/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #if !defined(_WIN32) && !defined(__APPLE__) #include #include #include #include #include #include #include #include #include "fmt/core.h" #include "common/Pcsx2Types.h" #include "common/General.h" #include "common/StringUtil.h" #include "common/Threading.h" #include "common/WindowInfo.h" // Returns 0 on failure (not supported by the operating system). u64 GetPhysicalMemory() { u64 pages = 0; #ifdef _SC_PHYS_PAGES pages = sysconf(_SC_PHYS_PAGES); #endif return pages * getpagesize(); } void InitCPUTicks() { } u64 GetTickFrequency() { return 1000000000; // unix measures in nanoseconds } u64 GetCPUTicks() { struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts); return (static_cast(ts.tv_sec) * 1000000000ULL) + ts.tv_nsec; } std::string GetOSVersionString() { #if defined(__linux__) return "Linux"; #else // freebsd return "Other Unix"; #endif } #ifdef X11_API static bool SetScreensaverInhibitX11(const WindowInfo& wi, bool inhibit) { extern char **environ; const char* command = "xdg-screensaver"; const char* operation = inhibit ? "suspend" : "resume"; std::string id = fmt::format("0x{:X}", static_cast(reinterpret_cast(wi.window_handle))); char* argv[4] = {const_cast(command), const_cast(operation), const_cast(id.c_str()), nullptr}; // Since we set SA_NOCLDWAIT in Qt, we don't need to wait here. pid_t pid; int res = posix_spawnp(&pid, "xdg-screensaver", nullptr, nullptr, argv, environ); return (res == 0); } #endif static bool SetScreensaverInhibit(const WindowInfo& wi, bool inhibit) { switch (wi.type) { #ifdef X11_API case WindowInfo::Type::X11: return SetScreensaverInhibitX11(wi, inhibit); #endif default: return false; } } static std::optional s_inhibit_window_info; bool WindowInfo::InhibitScreensaver(const WindowInfo& wi, bool inhibit) { if (s_inhibit_window_info.has_value()) { // Bit of extra logic here, because wx spams it and we don't want to // spawn processes unnecessarily. if (s_inhibit_window_info->type == wi.type && s_inhibit_window_info->window_handle == wi.window_handle && s_inhibit_window_info->surface_handle == wi.surface_handle) { return true; } // Clear the old. SetScreensaverInhibit(s_inhibit_window_info.value(), false); s_inhibit_window_info.reset(); } if (!inhibit) return true; // New window. if (!SetScreensaverInhibit(wi, true)) return false; s_inhibit_window_info = wi; return true; } bool Common::PlaySoundAsync(const char* path) { #ifdef __linux__ // This is... pretty awful. But I can't think of a better way without linking to e.g. gstreamer. const char* cmdname = "aplay"; const char* argv[] = {cmdname, path, nullptr}; pid_t pid; // Since we set SA_NOCLDWAIT in Qt, we don't need to wait here. int res = posix_spawnp(&pid, cmdname, nullptr, nullptr, const_cast(argv), environ); return (res == 0); #else return false; #endif } void Threading::Sleep(int ms) { usleep(1000 * ms); } void Threading::SleepUntil(u64 ticks) { struct timespec ts; ts.tv_sec = static_cast(ticks / 1000000000ULL); ts.tv_nsec = static_cast(ticks % 1000000000ULL); clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &ts, nullptr); } #endif