/* ZZ Open GL graphics plugin * Copyright (c)2009-2010 zeydlitz@gmail.com, arcum42@gmail.com * Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __MEM_H__ #define __MEM_H__ #include #include // works only when base is a power of 2 static __forceinline int ROUND_UPPOW2(int val, int base) { return (((val) + (base - 1))&~(base - 1)); } static __forceinline int ROUND_DOWNPOW2(int val, int base) { return ((val)&~(base - 1)); } static __forceinline int MOD_POW2(int val, int base) { return ((val)&(base - 1)); } // d3d texture dims const int BLOCK_TEXWIDTH = 128; const int BLOCK_TEXHEIGHT = 512; extern PCSX2_ALIGNED16(u32 tempblock[64]); typedef u32(*_getPixelAddress)(int x, int y, u32 bp, u32 bw); typedef u32(*_getPixelAddress_0)(int x, int y, u32 bw); typedef void (*_writePixel)(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw); typedef void (*_writePixel_0)(void* pmem, int x, int y, u32 pixel, u32 bw); typedef u32(*_readPixel)(const void* pmem, int x, int y, u32 bp, u32 bw); typedef u32(*_readPixel_0)(const void* pmem, int x, int y, u32 bw); typedef int (*_TransferHostLocal)(const void* pbyMem, u32 nQWordSize); typedef void (*_TransferLocalHost)(void* pbyMem, u32 nQWordSize); typedef void (*_SwizzleBlock)(u8 *dst, u8 *src, int pitch, u32 WriteMask); extern _getPixelAddress_0 getPixelFun_0[64]; extern _writePixel_0 writePixelFun_0[64]; extern _readPixel_0 readPixelFun_0[64]; extern _writePixel writePixelFun[64]; extern _readPixel readPixelFun[64]; extern _SwizzleBlock swizzleBlockFun[64]; extern _SwizzleBlock swizzleBlockUnFun[64]; extern _TransferHostLocal TransferHostLocalFun[64]; extern _TransferLocalHost TransferLocalHostFun[64]; // Both of the following structs should probably be local class variables or in a namespace, // but this works for the moment. struct TransferData { // Signed because Visual C++ is weird. s32 widthlimit; u32 blockbits; u32 blockwidth; u32 blockheight; u32 transfersize; u32 psm; }; struct TransferFuncts { _writePixel_0 wp; _getPixelAddress_0 gp; _SwizzleBlock Swizzle, Swizzle_u; __forceinline TransferFuncts(_writePixel_0 writePix, _getPixelAddress_0 readPix, _SwizzleBlock s, _SwizzleBlock su) { wp = writePix; gp = readPix; Swizzle = s; Swizzle_u = su; } __forceinline TransferFuncts(u32 psm) { wp = writePixelFun_0[psm]; gp = getPixelFun_0[psm]; Swizzle = swizzleBlockFun[psm]; Swizzle_u = swizzleBlockUnFun[psm]; } }; extern TransferData tData[64]; // rest not visible externally struct BLOCK { BLOCK() { memset(this, 0, sizeof(BLOCK)); } // shader constants for this block float4 vTexBlock; float4 vTexDims; int width, height; // dims of one page in pixels int ox, oy, mult; int bpp; int colwidth, colheight; u32* pageTable; // offset inside each page u32* blockTable; u32* columnTable; _getPixelAddress getPixelAddress; _getPixelAddress_0 getPixelAddress_0; _writePixel writePixel; _writePixel_0 writePixel_0; _readPixel readPixel; _readPixel_0 readPixel_0; _TransferHostLocal TransferHostLocal; _TransferLocalHost TransferLocalHost; // texture must be of dims BLOCK_TEXWIDTH and BLOCK_TEXHEIGHT static void FillBlocks(std::vector& vBlockData, std::vector& vBilinearData, int floatfmt); void SetDim(u32 bw, u32 bh, u32 ox2, u32 oy2, u32 mult2) { ox = ox2; oy = oy2; mult = mult2; vTexDims = float4(BLOCK_TEXWIDTH/(float)(bw), BLOCK_TEXHEIGHT/(float)bh, 0, 0); vTexBlock = float4((float)bw/BLOCK_TEXWIDTH, (float)bh/BLOCK_TEXHEIGHT, ((float)ox+0.2f)/BLOCK_TEXWIDTH, ((float)oy+0.05f)/BLOCK_TEXHEIGHT); width = bw; height = bh; colwidth = bh / 4; colheight = bw / 8; bpp = 32/mult; } void SetFun(u32 psm) { writePixel = writePixelFun[psm]; writePixel_0 = writePixelFun_0[psm]; readPixel = readPixelFun[psm]; readPixel_0 = readPixelFun_0[psm]; TransferHostLocal = TransferHostLocalFun[psm]; TransferLocalHost = TransferLocalHostFun[psm]; } }; extern BLOCK m_Blocks[]; extern u32 g_blockTable32[4][8]; extern u32 g_blockTable32Z[4][8]; extern u32 g_blockTable16[8][4]; extern u32 g_blockTable16S[8][4]; extern u32 g_blockTable16Z[8][4]; extern u32 g_blockTable16SZ[8][4]; extern u32 g_blockTable8[4][8]; extern u32 g_blockTable4[8][4]; extern u32 g_columnTable32[8][8]; extern u32 g_columnTable16[8][16]; extern u32 g_columnTable8[16][16]; extern u32 g_columnTable4[16][32]; extern u32 g_pageTable32[32][64]; extern u32 g_pageTable32Z[32][64]; extern u32 g_pageTable16[64][64]; extern u32 g_pageTable16S[64][64]; extern u32 g_pageTable16Z[64][64]; extern u32 g_pageTable16SZ[64][64]; extern u32 g_pageTable8[64][128]; extern u32 g_pageTable4[128][128]; static __forceinline u32 getPixelAddress32(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6); u32 word = bp * 64 + basepage * 2048 + g_pageTable32[y&31][x&63]; return word; } static __forceinline u32 getPixelAddress32_0(int x, int y, u32 bw) { u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6); u32 word = basepage * 2048 + g_pageTable32[y&31][x&63]; return word; } #define getPixelAddress24 getPixelAddress32 #define getPixelAddress24_0 getPixelAddress32_0 #define getPixelAddress8H getPixelAddress32 #define getPixelAddress8H_0 getPixelAddress32_0 #define getPixelAddress4HL getPixelAddress32 #define getPixelAddress4HL_0 getPixelAddress32_0 #define getPixelAddress4HH getPixelAddress32 #define getPixelAddress4HH_0 getPixelAddress32_0 static __forceinline u32 getPixelAddress16(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16_0(int x, int y, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = basepage * 4096 + g_pageTable16[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16S(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16S[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16S_0(int x, int y, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = basepage * 4096 + g_pageTable16S[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress8(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 6) * ((bw + 127) >> 7)) + (x >> 7); u32 word = bp * 256 + basepage * 8192 + g_pageTable8[y&63][x&127]; return word; } static __forceinline u32 getPixelAddress8_0(int x, int y, u32 bw) { u32 basepage = ((y >> 6) * ((bw + 127) >> 7)) + (x >> 7); u32 word = basepage * 8192 + g_pageTable8[y&63][x&127]; return word; } static __forceinline u32 getPixelAddress4(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 7) * ((bw + 127) >> 7)) + (x >> 7); u32 word = bp * 512 + basepage * 16384 + g_pageTable4[y&127][x&127]; return word; } static __forceinline u32 getPixelAddress4_0(int x, int y, u32 bw) { u32 basepage = ((y >> 7) * ((bw + 127) >> 7)) + (x >> 7); u32 word = basepage * 16384 + g_pageTable4[y&127][x&127]; return word; } static __forceinline u32 getPixelAddress32Z(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6); u32 word = bp * 64 + basepage * 2048 + g_pageTable32Z[y&31][x&63]; return word; } static __forceinline u32 getPixelAddress32Z_0(int x, int y, u32 bw) { u32 basepage = ((y >> 5) * (bw >> 6)) + (x >> 6); u32 word = basepage * 2048 + g_pageTable32Z[y&31][x&63]; return word; } #define getPixelAddress24Z getPixelAddress32Z #define getPixelAddress24Z_0 getPixelAddress32Z_0 static __forceinline u32 getPixelAddress16Z(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16Z[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16Z_0(int x, int y, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = basepage * 4096 + g_pageTable16Z[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16SZ(int x, int y, u32 bp, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = bp * 128 + basepage * 4096 + g_pageTable16SZ[y&63][x&63]; return word; } static __forceinline u32 getPixelAddress16SZ_0(int x, int y, u32 bw) { u32 basepage = ((y >> 6) * (bw >> 6)) + (x >> 6); u32 word = basepage * 4096 + g_pageTable16SZ[y&63][x&63]; return word; } //#define getPixelAddress_0(psm,x,y,bw) getPixelAddress##psm##_0(x,y,bw) //#define getPixelAddress(psm,x,y,bp,bw) getPixelAddress##psm##(x,y,bp,bw) static __forceinline void writePixel32(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u32*)pmem)[getPixelAddress32(x, y, bp, bw)] = pixel; } static __forceinline void writePixel24(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *buf = (u8*) & ((u32*)pmem)[getPixelAddress32(x, y, bp, bw)]; u8 *pix = (u8*) & pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16(x, y, bp, bw)] = pixel; } static __forceinline void writePixel16S(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16S(x, y, bp, bw)] = pixel; } static __forceinline void writePixel8(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u8*)pmem)[getPixelAddress8(x, y, bp, bw)] = pixel; } static __forceinline void writePixel8H(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u8*)pmem)[4*getPixelAddress32(x, y, bp, bw)+3] = pixel; } static __forceinline void writePixel4(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u32 addr = getPixelAddress4(x, y, bp, bw); u8 pix = ((u8*)pmem)[addr/2]; if (addr & 0x1)((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4); else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel); } static __forceinline void writePixel4HL(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *p = (u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3; *p = (*p & 0xf0) | pixel; } static __forceinline void writePixel4HH(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *p = (u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3; *p = (*p & 0x0f) | (pixel << 4); } static __forceinline void writePixel32Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] = pixel; } static __forceinline void writePixel24Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { u8 *buf = (u8*)pmem + 4 * getPixelAddress32Z(x, y, bp, bw); u8 *pix = (u8*) & pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16Z(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)] = pixel; } static __forceinline void writePixel16SZ(void* pmem, int x, int y, u32 pixel, u32 bp, u32 bw) { ((u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)] = pixel; } /////////////// static __forceinline u32 readPixel32(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)]; } static __forceinline u32 readPixel24(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32(x, y, bp, bw)] & 0xffffff; } static __forceinline u32 readPixel16(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16(x, y, bp, bw)]; } static __forceinline u32 readPixel16S(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16S(x, y, bp, bw)]; } static __forceinline u32 readPixel8(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u8*)pmem)[getPixelAddress8(x, y, bp, bw)]; } static __forceinline u32 readPixel8H(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u8*)pmem)[4*getPixelAddress32(x, y, bp, bw) + 3]; } static __forceinline u32 readPixel4(const void* pmem, int x, int y, u32 bp, u32 bw) { u32 addr = getPixelAddress4(x, y, bp, bw); u8 pix = ((const u8*)pmem)[addr/2]; if (addr & 0x1) return pix >> 4; else return pix & 0xf; } static __forceinline u32 readPixel4HL(const void* pmem, int x, int y, u32 bp, u32 bw) { const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HL(x, y, bp, bw) + 3; return *p & 0x0f; } static __forceinline u32 readPixel4HH(const void* pmem, int x, int y, u32 bp, u32 bw) { const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HH(x, y, bp, bw) + 3; return *p >> 4; } /////////////// static __forceinline u32 readPixel32Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)]; } static __forceinline u32 readPixel24Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z(x, y, bp, bw)] & 0xffffff; } static __forceinline u32 readPixel16Z(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16Z(x, y, bp, bw)]; } static __forceinline u32 readPixel16SZ(const void* pmem, int x, int y, u32 bp, u32 bw) { return ((const u16*)pmem)[getPixelAddress16SZ(x, y, bp, bw)]; } /////////////////////////////// // Functions that take 0 bps // /////////////////////////////// static __forceinline void writePixel32_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u32*)pmem)[getPixelAddress32_0(x, y, bw)] = pixel; } static __forceinline void writePixel24_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *buf = (u8*) & ((u32*)pmem)[getPixelAddress32_0(x, y, bw)]; u8 *pix = (u8*) & pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16_0(x, y, bw)] = pixel; } static __forceinline void writePixel16S_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16S_0(x, y, bw)] = pixel; } static __forceinline void writePixel8_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u8*)pmem)[getPixelAddress8_0(x, y, bw)] = pixel; } static __forceinline void writePixel8H_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u8*)pmem)[4*getPixelAddress32_0(x, y, bw)+3] = pixel; } static __forceinline void writePixel4_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u32 addr = getPixelAddress4_0(x, y, bw); u8 pix = ((u8*)pmem)[addr/2]; if (addr & 0x1)((u8*)pmem)[addr/2] = (pix & 0x0f) | (pixel << 4); else ((u8*)pmem)[addr/2] = (pix & 0xf0) | (pixel); } static __forceinline void writePixel4HL_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *p = (u8*)pmem + 4 * getPixelAddress4HL_0(x, y, bw) + 3; *p = (*p & 0xf0) | pixel; } static __forceinline void writePixel4HH_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *p = (u8*)pmem + 4 * getPixelAddress4HH_0(x, y, bw) + 3; *p = (*p & 0x0f) | (pixel << 4); } static __forceinline void writePixel32Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] = pixel; } static __forceinline void writePixel24Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { u8 *buf = (u8*)pmem + 4 * getPixelAddress32Z_0(x, y, bw); u8 *pix = (u8*) & pixel; buf[0] = pix[0]; buf[1] = pix[1]; buf[2] = pix[2]; } static __forceinline void writePixel16Z_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16Z_0(x, y, bw)] = pixel; } static __forceinline void writePixel16SZ_0(void* pmem, int x, int y, u32 pixel, u32 bw) { ((u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)] = pixel; } /////////////// static __forceinline u32 readPixel32_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)]; } static __forceinline u32 readPixel24_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32_0(x, y, bw)] & 0xffffff; } static __forceinline u32 readPixel16_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16_0(x, y, bw)]; } static __forceinline u32 readPixel16S_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16S_0(x, y, bw)]; } static __forceinline u32 readPixel8_0(const void* pmem, int x, int y, u32 bw) { return ((const u8*)pmem)[getPixelAddress8_0(x, y, bw)]; } static __forceinline u32 readPixel8H_0(const void* pmem, int x, int y, u32 bw) { return ((const u8*)pmem)[4*getPixelAddress32_0(x, y, bw) + 3]; } static __forceinline u32 readPixel4_0(const void* pmem, int x, int y, u32 bw) { u32 addr = getPixelAddress4_0(x, y, bw); u8 pix = ((const u8*)pmem)[addr/2]; if (addr & 0x1) return pix >> 4; else return pix & 0xf; } static __forceinline u32 readPixel4HL_0(const void* pmem, int x, int y, u32 bw) { const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HL_0(x, y, bw) + 3; return *p & 0x0f; } static __forceinline u32 readPixel4HH_0(const void* pmem, int x, int y, u32 bw) { const u8 *p = (const u8*)pmem + 4 * getPixelAddress4HH_0(x, y, bw) + 3; return *p >> 4; } /////////////// static __forceinline u32 readPixel32Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)]; } static __forceinline u32 readPixel24Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u32*)pmem)[getPixelAddress32Z_0(x, y, bw)] & 0xffffff; } static __forceinline u32 readPixel16Z_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16Z_0(x, y, bw)]; } static __forceinline u32 readPixel16SZ_0(const void* pmem, int x, int y, u32 bw) { return ((const u16*)pmem)[getPixelAddress16SZ_0(x, y, bw)]; } extern int TransferHostLocal32(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal32Z(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal24(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal24Z(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal16(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal16S(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal16Z(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal16SZ(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal8(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal4(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal8H(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal4HL(const void* pbyMem, u32 nQWordSize); extern int TransferHostLocal4HH(const void* pbyMem, u32 nQWordSize); extern void TransferLocalHost32(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost24(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost16(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost16S(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost8(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost4(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost8H(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost4HL(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost4HH(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost32Z(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost24Z(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost16Z(void* pbyMem, u32 nQWordSize); extern void TransferLocalHost16SZ(void* pbyMem, u32 nQWordSize); #endif /* __MEM_H__ */