// Microsoft Visual C++ generated resource script. // #include "resource.h" #define APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 2 resource. // #include "afxres.h" ///////////////////////////////////////////////////////////////////////////// #undef APSTUDIO_READONLY_SYMBOLS ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 #ifdef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // TEXTINCLUDE // 1 TEXTINCLUDE BEGIN "resource.h\0" END 2 TEXTINCLUDE BEGIN "#include ""afxres.h""\r\n" "\0" END 3 TEXTINCLUDE BEGIN "\r\n" "\0" END #endif // APSTUDIO_INVOKED #endif // English (U.S.) resources ///////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////// // Greek resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ELL) #ifdef _WIN32 LANGUAGE LANG_GREEK, SUBLANG_DEFAULT #pragma code_page(1253) #endif //_WIN32 ///////////////////////////////////////////////////////////////////////////// // // Dialog // IDD_CONFIG DIALOGEX 0, 0, 212, 175 STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_CAPTION | WS_SYSMENU FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN CONTROL "Time Scaling (recommended) - Slows down or speeds up sound with respect to game's real speed. Enabling this produces higher quality sound with less cracking, but can reduce speed.",IDC_TIMESTRETCH, "Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,7,7,198,37 CONTROL "Real Time mode - tries to reduce delays in music as much possible. Use when game is already fast and need sound tightly synchronized (like in DDR, Guitar Hero, Guitaroo Man)",IDC_REALTIME, "Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,7,43,198,37 CONTROL "Recording - Saves the raw 16bit stereo wav data to zerospu2.wav. Timed to ps2 time.",IDC_SNDRECORDING, "Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,7,87,198,15 CONTROL "Mute - ZeroSPU2 will not output any sound (fast).",IDC_MUTESOUND, "Button",BS_AUTOCHECKBOX | BS_MULTILINE | WS_TABSTOP,7,101,168,24 CONTROL "Enable logging(for develop use only)",IDC_LOGGING, "Button",BS_AUTOCHECKBOX | WS_TABSTOP,7,127,159,15 DEFPUSHBUTTON "OK",IDOK,48,154,50,14 PUSHBUTTON "Cancel",IDCANCEL,113,154,50,14 END IDD_ABOUT DIALOGEX 0, 0, 177, 106 STYLE DS_SETFONT | DS_MODALFRAME | DS_CENTER | WS_POPUP | WS_CAPTION | WS_SYSMENU CAPTION "About ZeroSPU2..." FONT 8, "MS Sans Serif", 0, 0, 0x0 BEGIN DEFPUSHBUTTON "OK",IDOK,65,85,50,14 LTEXT "ZeroSPU2 driver v0.4.6",IDC_NAME,51,7,79,15 LTEXT "Author: Zerofrog Additional coding: Refraction Based on SPU2 Null driver by Shadow and Linuzappz",IDC_STATIC,7,23,141,54 END ///////////////////////////////////////////////////////////////////////////// // // DESIGNINFO // #ifdef APSTUDIO_INVOKED GUIDELINES DESIGNINFO BEGIN IDD_CONFIG, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 205 TOPMARGIN, 7 BOTTOMMARGIN, 168 END IDD_ABOUT, DIALOG BEGIN LEFTMARGIN, 7 RIGHTMARGIN, 175 TOPMARGIN, 7 BOTTOMMARGIN, 99 END END #endif // APSTUDIO_INVOKED #endif // Greek resources ///////////////////////////////////////////////////////////////////////////// #ifndef APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // // Generated from the TEXTINCLUDE 3 resource. // ///////////////////////////////////////////////////////////////////////////// #endif // not APSTUDIO_INVOKED