# Project Name project(Pcsx2) # Debian-based distributions require at least 2.8.5 due to multiarch. # Bumping up to 3.0 seems reasonable at this point, and will let us modernize # things a bit. # # Setting it to a range tells it that it supports the features on the newer # versions as well, avoiding setting policies. cmake_minimum_required(VERSION 3.3.0...3.17) # Variable to check that people use the good file set(TOP_CMAKE_WAS_SOURCED TRUE) # set module path set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}/cmake) # include some generic functions to ensure correctness of the env include(Pcsx2Utils) check_no_parenthesis_in_path() detectOperatingSystem() check_compiler_version("7.0" "7.0") #------------------------------------------------------------------------------- # Include specific module # GNUInstallDirs must be done before BuildParameters include(GNUInstallDirs) # BuildParameters Must be done before SearchForStuff include(BuildParameters) # SearchForStuff be done before SelectPcsx2Plugins include(SearchForStuff) include(SelectPcsx2Plugins) # Must be done after SearchForStuff get_git_version_info() write_svnrev_h() if(NOT NO_TRANSLATION) # make the translation if(EXISTS "${CMAKE_SOURCE_DIR}/locales") add_subdirectory(locales) endif() endif() # make common if(common_libs) add_subdirectory(common/src/Utilities) add_subdirectory(common/src/x86emitter) endif() # make pcsx2 if(EXISTS "${CMAKE_SOURCE_DIR}/pcsx2" AND pcsx2_core) add_subdirectory(pcsx2) endif() # make plugins if(EXISTS "${CMAKE_SOURCE_DIR}/plugins") add_subdirectory(plugins) endif() # tests if(ACTUALLY_ENABLE_TESTS) add_subdirectory(3rdparty/gtest EXCLUDE_FROM_ALL) add_subdirectory(tests/ctest) endif() #------------------------------------------------------------------------------- # Install some files to ease package creation if(PACKAGE_MODE) if(NOT DISABLE_CHEATS_ZIP) INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/cheats_ws.zip" DESTINATION "${CMAKE_INSTALL_DATADIR}/PCSX2") endif() INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/GameIndex.yaml" DESTINATION "${CMAKE_INSTALL_DATADIR}/PCSX2") # set categories depending on system/distribution in pcsx2.desktop if(openSUSE) set(PCSX2_MENU_CATEGORIES "System;Emulator;") else() set(PCSX2_MENU_CATEGORIES "Game;Emulator;") endif() configure_file("${CMAKE_SOURCE_DIR}/linux_various/PCSX2.desktop.in" "${CMAKE_BINARY_DIR}/linux_various/PCSX2.desktop" @ONLY) INSTALL(FILES "${CMAKE_BINARY_DIR}/linux_various/PCSX2.desktop" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/applications") INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2.xpm" DESTINATION "${CMAKE_INSTALL_DATAROOTDIR}/pixmaps") INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2_FAQ.pdf" DESTINATION "${CMAKE_INSTALL_DOCDIR}") INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/Configuration_Guide.pdf" DESTINATION "${CMAKE_INSTALL_DOCDIR}") INSTALL(FILES "${CMAKE_SOURCE_DIR}/bin/docs/PCSX2.1" DESTINATION "${CMAKE_INSTALL_MANDIR}/man1") if(NOT DISABLE_PCSX2_WRAPPER) INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2-linux.sh" DESTINATION "${CMAKE_INSTALL_BINDIR}") endif() else() if(NOT DISABLE_PCSX2_WRAPPER) # special case to avoid having linux files in windows INSTALL(FILES "${CMAKE_SOURCE_DIR}/linux_various/PCSX2-linux.sh" DESTINATION "${CMAKE_SOURCE_DIR}/bin") endif() endif()