#!/usr/bin/make -f # -*- makefile -*- # Uncomment this to turn on verbose mode. # export DH_VERBOSE=1 ifneq (,$(filter noopt,$(DEB_BUILD_OPTIONS))) CMAKE_BUILD_TYPE=Debug else CMAKE_BUILD_TYPE=Release endif ifneq (,$(filter parallel=%,$(DEB_BUILD_OPTIONS))) NUMJOBS = $(patsubst parallel=%,%,$(filter parallel=%,$(DEB_BUILD_OPTIONS))) MAKEFLAGS += -j$(NUMJOBS) endif USER_CFLAGS=$(shell dpkg-buildflags --get CFLAGS) USER_CXXFLAGS=$(shell dpkg-buildflags --get CXXFLAGS) build: build-stamp build-stamp: dh_testdir # backup orig makefile for makefile in `find ./ -name "Makefile"` ; do [ -f $${makefile}.orig ] || mv $${makefile} $${makefile}.orig ; done # Cmake based makefile cmake CMakeLists.txt \ -DCMAKE_BUILD_TYPE=$(CMAKE_BUILD_TYPE) \ -DCMAKE_BUILD_STRIP=FALSE \ -DFORCE_INTERNAL_SOUNDTOUCH=FALSE \ -DUSER_CMAKE_C_FLAGS:STRING="$(USER_CFLAGS)" \ -DUSER_CMAKE_CXX_FLAGS:STRING="$(USER_CXXFLAGS)" $(MAKE) $(MAKEFLAGS) touch build-stamp clean: dh_testdir dh_testroot rm -f build-stamp # Backup some orig makefile if it's not already done. # I hope that some will be delete by upstream when the cmake port is over. # Note: In case that we do not dl all the plugins, the test [ -f $${makefile} ] ensures it works for makefile in plugins/CDVDlinuz/Src/Linux/Makefile \ plugins/CDVDiso/src/Linux/Makefile \ plugins/CDVDiso/src/Windows/Makefile \ plugins/USBnull/Windows/Makefile \ plugins/FWnull/Windows/Makefile \ plugins/PeopsSPU2/Makefile \ plugins/CDVDisoEFP/src/Linux/Makefile ; do \ [ -f $${makefile}.orig ] || ( [ -f $${makefile} ] && mv $${makefile} $${makefile}.orig ) || true ; done # Add here the commands to clean up after the build process. [ -f Makefile ] && $(MAKE) clean || true # Remove cmake stuff rm -fr $$(find . -type d -name CMakeFiles) rm -f $$(find . -type f -name CMakeCache.txt) $$(find . -type f -name cmake_install.cmake) rm -f $$(find . -type f -name Makefile) # Files generated by bin2cpp cd pcsx2/gui/Resources/ && rm -f App*.h Config*.h BackgroundLogo.h ButtonIcon_Camera.h Dualshock.h # leftover of cmake rm -f bin/plugins/ps2hw.dat rm -f pcsx2/svnrev.h # Restore orig makefile for makefile_orig in `find ./ -name "Makefile.orig"` ; do [ -f $${makefile_orig} ] && mv $${makefile_orig} `echo $${makefile_orig} | sed -e 's/.orig//'` ; done dh_clean ## Uncomment this, if fglrx driver is installed #override_dh_shlibdeps: # dh_shlibdeps -- --ignore-missing-info override_dh_strip: dh_strip --package=pcsx2-unstable --dbg-package=pcsx2-unstable-dbg dh_strip --package=pcsx2-plugins-unstable --dbg-package=pcsx2-plugins-unstable-dbg # Avoid to relaunch the compilation twice. (build and dh_auto_build target) override_dh_auto_build: # Do nothing %: dh $@ --parallel .PHONY: build clean install