/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSUtil.h" #include #include #ifdef _WIN32 #include "Renderers/DX11/GSDevice11.h" #include #include "svnrev.h" #else #define SVN_REV 0 #define SVN_MODS 0 #endif Xbyak::util::Cpu g_cpu; const char* GSUtil::GetLibName() { // The following ifdef mess is courtesy of "static string str;" // being optimised by GCC to be unusable by older CPUs. Enjoy! static char name[255]; #if _M_SSE < 0x501 const char* sw_sse = g_cpu.has(Xbyak::util::Cpu::tAVX) ? "AVX" : g_cpu.has(Xbyak::util::Cpu::tSSE41) ? "SSE41" : g_cpu.has(Xbyak::util::Cpu::tSSSE3) ? "SSSE3" : "SSE2"; #endif snprintf(name, sizeof(name), "GSdx " #ifdef _WIN32 "%lld " #endif #ifdef _M_AMD64 "64-bit " #endif #ifdef __INTEL_COMPILER "(Intel C++ %d.%02d %s/%s)", #elif _MSC_VER "(MSVC %d.%02d %s/%s)", #elif __clang__ "(clang %d.%d.%d %s/%s)", #elif __GNUC__ "(GCC %d.%d.%d %s/%s)", #else "(%s/%s)", #endif #ifdef _WIN32 SVN_REV, #endif #ifdef __INTEL_COMPILER __INTEL_COMPILER / 100, __INTEL_COMPILER % 100, #elif _MSC_VER _MSC_VER / 100, _MSC_VER % 100, #elif __clang__ __clang_major__, __clang_minor__, __clang_patchlevel__, #elif __GNUC__ __GNUC__, __GNUC_MINOR__, __GNUC_PATCHLEVEL__, #endif #if _M_SSE >= 0x501 "AVX2", "AVX2" #elif _M_SSE >= 0x500 "AVX", sw_sse #elif _M_SSE >= 0x401 "SSE4.1", sw_sse #elif _M_SSE >= 0x301 "SSSE3", sw_sse #elif _M_SSE >= 0x200 "SSE2", sw_sse #endif ); return name; } static class GSUtilMaps { public: uint8 PrimClassField[8]; uint8 VertexCountField[8]; uint8 ClassVertexCountField[4]; uint32 CompatibleBitsField[64][2]; uint32 SharedBitsField[64][2]; // Defer init to avoid AVX2 illegal instructions void Init() { PrimClassField[GS_POINTLIST] = GS_POINT_CLASS; PrimClassField[GS_LINELIST] = GS_LINE_CLASS; PrimClassField[GS_LINESTRIP] = GS_LINE_CLASS; PrimClassField[GS_TRIANGLELIST] = GS_TRIANGLE_CLASS; PrimClassField[GS_TRIANGLESTRIP] = GS_TRIANGLE_CLASS; PrimClassField[GS_TRIANGLEFAN] = GS_TRIANGLE_CLASS; PrimClassField[GS_SPRITE] = GS_SPRITE_CLASS; PrimClassField[GS_INVALID] = GS_INVALID_CLASS; VertexCountField[GS_POINTLIST] = 1; VertexCountField[GS_LINELIST] = 2; VertexCountField[GS_LINESTRIP] = 2; VertexCountField[GS_TRIANGLELIST] = 3; VertexCountField[GS_TRIANGLESTRIP] = 3; VertexCountField[GS_TRIANGLEFAN] = 3; VertexCountField[GS_SPRITE] = 2; VertexCountField[GS_INVALID] = 1; ClassVertexCountField[GS_POINT_CLASS] = 1; ClassVertexCountField[GS_LINE_CLASS] = 2; ClassVertexCountField[GS_TRIANGLE_CLASS] = 3; ClassVertexCountField[GS_SPRITE_CLASS] = 2; memset(CompatibleBitsField, 0, sizeof(CompatibleBitsField)); for(int i = 0; i < 64; i++) { CompatibleBitsField[i][i >> 5] |= 1 << (i & 0x1f); } CompatibleBitsField[PSM_PSMCT32][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); CompatibleBitsField[PSM_PSMCT24][PSM_PSMCT32 >> 5] |= 1 << (PSM_PSMCT32 & 0x1f); CompatibleBitsField[PSM_PSMCT16][PSM_PSMCT16S >> 5] |= 1 << (PSM_PSMCT16S & 0x1f); CompatibleBitsField[PSM_PSMCT16S][PSM_PSMCT16 >> 5] |= 1 << (PSM_PSMCT16 & 0x1f); CompatibleBitsField[PSM_PSMZ32][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); CompatibleBitsField[PSM_PSMZ24][PSM_PSMZ32 >> 5] |= 1 << (PSM_PSMZ32 & 0x1f); CompatibleBitsField[PSM_PSMZ16][PSM_PSMZ16S >> 5] |= 1 << (PSM_PSMZ16S & 0x1f); CompatibleBitsField[PSM_PSMZ16S][PSM_PSMZ16 >> 5] |= 1 << (PSM_PSMZ16 & 0x1f); memset(SharedBitsField, 0, sizeof(SharedBitsField)); SharedBitsField[PSM_PSMCT24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f); SharedBitsField[PSM_PSMCT24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); SharedBitsField[PSM_PSMCT24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT8H >> 5] |= 1 << (PSM_PSMT8H & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); SharedBitsField[PSM_PSMZ24][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMT8H][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT8H][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HL][PSM_PSMT4HH >> 5] |= 1 << (PSM_PSMT4HH & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMCT24 >> 5] |= 1 << (PSM_PSMCT24 & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMZ24 >> 5] |= 1 << (PSM_PSMZ24 & 0x1f); SharedBitsField[PSM_PSMT4HH][PSM_PSMT4HL >> 5] |= 1 << (PSM_PSMT4HL & 0x1f); } } s_maps; void GSUtil::Init() { s_maps.Init(); } GS_PRIM_CLASS GSUtil::GetPrimClass(uint32 prim) { return (GS_PRIM_CLASS)s_maps.PrimClassField[prim]; } int GSUtil::GetVertexCount(uint32 prim) { return s_maps.VertexCountField[prim]; } int GSUtil::GetClassVertexCount(uint32 primclass) { return s_maps.ClassVertexCountField[primclass]; } const uint32* GSUtil::HasSharedBitsPtr(uint32 dpsm) { return s_maps.SharedBitsField[dpsm]; } bool GSUtil::HasSharedBits(uint32 spsm, const uint32* RESTRICT ptr) { return (ptr[spsm >> 5] & (1 << (spsm & 0x1f))) == 0; } bool GSUtil::HasSharedBits(uint32 spsm, uint32 dpsm) { return (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f))) == 0; } bool GSUtil::HasSharedBits(uint32 sbp, uint32 spsm, uint32 dbp, uint32 dpsm) { return ((sbp ^ dbp) | (s_maps.SharedBitsField[dpsm][spsm >> 5] & (1 << (spsm & 0x1f)))) == 0; } bool GSUtil::HasCompatibleBits(uint32 spsm, uint32 dpsm) { return (s_maps.CompatibleBitsField[spsm][dpsm >> 5] & (1 << (dpsm & 0x1f))) != 0; } bool GSUtil::CheckSSE() { bool status = true; struct ISA { Xbyak::util::Cpu::Type type; const char* name; }; ISA checks[] = { {Xbyak::util::Cpu::tSSE2, "SSE2"}, #if _M_SSE >= 0x301 {Xbyak::util::Cpu::tSSSE3, "SSSE3"}, #endif #if _M_SSE >= 0x401 {Xbyak::util::Cpu::tSSE41, "SSE41"}, #endif #if _M_SSE >= 0x500 {Xbyak::util::Cpu::tAVX, "AVX1"}, #endif #if _M_SSE >= 0x501 {Xbyak::util::Cpu::tAVX2, "AVX2"}, {Xbyak::util::Cpu::tBMI1, "BMI1"}, {Xbyak::util::Cpu::tBMI2, "BMI2"}, #endif }; for (size_t i = 0; i < countof(checks); i++) { if(!g_cpu.has(checks[i].type)) { fprintf(stderr, "This CPU does not support %s\n", checks[i].name); status = false; } } return status; } CRCHackLevel GSUtil::GetRecommendedCRCHackLevel(GSRendererType type) { return type == GSRendererType::OGL_HW ? CRCHackLevel::Partial : CRCHackLevel::Full; } #ifdef _WIN32 // --------------------------------------------------------------------------------- // DX11 Detection (includes DXGI detection and dynamic library method bindings) // --------------------------------------------------------------------------------- // Code 'Borrowed' from Microsoft's DXGI sources -- Modified to suit our needs. --air // Stripped down because of unnecessary complexity and false positives // e.g. (d3d11_beta.dll would fail at device creation time) --pseudonym static int s_DXGI; static int s_D3D11; bool GSUtil::CheckDXGI() { if (0 == s_DXGI) { HMODULE hmod = LoadLibrary(L"dxgi.dll"); s_DXGI = hmod ? 1 : -1; if (hmod) FreeLibrary(hmod); } return s_DXGI > 0; } bool GSUtil::CheckD3D11() { if (!CheckDXGI()) return false; if (0 == s_D3D11) { HMODULE hmod = LoadLibrary(L"d3d11.dll"); s_D3D11 = hmod ? 1 : -1; if (hmod) FreeLibrary(hmod); } return s_D3D11 > 0; } D3D_FEATURE_LEVEL GSUtil::CheckDirect3D11Level(IDXGIAdapter *adapter, D3D_DRIVER_TYPE type) { HRESULT hr; D3D_FEATURE_LEVEL level; if(!CheckD3D11()) return (D3D_FEATURE_LEVEL)0; hr = D3D11CreateDevice(adapter, type, NULL, 0, NULL, 0, D3D11_SDK_VERSION, NULL, &level, NULL); return SUCCEEDED(hr) ? level : (D3D_FEATURE_LEVEL)0; } GSRendererType GSUtil::GetBestRenderer() { CComPtr dxgi_factory; if (SUCCEEDED(CreateDXGIFactory1(IID_PPV_ARGS(&dxgi_factory)))) { CComPtr adapter; if (SUCCEEDED(dxgi_factory->EnumAdapters1(0, &adapter))) { DXGI_ADAPTER_DESC1 desc; if (SUCCEEDED(adapter->GetDesc1(&desc))) { D3D_FEATURE_LEVEL level = GSUtil::CheckDirect3D11Level(); // Check for Nvidia VendorID. Latest OpenGL features need at least DX11 level GPU if (desc.VendorId == 0x10DE && level >= D3D_FEATURE_LEVEL_11_0) return GSRendererType::OGL_HW; } } } return GSRendererType::DX1011_HW; } #endif #ifdef _WIN32 void GSmkdir(const wchar_t* dir) { if (!CreateDirectory(dir, nullptr)) { DWORD errorID = ::GetLastError(); if (errorID != ERROR_ALREADY_EXISTS) { fprintf(stderr, "Failed to create directory: %ls error %u\n", dir, errorID); } } #else void GSmkdir(const char* dir) { int err = mkdir(dir, 0777); if (!err && errno != EEXIST) fprintf(stderr, "Failed to create directory: %s\n", dir); #endif } std::string GStempdir() { #ifdef _WIN32 wchar_t path[MAX_PATH + 1]; GetTempPath(MAX_PATH, path); std::wstring tmp(path); using convert_type = std::codecvt_utf8; std::wstring_convert converter; return converter.to_bytes(tmp); #else return "/tmp"; #endif } const char* psm_str(int psm) { switch(psm) { // Normal color case PSM_PSMCT32: return "C_32"; case PSM_PSMCT24: return "C_24"; case PSM_PSMCT16: return "C_16"; case PSM_PSMCT16S: return "C_16S"; // Palette color case PSM_PSMT8: return "P_8"; case PSM_PSMT4: return "P_4"; case PSM_PSMT8H: return "P_8H"; case PSM_PSMT4HL: return "P_4HL"; case PSM_PSMT4HH: return "P_4HH"; // Depth case PSM_PSMZ32: return "Z_32"; case PSM_PSMZ24: return "Z_24"; case PSM_PSMZ16: return "Z_16"; case PSM_PSMZ16S: return "Z_16S"; case PSM_PSGPU24: return "PS24"; default:break; } return "BAD_PSM"; }