, DIALOG BEGIN LEFTMARGIN, 6 RIGHTMARGIN, 405 BOTTOMMARGIN, 234 END IDD_DEBUG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 319 TOPMARGIN, 7 BOTTOMMARGIN, 518 END IDD_DSOUND, DIALOG BEGIN LEFTMARGIN, 4 RIGHTMARGIN, 165 TOPMARGIN, 3 BOTTOMMARGIN, 118 END IDD_DSOUND51, DIALOG BEGIN LEFTMARGIN, 5 RIGHTMARGIN, 331 TOPMARGIN, 5 BOTTOMMARGIN, 175 END IDD_ASIO, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 179 TOPMARGIN, 7 BOTTOMMARGIN, 51 END IDD_WAVEOUT, DIALOG BEGIN LEFTMARGIN, 4 RIGHTMARGIN, 165 TOPMARGIN, 3 BOTTOMMARGIN, 118 END END #endif // APSTUDIO_INVOKED #endif // Spanish resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED