//GiGaHeRz's SPU2 Driver //Copyright (c) 2003-2008, David Quintana // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //License as published by the Free Software Foundation; either //version 2.1 of the License, or (at your option) any later version. // //This library is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //Lesser General Public License for more details. // //You should have received a copy of the GNU Lesser General Public //License along with this library; if not, write to the Free Software //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // #include "spu2.h" #include "regtable.h" // This var is used to confirm that our lookup table is "correct" // If the assertion in DllMain fails, it means the table has too too few entries. // (it can't have too many because that would generate a compiler error). const u16 zero=0; #define PCORE(c,p) \ U16P(Cores[c].##p) #define PVCP(c,v,p) \ PCORE(c,Voices[v].##p) #define PVC(c,v) \ PVCP(c,v,VolumeL.Reg_VOL), \ PVCP(c,v,VolumeR.Reg_VOL), \ PVCP(c,v,Pitch), \ PVCP(c,v,ADSR.Reg_ADSR1), \ PVCP(c,v,ADSR.Reg_ADSR2), \ PVCP(c,v,ADSR.Value)+1, \ PVCP(c,v,VolumeL.Value), \ PVCP(c,v,VolumeR.Value) #define PVCA(c,v) \ PVCP(c,v,StartA)+1, \ PVCP(c,v,StartA), \ PVCP(c,v,LoopStartA)+1, \ PVCP(c,v,LoopStartA), \ PVCP(c,v,NextA)+1, \ PVCP(c,v,NextA) #define PRAW(a) \ ((u16*)NULL) #define PREVB_REG(c,n) \ PCORE(c,Revb.##n)+1, \ PCORE(c,Revb.##n) #pragma pack(1) u16* regtable[0x800] = { // Voice Params: 8 params, 24 voices = 0x180 bytes PVC(0, 0),PVC(0, 1),PVC(0, 2),PVC(0, 3),PVC(0, 4),PVC(0, 5), PVC(0, 6),PVC(0, 7),PVC(0, 8),PVC(0, 9),PVC(0,10),PVC(0,11), PVC(0,12),PVC(0,13),PVC(0,14),PVC(0,15),PVC(0,16),PVC(0,17), PVC(0,18),PVC(0,19),PVC(0,20),PVC(0,21),PVC(0,22),PVC(0,23), PCORE(0,Regs.PMON), PCORE(0,Regs.PMON)+1, PCORE(0,Regs.NON), PCORE(0,Regs.NON)+1, PCORE(0,Regs.VMIXL), PCORE(0,Regs.VMIXL)+1, PCORE(0,Regs.VMIXEL), PCORE(0,Regs.VMIXEL)+1, PCORE(0,Regs.VMIXR), PCORE(0,Regs.VMIXR)+1, PCORE(0,Regs.VMIXER), PCORE(0,Regs.VMIXER)+1, PCORE(0,Regs.MMIX), PCORE(0,Regs.ATTR), PCORE(0,IRQA)+1, PCORE(0,IRQA), U16P(zero), U16P(zero), U16P(zero), U16P(zero), PCORE(0,TSA)+1, PCORE(0,TSA), PRAW(0x1ac), PRAW(0x1ae), PCORE(0,AutoDMACtrl), PRAW(0x1b2), PRAW(0x1b4), PRAW(0x1b6), PRAW(0x1b8), PRAW(0x1ba), PRAW(0x1bc), PRAW(0x1be), // unknown // Voice Addresses PVCA(0, 0),PVCA(0, 1),PVCA(0, 2),PVCA(0, 3),PVCA(0, 4),PVCA(0, 5), PVCA(0, 6),PVCA(0, 7),PVCA(0, 8),PVCA(0, 9),PVCA(0,10),PVCA(0,11), PVCA(0,12),PVCA(0,13),PVCA(0,14),PVCA(0,15),PVCA(0,16),PVCA(0,17), PVCA(0,18),PVCA(0,19),PVCA(0,20),PVCA(0,21),PVCA(0,22),PVCA(0,23), PCORE(0,EffectsStartA)+1, PCORE(0,EffectsStartA), PREVB_REG(0,FB_SRC_A), PREVB_REG(0,FB_SRC_B), PREVB_REG(0,IIR_SRC_A0), PREVB_REG(0,IIR_SRC_A1), PREVB_REG(0,IIR_SRC_B1), PREVB_REG(0,IIR_SRC_B0), PREVB_REG(0,IIR_DEST_A0), PREVB_REG(0,IIR_DEST_A1), PREVB_REG(0,IIR_DEST_B0), PREVB_REG(0,IIR_DEST_B1), PREVB_REG(0,ACC_SRC_A0), PREVB_REG(0,ACC_SRC_A1), PREVB_REG(0,ACC_SRC_B0), PREVB_REG(0,ACC_SRC_B1), PREVB_REG(0,ACC_SRC_C0), PREVB_REG(0,ACC_SRC_C1), PREVB_REG(0,ACC_SRC_D0), PREVB_REG(0,ACC_SRC_D1), PREVB_REG(0,MIX_DEST_A0), PREVB_REG(0,MIX_DEST_A1), PREVB_REG(0,MIX_DEST_B0), PREVB_REG(0,MIX_DEST_B1), PCORE(0,EffectsEndA)+1, U16P(zero), PCORE(0,Regs.ENDX), PCORE(0,Regs.ENDX)+1, PCORE(0,Regs.STATX), //0x346 here PRAW(0x346), PRAW(0x348),PRAW(0x34A),PRAW(0x34C),PRAW(0x34E), PRAW(0x350),PRAW(0x352),PRAW(0x354),PRAW(0x356), PRAW(0x358),PRAW(0x35A),PRAW(0x35C),PRAW(0x35E), PRAW(0x360),PRAW(0x362),PRAW(0x364),PRAW(0x366), PRAW(0x368),PRAW(0x36A),PRAW(0x36C),PRAW(0x36E), PRAW(0x370),PRAW(0x372),PRAW(0x374),PRAW(0x376), PRAW(0x378),PRAW(0x37A),PRAW(0x37C),PRAW(0x37E), PRAW(0x380),PRAW(0x382),PRAW(0x384),PRAW(0x386), PRAW(0x388),PRAW(0x38A),PRAW(0x38C),PRAW(0x38E), PRAW(0x390),PRAW(0x392),PRAW(0x394),PRAW(0x396), PRAW(0x398),PRAW(0x39A),PRAW(0x39C),PRAW(0x39E), PRAW(0x3A0),PRAW(0x3A2),PRAW(0x3A4),PRAW(0x3A6), PRAW(0x3A8),PRAW(0x3AA),PRAW(0x3AC),PRAW(0x3AE), PRAW(0x3B0),PRAW(0x3B2),PRAW(0x3B4),PRAW(0x3B6), PRAW(0x3B8),PRAW(0x3BA),PRAW(0x3BC),PRAW(0x3BE), PRAW(0x3C0),PRAW(0x3C2),PRAW(0x3C4),PRAW(0x3C6), PRAW(0x3C8),PRAW(0x3CA),PRAW(0x3CC),PRAW(0x3CE), PRAW(0x3D0),PRAW(0x3D2),PRAW(0x3D4),PRAW(0x3D6), PRAW(0x3D8),PRAW(0x3DA),PRAW(0x3DC),PRAW(0x3DE), PRAW(0x3E0),PRAW(0x3E2),PRAW(0x3E4),PRAW(0x3E6), PRAW(0x3E8),PRAW(0x3EA),PRAW(0x3EC),PRAW(0x3EE), PRAW(0x3F0),PRAW(0x3F2),PRAW(0x3F4),PRAW(0x3F6), PRAW(0x3F8),PRAW(0x3FA),PRAW(0x3FC),PRAW(0x3FE), //AND... we reached 0x400! // Voice Params: 8 params, 24 voices = 0x180 bytes PVC(1, 0),PVC(1, 1),PVC(1, 2),PVC(1, 3),PVC(1, 4),PVC(1, 5), PVC(1, 6),PVC(1, 7),PVC(1, 8),PVC(1, 9),PVC(1,10),PVC(1,11), PVC(1,12),PVC(1,13),PVC(1,14),PVC(1,15),PVC(1,16),PVC(1,17), PVC(1,18),PVC(1,19),PVC(1,20),PVC(1,21),PVC(1,22),PVC(1,23), PCORE(1,Regs.PMON), PCORE(1,Regs.PMON)+1, PCORE(1,Regs.NON), PCORE(1,Regs.NON)+1, PCORE(1,Regs.VMIXL), PCORE(1,Regs.VMIXL)+1, PCORE(1,Regs.VMIXEL), PCORE(1,Regs.VMIXEL)+1, PCORE(1,Regs.VMIXR), PCORE(1,Regs.VMIXR)+1, PCORE(1,Regs.VMIXER), PCORE(1,Regs.VMIXER)+1, PCORE(1,Regs.MMIX), PCORE(1,Regs.ATTR), PCORE(1,IRQA)+1, PCORE(1,IRQA), U16P(zero), U16P(zero), U16P(zero), U16P(zero), PCORE(1,TSA)+1, PCORE(1,TSA), PRAW(0x5ac), PRAW(0x5ae), PCORE(1,AutoDMACtrl), PRAW(0x5b2), PRAW(0x5b4), PRAW(0x5b6), PRAW(0x5b8), PRAW(0x5ba), PRAW(0x5bc), PRAW(0x5be), // unknown // Voice Addresses PVCA(1, 0),PVCA(1, 1),PVCA(1, 2),PVCA(1, 3),PVCA(1, 4),PVCA(1, 5), PVCA(1, 6),PVCA(1, 7),PVCA(1, 8),PVCA(1, 9),PVCA(1,10),PVCA(1,11), PVCA(1,12),PVCA(1,13),PVCA(1,14),PVCA(1,15),PVCA(1,16),PVCA(1,17), PVCA(1,18),PVCA(1,19),PVCA(1,20),PVCA(1,21),PVCA(1,22),PVCA(1,23), PCORE(1,EffectsStartA)+1, PCORE(1,EffectsStartA), PREVB_REG(1,FB_SRC_A), PREVB_REG(1,FB_SRC_B), PREVB_REG(1,IIR_SRC_A0), PREVB_REG(1,IIR_SRC_A1), PREVB_REG(1,IIR_SRC_B1), PREVB_REG(1,IIR_SRC_B0), PREVB_REG(1,IIR_DEST_A0), PREVB_REG(1,IIR_DEST_A1), PREVB_REG(1,IIR_DEST_B0), PREVB_REG(1,IIR_DEST_B1), PREVB_REG(1,ACC_SRC_A0), PREVB_REG(1,ACC_SRC_A1), PREVB_REG(1,ACC_SRC_B0), PREVB_REG(1,ACC_SRC_B1), PREVB_REG(1,ACC_SRC_C0), PREVB_REG(1,ACC_SRC_C1), PREVB_REG(1,ACC_SRC_D0), PREVB_REG(1,ACC_SRC_D1), PREVB_REG(1,MIX_DEST_A0), PREVB_REG(1,MIX_DEST_A1), PREVB_REG(1,MIX_DEST_B0), PREVB_REG(1,MIX_DEST_B1), PCORE(1,EffectsEndA)+1, U16P(zero), PCORE(1,Regs.ENDX), PCORE(1,Regs.ENDX)+1, PCORE(1,Regs.STATX), PRAW(0x746), PRAW(0x748),PRAW(0x74A),PRAW(0x74C),PRAW(0x74E), PRAW(0x750),PRAW(0x752),PRAW(0x754),PRAW(0x756), PRAW(0x758),PRAW(0x75A),PRAW(0x75C),PRAW(0x75E), //0x760: weird area PCORE(0,MasterL.Reg_VOL), PCORE(0,MasterR.Reg_VOL), PCORE(0,FxL), PCORE(0,FxR), PCORE(0,ExtL), PCORE(0,ExtR), PCORE(0,InpL), PCORE(0,InpR), PCORE(0,MasterL.Value), PCORE(0,MasterR.Value), PCORE(0,Revb.IIR_ALPHA), PCORE(0,Revb.ACC_COEF_A), PCORE(0,Revb.ACC_COEF_B), PCORE(0,Revb.ACC_COEF_C), PCORE(0,Revb.ACC_COEF_D), PCORE(0,Revb.IIR_COEF), PCORE(0,Revb.FB_ALPHA), PCORE(0,Revb.FB_X), PCORE(0,Revb.IN_COEF_L), PCORE(0,Revb.IN_COEF_R), PCORE(1,MasterL.Reg_VOL), PCORE(1,MasterR.Reg_VOL), PCORE(1,FxL), PCORE(1,FxR), PCORE(1,ExtL), PCORE(1,ExtR), PCORE(1,InpL), PCORE(1,InpR), PCORE(1,MasterL.Value), PCORE(1,MasterR.Value), PCORE(1,Revb.IIR_ALPHA), PCORE(1,Revb.ACC_COEF_A), PCORE(1,Revb.ACC_COEF_B), PCORE(1,Revb.ACC_COEF_C), PCORE(1,Revb.ACC_COEF_D), PCORE(1,Revb.IIR_COEF), PCORE(1,Revb.FB_ALPHA), PCORE(1,Revb.FB_X), PCORE(1,Revb.IN_COEF_L), PCORE(1,Revb.IN_COEF_R), PRAW(0x7B0),PRAW(0x7B2),PRAW(0x7B4),PRAW(0x7B6), PRAW(0x7B8),PRAW(0x7BA),PRAW(0x7BC),PRAW(0x7BE), // SPDIF interface U16P(Spdif.Out), U16P(Spdif.Info), U16P(Spdif.Unknown1), U16P(Spdif.Mode), U16P(Spdif.Media), U16P(Spdif.Unknown2), U16P(Spdif.Protection), PRAW(0x7CE), PRAW(0x7D0),PRAW(0x7D2),PRAW(0x7D4),PRAW(0x7D6), PRAW(0x7D8),PRAW(0x7DA),PRAW(0x7DC),PRAW(0x7DE), PRAW(0x7E0),PRAW(0x7E2),PRAW(0x7E4),PRAW(0x7E6), PRAW(0x7E8),PRAW(0x7EA),PRAW(0x7EC),PRAW(0x7EE), PRAW(0x7F0),PRAW(0x7F2),PRAW(0x7F4),PRAW(0x7F6), PRAW(0x7F8),PRAW(0x7FA),PRAW(0x7FC),PRAW(0x7FE), U16P(zero) }; #pragma pack()