/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2009 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "x86emitter.h" // this is all that needs to be called and will fill up the below structs extern void cpudetectInit(); // Returns the number of available logical CPUs (cores plus hyperthreaded cpus) extern void CountLogicalCores( int LogicalCoresPerPhysicalCPU, int PhysicalCoresPerPhysicalCPU ); // -------------------------------------------------------------------------------------- // x86CPU_INFO // -------------------------------------------------------------------------------------- struct x86CPU_INFO { u32 FamilyID; // Processor Family u32 Model; // Processor Model u32 TypeID; // Processor Type u32 StepID; // Stepping ID u32 Flags; // Feature Flags u32 Flags2; // More Feature Flags u32 EFlags; // Extended Feature Flags u32 EFlags2; // Extended Feature Flags pg2 u32 PhysicalCores; u32 LogicalCores; char VendorName[16]; // Vendor/Creator ID char TypeName[20]; // cpu type char FamilyName[50]; // the original cpu name // Speed - speed of cpu in mhz // This is a rough "real" measure of the cpu speed, taken at application startup. // Not to be considered totally accurate: Power saving CPUs and SpeedStep can skew // results considerably. u32 Speed; // ---------------------------------------------------------------------------- // x86 CPU Capabilities Section (all boolean flags!) // ---------------------------------------------------------------------------- u32 hasFloatingPointUnit:1; u32 hasVirtual8086ModeEnhancements:1; u32 hasDebuggingExtensions:1; u32 hasPageSizeExtensions:1; u32 hasTimeStampCounter:1; u32 hasModelSpecificRegisters:1; u32 hasPhysicalAddressExtension:1; u32 hasCOMPXCHG8BInstruction:1; u32 hasAdvancedProgrammableInterruptController:1; u32 hasSEPFastSystemCall:1; u32 hasMemoryTypeRangeRegisters:1; u32 hasPTEGlobalFlag:1; u32 hasMachineCheckArchitecture:1; u32 hasConditionalMoveAndCompareInstructions:1; u32 hasFGPageAttributeTable:1; u32 has36bitPageSizeExtension:1; u32 hasProcessorSerialNumber:1; u32 hasCFLUSHInstruction:1; u32 hasDebugStore:1; u32 hasACPIThermalMonitorAndClockControl:1; u32 hasMultimediaExtensions:1; u32 hasFastStreamingSIMDExtensionsSaveRestore:1; u32 hasStreamingSIMDExtensions:1; u32 hasStreamingSIMD2Extensions:1; u32 hasSelfSnoop:1; u32 hasMultiThreading:1; // is TRUE for both multi-core and Hyperthreaded CPUs. u32 hasThermalMonitor:1; u32 hasIntel64BitArchitecture:1; u32 hasStreamingSIMD3Extensions:1; u32 hasSupplementalStreamingSIMD3Extensions:1; u32 hasStreamingSIMD4Extensions:1; u32 hasStreamingSIMD4Extensions2:1; // AMD-specific CPU Features u32 hasMultimediaExtensionsExt:1; u32 hasAMD64BitArchitecture:1; u32 has3DNOWInstructionExtensionsExt:1; u32 has3DNOWInstructionExtensions:1; u32 hasStreamingSIMD4ExtensionsA:1; }; enum SSE_RoundMode { SSEround_Nearest = 0, SSEround_NegInf, SSEround_PosInf, SSEround_Chop, }; // -------------------------------------------------------------------------------------- // SSE_MXCSR - Control/Status Register (bitfield) // -------------------------------------------------------------------------------------- // Bits 0-5 are exception flags; used only if SSE exceptions have been enabled. // Bits in this field are "sticky" and, once an exception has occured, must be manually // cleared using LDMXCSR or FXRSTOR. // // Bits 7-12 are the masks for disabling the exceptions in bits 0-5. Cleared bits allow // exceptions, set bits mask exceptions from being raised. // union SSE_MXCSR { u32 bitmask; struct { u32 InvalidOpFlag :1, DenormalFlag :1, DivideByZeroFlag :1, OverflowFlag :1, UnderflowFlag :1, PrecisionFlag :1, // This bit is supported only on SSE2 or better CPUs. Setting it to 1 on // SSE1 cpus will result in an invalid instruction exception when executing // LDMXSCR. DenormalsAreZero :1, InvalidOpMask :1, DenormalMask :1, DivideByZeroMask :1, OverflowMask :1, UnderflowMask :1, PrecisionMask :1, RoundingControl :2, FlushToZero :1; }; SSE_RoundMode GetRoundMode() const; SSE_MXCSR& SetRoundMode( SSE_RoundMode mode ); SSE_MXCSR& ClearExceptionFlags(); SSE_MXCSR& EnableExceptions(); SSE_MXCSR& DisableExceptions(); SSE_MXCSR& ApplyReserveMask(); bool operator ==( const SSE_MXCSR& right ) const { return bitmask == right.bitmask; } bool operator !=( const SSE_MXCSR& right ) const { return bitmask != right.bitmask; } operator x86Emitter::ModSib32() const; }; extern SSE_MXCSR MXCSR_Mask; ////////////////////////////////////////////////////////////////////////////////////////// extern __aligned16 x86CPU_INFO x86caps; extern bool g_EEFreezeRegs; // when using mmx/xmm regs, use these functions. namespace MMXRegisters { extern void Freeze(); extern void Thaw(); extern bool Saved(); extern __aligned16 u64 data[8]; }; namespace XMMRegisters { extern void Freeze(); extern void Thaw(); extern bool Saved(); extern __aligned16 u64 data[2*iREGCNT_XMM]; }; namespace Registers { extern void Freeze(); extern void Thaw(); extern bool Saved(); };