/* ZeroGS KOSMOS * Copyright (C) 2005-2006 zerofrog@gmail.com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef __MEM_H__ #define __MEM_H__ #include #include // works only when base is a power of 2 static __forceinline int ROUND_UPPOW2(int val, int base) { return (((val)+(base-1))&~(base-1)); } static __forceinline int ROUND_DOWNPOW2(int val, int base) { return ((val)&~(base-1)); } static __forceinline int MOD_POW2(int val, int base) { return ((val)&(base-1)); } // d3d texture dims const int BLOCK_TEXWIDTH = 128; const int BLOCK_TEXHEIGHT = 512; extern PCSX2_ALIGNED16(u32 tempblock[64]); typedef u32 ( *_getPixelAddress)(int x, int y, u32 bp, u32 bw); typedef u32 (*_getPixelAddress_0)(int x, int y, u32 bw); typedef void (*_writePixel)(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw); typedef void (*_writePixel_0)(void* pmem, int x, int y, u32 pixel, u32 bw); typedef u32 (*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw); typedef u32 (*_readPixel_0)(const void* pmem, int x, int y, u32 bw); typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize); typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize); typedef void (*_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask); enum Psm_Size { PSM_ = 0, PSM_4_, PSM_24_ }; // Both of the following structs should probably be local class variables or in a namespace, // but this works for the moment. struct TransferData { // Signed because Visual C++ is weird. s32 widthlimit; u32 blockbits; u32 blockwidth; u32 blockheight; u32 transfersize; Psm_Size psm; __forceinline TransferData(u32 limit, u32 bits, u32 width, u32 height, u32 size, Psm_Size ps) { widthlimit = limit; blockbits = bits; blockwidth = width; blockheight = height; transfersize = size; psm = ps; } }; struct TransferFuncts { _writePixel_0 wp; _getPixelAddress_0 gp; _SwizzleBlock Swizzle, Swizzle_u; __forceinline TransferFuncts(_writePixel_0 writePix, _getPixelAddress_0 readPix, _SwizzleBlock s, _SwizzleBlock su) { wp = writePix; gp = readPix; Swizzle = s; Swizzle_u = su; } }; // rest not visible externally struct BLOCK { BLOCK() { memset(this, 0, sizeof(BLOCK)); } // shader constants for this block Vector vTexBlock; Vector vTexDims; int width, height; // dims of one page in pixels int bpp; int colwidth, colheight; u32* pageTable; // offset inside each page u32* blockTable; u32* columnTable; _getPixelAddress getPixelAddress; _getPixelAddress_0 getPixelAddress_0; _writePixel writePixel; _writePixel_0 writePixel_0; _readPixel readPixel; _readPixel_0 readPixel_0; _TransferHostLocal TransferHostLocal; _TransferLocalHost TransferLocalHost; // texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT static void FillBlocks(std::vector& vBlockData, std::vector& vBilinearData, int floatfmt); }; extern BLOCK m_Blocks[]; extern u32 g_blockTable32[4][8]; extern u32 g_blockTable32Z[4][8]; extern u32 g_blockTable16[8][4]; extern u32 g_blockTable16S[8][4]; extern u32 g_blockTable16Z[8][4]; extern u32 g_blockTable16SZ[8][4]; extern u32 g_blockTable8[4][8]; extern u32 g_blockTable4[8][4]; extern u32 g_columnTable32[8][8]; extern u32 g_columnTable16[8][16]; extern u32 g_columnTable8[16][16]; extern u32 g_columnTable4[16][32]; extern u32 g_pageTable32[32][64]; extern u32 g_pageTable32Z[32][64]; extern u32 g_pageTable16[64][64]; extern u32 g_pageTable16S[64][64]; extern u32 g_pageTable16Z[64][64]; extern u32 g_pageTable16SZ[64][64]; extern u32 g_pageTable8[64][128]; extern u32 g_pageTable4[128][128]; static __forceinline u32 getPixelAddress32(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>5) * (bw>>6)) + (x>>6); u32 word = bp * 64 + basepage * 2048 + g_pageTable32[y&31][x&63]; return word; } static __forceinline u32 getPixelAddress32_0(int x, int y, u32 bw) { u32 basepage = ((y>>5) * (bw>>6)) + (x>>6); u32 word = basepage * 2048 + g_pageTable32[y&31][x&63]; return word; } #define getPixelAddress24 getPixelAddress32 #define getPixelAddress24_0 getPixelAddress32_0 #define getPixelAddress8H getPixelAddress32 #define getPixelAddress8H_0 getPixelAddress32_0 #define getPixelAddress4HL getPixelAddress32 #define getPixelAddress4HL_0 getPixelAddress32_0 #define getPixelAddress4HH getPixelAddress32 #define getPixelAddress4HH_0 getPixelAddress32_0 static __forceinline u32 getPixelAddress16(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16_0(int x, int y, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = basepage * 4096 + g_pageTable16[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16S(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16S[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16S_0(int x, int y, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = basepage * 4096 + g_pageTable16S[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress8(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>6) * ((bw+127)>>7)) + (x>>7); u32 word = bp * 256 + basepage * 8192 + g_pageTable8[y&63][x&127]; return word; } static __forceinline u32 getPixelAddress8_0(int x, int y, u32 bw) { u32 basepage = ((y>>6) * ((bw+127)>>7)) + (x>>7); u32 word = basepage * 8192 + g_pageTable8[y&63][x&127]; return word; } static __forceinline u32 getPixelAddress4(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>7) * ((bw+127)>>7)) + (x>>7); u32 word = bp * 512 + basepage * 16384 + g_pageTable4[y&127][x&127]; return word; } static __forceinline u32 getPixelAddress4_0(int x, int y, u32 bw) { u32 basepage = ((y>>7) * ((bw+127)>>7)) + (x>>7); u32 word = basepage * 16384 + g_pageTable4[y&127][x&127]; return word; } static __forceinline u32 getPixelAddress32Z(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>5) * (bw>>6)) + (x>>6); u32 word = bp * 64 + basepage * 2048 + g_pageTable32Z[y&31][x&63]; return word; } static __forceinline u32 getPixelAddress32Z_0(int x, int y, u32 bw) { u32 basepage = ((y>>5) * (bw>>6)) + (x>>6); u32 word = basepage * 2048 + g_pageTable32Z[y&31][x&63]; return word; } #define getPixelAddress24Z getPixelAddress32Z #define getPixelAddress24Z_0 getPixelAddress32Z_0 static __forceinline u32 getPixelAddress16Z(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16Z[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16Z_0(int x, int y, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = basepage * 4096 + g_pageTable16Z[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16SZ(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16SZ[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw) { u32 basepage = ((y>>6) * (bw>>6)) + (x>>6); u32 word = basepage * 4096 + g_pageTable16SZ[y&63][x&63]; return word; } #define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw) #define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw) static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u32*)pmem)[getPixelAddress32(x, y, bp, bw)] = pixel; } static __forceinline void writePixel24(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *buf = (u8*)&((u32*)pmem)[getPixelAddress32(x, y, bp, bw)]; u8 *pix = (u8*)&pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16(x, y, bp, bw)] = pixel; } static __forceinline void writePixel16S(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16S(x, y, bp, bw)] = pixel; } static __forceinline void writePixel8(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u8*)pmem)[getPixelAddress8(x, y, bp, bw)] = pixel; } static __forceinline void writePixel8H(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u8*)pmem)[4*getPixelAddress32(x, y, bp, bw)+3] = pixel; } static __forceinline void writePixel4(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u32 addr = getPixelAddress4(x, y, bp, bw); u8 pix = ((u8*)pmem)[addr/2]; if (addr & 0x1) ((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4); else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel); } static __forceinline void writePixel4HL(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *p = (u8*)pmem + 4*getPixelAddress4HL(x, y, bp, bw)+3; *p = (*p & 0xf0) | pixel; } static __forceinline void writePixel4HH(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *p = (u8*)pmem + 4*getPixelAddress4HH(x, y, bp, bw)+3; *p = (*p & 0x0f) | (pixel<<4); } static __forceinline void writePixel32Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] = pixel; } static __forceinline void writePixel24Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *buf = (u8*)pmem + 4*getPixelAddress32Z(x, y, bp, bw); u8 *pix = (u8*)&pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)] = pixel; } static __forceinline void writePixel16SZ(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)] = pixel; } /////////////// static __forceinline u32 readPixel32(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)]; } static __forceinline u32 readPixel24(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)] & 0xffffff; } static __forceinline u32 readPixel16(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16(x, y, bp, bw)]; } static __forceinline u32 readPixel16S(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16S(x, y, bp, bw)]; } static __forceinline u32 readPixel8(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u8*)pmem)[getPixelAddress8(x, y, bp, bw)]; } static __forceinline u32 readPixel8H(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u8*)pmem)[4*getPixelAddress32(x, y, bp, bw) + 3]; } static __forceinline u32 readPixel4(const void* pmem, int x, int y, u32 bp, u32 bw) { u32 addr = getPixelAddress4(x, y, bp, bw); u8 pix = ((const u8*)pmem)[addr/2]; if (addr & 0x1) return pix >> 4; else return pix & 0xf; } static __forceinline u32 readPixel4HL(const void* pmem, int x, int y, u32 bp, u32 bw) { const u8 *p = (const u8*)pmem+4*getPixelAddress4HL(x, y, bp, bw)+3; return *p & 0x0f; } static __forceinline u32 readPixel4HH(const void* pmem, int x, int y, u32 bp, u32 bw) { const u8 *p = (const u8*)pmem+4*getPixelAddress4HH(x, y, bp, bw) + 3; return *p >> 4; } /////////////// static __forceinline u32 readPixel32Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)]; } static __forceinline u32 readPixel24Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] & 0xffffff; } static __forceinline u32 readPixel16Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)]; } static __forceinline u32 readPixel16SZ(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)]; } /////////////////////////////// // Functions that take 0 bps // /////////////////////////////// static __forceinline void writePixel32_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u32*)pmem)[getPixelAddress32_0(x, y, bw)] = pixel; } static __forceinline void writePixel24_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *buf = (u8*)&((u32*)pmem)[getPixelAddress32_0(x, y, bw)]; u8 *pix = (u8*)&pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16_0(x, y, bw)] = pixel; } static __forceinline void writePixel16S_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16S_0(x, y, bw)] = pixel; } static __forceinline void writePixel8_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u8*)pmem)[getPixelAddress8_0(x, y, bw)] = pixel; } static __forceinline void writePixel8H_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u8*)pmem)[4*getPixelAddress32_0(x, y, bw)+3] = pixel; } static __forceinline void writePixel4_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u32 addr = getPixelAddress4_0(x, y, bw); u8 pix = ((u8*)pmem)[addr/2]; if (addr & 0x1) ((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4); else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel); } static __forceinline void writePixel4HL_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *p = (u8*)pmem + 4*getPixelAddress4HL_0(x, y, bw)+3; *p = (*p & 0xf0) | pixel; } static __forceinline void writePixel4HH_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *p = (u8*)pmem + 4*getPixelAddress4HH_0(x, y, bw)+3; *p = (*p & 0x0f) | (pixel<<4); } static __forceinline void writePixel32Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] = pixel; } static __forceinline void writePixel24Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *buf = (u8*)pmem + 4*getPixelAddress32Z_0(x, y, bw); u8 *pix = (u8*)&pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16Z_0(x, y, bw)] = pixel; } static __forceinline void writePixel16SZ_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)] = pixel; } /////////////// static __forceinline u32 readPixel32_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)]; } static __forceinline u32 readPixel24_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)] & 0xffffff; } static __forceinline u32 readPixel16_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16_0(x, y, bw)]; } static __forceinline u32 readPixel16S_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16S_0(x, y, bw)]; } static __forceinline u32 readPixel8_0(const void* pmem, int x, int y, u32 bw) { return ((const u8*)pmem)[getPixelAddress8_0(x, y, bw)]; } static __forceinline u32 readPixel8H_0(const void* pmem, int x, int y, u32 bw) { return ((const u8*)pmem)[4*getPixelAddress32_0(x, y, bw) + 3]; } static __forceinline u32 readPixel4_0(const void* pmem, int x, int y, u32 bw) { u32 addr = getPixelAddress4_0(x, y, bw); u8 pix = ((const u8*)pmem)[addr/2]; if (addr & 0x1) return pix >> 4; else return pix & 0xf; } static __forceinline u32 readPixel4HL_0(const void* pmem, int x, int y, u32 bw) { const u8 *p = (const u8*)pmem+4*getPixelAddress4HL_0(x, y, bw)+3; return *p & 0x0f; } static __forceinline u32 readPixel4HH_0(const void* pmem, int x, int y, u32 bw) { const u8 *p = (const u8*)pmem+4*getPixelAddress4HH_0(x, y, bw) + 3; return *p >> 4; } /////////////// static __forceinline u32 readPixel32Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)]; } static __forceinline u32 readPixel24Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] & 0xffffff; } static __forceinline u32 readPixel16Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16Z_0(x, y, bw)]; } static __forceinline u32 readPixel16SZ_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)]; } #endif /* __MEM_H__ */