/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "common/Path.h"
#include "pcsx2/Config.h"
#include "pcsx2/Host.h"
#include "QtHost.h"
#include "QtUtils.h"
#include "Settings/SettingsDialog.h"
namespace SettingWidgetBinder
{
static constexpr const char* NULLABLE_PROPERTY = "SettingWidgetBinder_isNullable";
static constexpr const char* IS_NULL_PROPERTY = "SettingWidgetBinder_isNull";
static constexpr const char* GLOBAL_VALUE_PROPERTY = "SettingWidgetBinder_globalValue";
template
struct SettingAccessor
{
static bool getBoolValue(const T* widget);
static void setBoolValue(T* widget, bool value);
static void makeNullableBool(T* widget, bool globalValue);
static std::optional getNullableBoolValue(const T* widget);
static void setNullableBoolValue(T* widget, std::optional value);
static int getIntValue(const T* widget);
static void setIntValue(T* widget, bool nullable, int value);
static void makeNullableInt(T* widget, int globalValue);
static std::optional getNullableIntValue(const T* widget);
static void setNullableIntValue(T* widget, std::optional value);
static int getFloatValue(const T* widget);
static void setFloatValue(T* widget, int value);
static void makeNullableFloat(T* widget, float globalValue);
static std::optional getNullableFloatValue(const T* widget);
static void setNullableFloatValue(T* widget, std::optional value);
static QString getStringValue(const T* widget);
static void setStringValue(T* widget, const QString& value);
static void makeNullableString(T* widget, const QString& globalValue);
static std::optional getNullableStringValue(const T* widget);
static void setNullableFloatValue(T* widget, std::optional value);
template
static void connectValueChanged(T* widget, F func);
};
template <>
struct SettingAccessor
{
static bool getBoolValue(const QLineEdit* widget) { return widget->text().toInt() != 0; }
static void setBoolValue(QLineEdit* widget, bool value) { widget->setText(value ? QStringLiteral("1") : QStringLiteral("0")); }
static void makeNullableBool(QLineEdit* widget, bool globalValue) { widget->setEnabled(false); }
static std::optional getNullableBoolValue(const QLineEdit* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QLineEdit* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); }
static int getIntValue(const QLineEdit* widget) { return widget->text().toInt(); }
static void setIntValue(QLineEdit* widget, int value) { widget->setText(QString::number(value)); }
static void makeNullableInt(QLineEdit* widget, int globalValue) { widget->setEnabled(false); }
static std::optional getNullableIntValue(const QLineEdit* widget) { return getIntValue(widget); }
static void setNullableIntValue(QLineEdit* widget, std::optional value) { setIntValue(widget, value.value_or(0)); }
static float getFloatValue(const QLineEdit* widget) { return widget->text().toFloat(); }
static void setFloatValue(QLineEdit* widget, float value) { widget->setText(QString::number(value)); }
static void makeNullableFloat(QLineEdit* widget, float globalValue) { widget->setEnabled(false); }
static std::optional getNullableFloatValue(const QLineEdit* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QLineEdit* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); }
static QString getStringValue(const QLineEdit* widget) { return widget->text(); }
static void setStringValue(QLineEdit* widget, const QString& value) { widget->setText(value); }
static void makeNullableString(QLineEdit* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional getNullableStringValue(const QLineEdit* widget) { return getStringValue(widget); }
static void setNullableStringValue(QLineEdit* widget, std::optional value)
{
setStringValue(widget, value.value_or(QString()));
}
template
static void connectValueChanged(QLineEdit* widget, F func)
{
widget->connect(widget, &QLineEdit::textChanged, func);
}
};
template <>
struct SettingAccessor
{
static bool isNullValue(const QComboBox* widget) { return (widget->currentIndex() == 0); }
static bool getBoolValue(const QComboBox* widget) { return widget->currentIndex() > 0; }
static void setBoolValue(QComboBox* widget, bool value) { widget->setCurrentIndex(value ? 1 : 0); }
static void makeNullableBool(QComboBox* widget, bool globalValue)
{
//: THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Enabled]: the text must be translated.
widget->insertItem(0, globalValue ? qApp->translate("SettingsDialog", "Use Global Setting [Enabled]") :
//: THIS STRING IS SHARED ACROSS MULTIPLE OPTIONS. Be wary about gender/number. Also, ignore Crowdin's warning regarding [Disabled]: the text must be translated.
qApp->translate("SettingsDialog", "Use Global Setting [Disabled]"));
}
static int getIntValue(const QComboBox* widget) { return widget->currentIndex(); }
static void setIntValue(QComboBox* widget, int value) { widget->setCurrentIndex(value); }
static void makeNullableInt(QComboBox* widget, int globalValue)
{
widget->insertItem(
0, qApp->translate("SettingsDialog", "Use Global Setting [%1]")
.arg((globalValue >= 0 && globalValue < widget->count()) ? widget->itemText(globalValue) : QString()));
}
static std::optional getNullableIntValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional(widget->currentIndex() - 1);
}
static void setNullableIntValue(QComboBox* widget, std::optional value)
{
widget->setCurrentIndex(value.has_value() ? (value.value() + 1) : 0);
}
static float getFloatValue(const QComboBox* widget) { return static_cast(widget->currentIndex()); }
static void setFloatValue(QComboBox* widget, float value) { widget->setCurrentIndex(static_cast(value)); }
static void makeNullableFloat(QComboBox* widget, float globalValue)
{
widget->insertItem(0, qApp->translate("SettingsDialog", "Use Global Setting [%1]")
.arg((globalValue >= 0.0f && static_cast(globalValue) < widget->count()) ?
widget->itemText(static_cast(globalValue)) :
QString()));
}
static std::optional getNullableFloatValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional(static_cast(widget->currentIndex() + 1));
}
static void setNullableFloatValue(QComboBox* widget, std::optional value)
{
widget->setCurrentIndex(value.has_value() ? static_cast(value.value() + 1.0f) : 0);
}
static QString getStringValue(const QComboBox* widget)
{
const QVariant currentData(widget->currentData());
if (currentData.metaType().id() == QMetaType::QString)
return currentData.toString();
return widget->currentText();
}
static void setStringValue(QComboBox* widget, const QString& value)
{
const int index = widget->findData(value);
if (index >= 0)
{
widget->setCurrentIndex(index);
return;
}
widget->setCurrentText(value);
}
static void makeNullableString(QComboBox* widget, const QString& globalValue)
{
makeNullableInt(widget, widget->findData(globalValue));
}
static std::optional getNullableStringValue(const QComboBox* widget)
{
return isNullValue(widget) ? std::nullopt : std::optional(getStringValue(widget));
}
static void setNullableStringValue(QComboBox* widget, std::optional value)
{
value.has_value() ? setStringValue(widget, value.value()) : widget->setCurrentIndex(0);
}
template
static void connectValueChanged(QComboBox* widget, F func)
{
widget->connect(widget, static_cast(&QComboBox::currentIndexChanged), func);
}
};
template <>
struct SettingAccessor
{
static bool getBoolValue(const QCheckBox* widget) { return widget->isChecked(); }
static void setBoolValue(QCheckBox* widget, bool value) { widget->setChecked(value); }
static void makeNullableBool(QCheckBox* widget, bool globalValue) { widget->setTristate(true); }
static std::optional getNullableBoolValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked());
}
static void setNullableBoolValue(QCheckBox* widget, std::optional value)
{
widget->setCheckState(value.has_value() ? (value.value() ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
static int getIntValue(const QCheckBox* widget) { return widget->isChecked() ? 1 : 0; }
static void setIntValue(QCheckBox* widget, int value) { widget->setChecked(value != 0); }
static void makeNullableInt(QCheckBox* widget, int globalValue) { widget->setTristate(true); }
static std::optional getNullableIntValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked() ? 1 : 0);
}
static void setNullableIntValue(QCheckBox* widget, std::optional value)
{
widget->setCheckState(value.has_value() ? ((value.value() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
static float getFloatValue(const QCheckBox* widget) { return widget->isChecked() ? 1.0f : 0.0f; }
static void setFloatValue(QCheckBox* widget, float value) { widget->setChecked(value != 0.0f); }
static void makeNullableFloat(QCheckBox* widget, float globalValue) { widget->setTristate(true); }
static std::optional getNullableFloatValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked() ? 1.0f : 0.0f);
}
static void setNullableFloatValue(QCheckBox* widget, std::optional value)
{
widget->setCheckState(value.has_value() ? ((value.value() != 0.0f) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
static QString getStringValue(const QCheckBox* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); }
static void setStringValue(QCheckBox* widget, const QString& value) { widget->setChecked(value.toInt() != 0); }
static void makeNullableString(QCheckBox* widget, const QString& globalValue) { widget->setTristate(true); }
static std::optional getNullableStringValue(const QCheckBox* widget)
{
return (widget->checkState() == Qt::PartiallyChecked) ?
std::nullopt :
std::optional(widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"));
}
static void setNullableStringValue(QCheckBox* widget, std::optional value)
{
widget->setCheckState(value.has_value() ? ((value->toInt() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked);
}
template
static void connectValueChanged(QCheckBox* widget, F func)
{
widget->connect(widget, &QCheckBox::stateChanged, func);
}
};
template <>
struct SettingAccessor
{
static bool getBoolValue(const QSlider* widget) { return widget->value() > 0; }
static void setBoolValue(QSlider* widget, bool value) { widget->setValue(value ? 1 : 0); }
static void makeNullableBool(QSlider* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional getNullableBoolValue(const QSlider* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QSlider* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); }
static int getIntValue(const QSlider* widget) { return widget->value(); }
static void setIntValue(QSlider* widget, int value) { widget->setValue(value); }
static void makeNullableInt(QSlider* widget, int globalValue) { widget->setEnabled(false); }
static std::optional getNullableIntValue(const QSlider* widget) { return getIntValue(widget); }
static void setNullableIntValue(QSlider* widget, std::optional value) { setIntValue(widget, value.value_or(0)); }
static float getFloatValue(const QSlider* widget) { return static_cast(widget->value()); }
static void setFloatValue(QSlider* widget, float value) { widget->setValue(static_cast(value)); }
static void makeNullableFloat(QSlider* widget, float globalValue) { widget->setEnabled(false); }
static std::optional getNullableFloatValue(const QSlider* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QSlider* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); }
static QString getStringValue(const QSlider* widget) { return QString::number(widget->value()); }
static void setStringValue(QSlider* widget, const QString& value) { widget->setValue(value.toInt()); }
static void makeNullableString(QSlider* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional getNullableStringValue(const QSlider* widget) { return getStringValue(widget); }
static void setNullableStringValue(QSlider* widget, std::optional value)
{
setStringValue(widget, value.value_or(QString()));
}
template
static void connectValueChanged(QSlider* widget, F func)
{
widget->connect(widget, &QSlider::valueChanged, func);
}
};
template <>
struct SettingAccessor
{
static bool isNullable(const QSpinBox* widget) { return widget->property(NULLABLE_PROPERTY).toBool(); }
static void updateNullState(QSpinBox* widget, bool isNull)
{
widget->setPrefix(isNull ? qApp->translate("SettingWidgetBinder", "Default: ") : QString());
}
static bool getBoolValue(const QSpinBox* widget) { return widget->value() > 0; }
static void setBoolValue(QSpinBox* widget, bool value) { widget->setValue(value ? 1 : 0); }
static void makeNullableBool(QSpinBox* widget, bool globalSetting)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalSetting));
}
static std::optional getNullableBoolValue(const QSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getBoolValue(widget);
}
static void setNullableBoolValue(QSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setBoolValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toBool());
updateNullState(widget, !value.has_value());
}
static int getIntValue(const QSpinBox* widget) { return widget->value(); }
static void setIntValue(QSpinBox* widget, int value) { widget->setValue(value); }
static void makeNullableInt(QSpinBox* widget, int globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableIntValue(const QSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getIntValue(widget);
}
static void setNullableIntValue(QSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setIntValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toInt());
updateNullState(widget, !value.has_value());
}
static float getFloatValue(const QSpinBox* widget) { return static_cast(widget->value()); }
static void setFloatValue(QSpinBox* widget, float value) { widget->setValue(static_cast(value)); }
static void makeNullableFloat(QSpinBox* widget, float globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableFloatValue(const QSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getFloatValue(widget);
}
static void setNullableFloatValue(QSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setFloatValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toFloat());
updateNullState(widget, !value.has_value());
}
static QString getStringValue(const QSpinBox* widget) { return QString::number(widget->value()); }
static void setStringValue(QSpinBox* widget, const QString& value) { widget->setValue(value.toInt()); }
static void makeNullableString(QSpinBox* widget, const QString& globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableStringValue(const QSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getStringValue(widget);
}
static void setNullableStringValue(QSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setStringValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toString());
updateNullState(widget, !value.has_value());
}
template
static void connectValueChanged(QSpinBox* widget, F func)
{
if (!isNullable(widget))
{
widget->connect(widget, QOverload::of(&QSpinBox::valueChanged), func);
}
else
{
widget->setContextMenuPolicy(Qt::CustomContextMenu);
widget->connect(widget, &QSpinBox::customContextMenuRequested, widget, [widget, func](const QPoint& pt) {
QMenu menu(widget);
widget->connect(menu.addAction(qApp->translate("SettingWidgetBinder", "Reset")), &QAction::triggered, widget,
[widget, func = std::move(func)]() {
const bool old = widget->blockSignals(true);
setNullableIntValue(widget, std::nullopt);
widget->blockSignals(old);
updateNullState(widget, true);
func();
});
menu.exec(widget->mapToGlobal(pt));
});
widget->connect(widget, &QSpinBox::valueChanged, widget, [widget, func = std::move(func)]() {
if (widget->property(IS_NULL_PROPERTY).toBool())
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(false));
updateNullState(widget, false);
}
func();
});
}
}
};
template <>
struct SettingAccessor
{
static bool isNullable(const QDoubleSpinBox* widget) { return widget->property(NULLABLE_PROPERTY).toBool(); }
static void updateNullState(QDoubleSpinBox* widget, bool isNull)
{
widget->setPrefix(isNull ? qApp->translate("SettingWidgetBinder", "Default: ") : QString());
}
static bool getBoolValue(const QDoubleSpinBox* widget) { return widget->value() > 0.0; }
static void setBoolValue(QDoubleSpinBox* widget, bool value) { widget->setValue(value ? 1.0 : 0.0); }
static void makeNullableBool(QDoubleSpinBox* widget, bool globalSetting)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalSetting));
}
static std::optional getNullableBoolValue(const QDoubleSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getBoolValue(widget);
}
static void setNullableBoolValue(QDoubleSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setBoolValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toBool());
updateNullState(widget, !value.has_value());
}
static int getIntValue(const QDoubleSpinBox* widget) { return static_cast(widget->value()); }
static void setIntValue(QDoubleSpinBox* widget, int value) { widget->setValue(static_cast(value)); }
static void makeNullableInt(QDoubleSpinBox* widget, int globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableIntValue(const QDoubleSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getIntValue(widget);
}
static void setNullableIntValue(QDoubleSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setIntValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toInt());
updateNullState(widget, !value.has_value());
}
static float getFloatValue(const QDoubleSpinBox* widget) { return static_cast(widget->value()); }
static void setFloatValue(QDoubleSpinBox* widget, float value) { widget->setValue(static_cast(value)); }
static void makeNullableFloat(QDoubleSpinBox* widget, float globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableFloatValue(const QDoubleSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getFloatValue(widget);
}
static void setNullableFloatValue(QDoubleSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setFloatValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toFloat());
updateNullState(widget, !value.has_value());
}
static QString getStringValue(const QDoubleSpinBox* widget) { return QString::number(widget->value()); }
static void setStringValue(QDoubleSpinBox* widget, const QString& value) { widget->setValue(value.toDouble()); }
static void makeNullableString(QDoubleSpinBox* widget, const QString& globalValue)
{
widget->setProperty(NULLABLE_PROPERTY, QVariant(true));
widget->setProperty(GLOBAL_VALUE_PROPERTY, QVariant(globalValue));
}
static std::optional getNullableStringValue(const QDoubleSpinBox* widget)
{
if (widget->property(IS_NULL_PROPERTY).toBool())
return std::nullopt;
return getStringValue(widget);
}
static void setNullableStringValue(QDoubleSpinBox* widget, std::optional value)
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(!value.has_value()));
setStringValue(widget, value.has_value() ? value.value() : widget->property(GLOBAL_VALUE_PROPERTY).toString());
updateNullState(widget, !value.has_value());
}
template
static void connectValueChanged(QDoubleSpinBox* widget, F func)
{
if (!isNullable(widget))
{
widget->connect(widget, QOverload::of(&QDoubleSpinBox::valueChanged), func);
}
else
{
widget->setContextMenuPolicy(Qt::CustomContextMenu);
widget->connect(widget, &QDoubleSpinBox::customContextMenuRequested, widget, [widget, func](const QPoint& pt) {
QMenu menu(widget);
widget->connect(menu.addAction(qApp->translate("SettingWidgetBinder", "Reset")), &QAction::triggered, widget,
[widget, func = std::move(func)]() {
const bool old = widget->blockSignals(true);
setNullableFloatValue(widget, std::nullopt);
widget->blockSignals(old);
updateNullState(widget, true);
func();
});
menu.exec(widget->mapToGlobal(pt));
});
widget->connect(widget, QOverload::of(&QDoubleSpinBox::valueChanged), widget, [widget, func = std::move(func)]() {
if (widget->property(IS_NULL_PROPERTY).toBool())
{
widget->setProperty(IS_NULL_PROPERTY, QVariant(false));
updateNullState(widget, false);
}
func();
});
}
}
};
template <>
struct SettingAccessor
{
static bool getBoolValue(const QAction* widget) { return widget->isChecked(); }
static void setBoolValue(QAction* widget, bool value) { widget->setChecked(value); }
static void makeNullableBool(QAction* widget, bool globalSetting) { widget->setEnabled(false); }
static std::optional getNullableBoolValue(const QAction* widget) { return getBoolValue(widget); }
static void setNullableBoolValue(QAction* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); }
static int getIntValue(const QAction* widget) { return widget->isChecked() ? 1 : 0; }
static void setIntValue(QAction* widget, int value) { widget->setChecked(value != 0); }
static void makeNullableInt(QAction* widget, int globalValue) { widget->setEnabled(false); }
static std::optional getNullableIntValue(const QAction* widget) { return getIntValue(widget); }
static void setNullableIntValue(QAction* widget, std::optional value) { setIntValue(widget, value.value_or(0)); }
static float getFloatValue(const QAction* widget) { return widget->isChecked() ? 1.0f : 0.0f; }
static void setFloatValue(QAction* widget, float value) { widget->setChecked(value != 0.0f); }
static void makeNullableFloat(QAction* widget, float globalValue) { widget->setEnabled(false); }
static std::optional getNullableFloatValue(const QAction* widget) { return getFloatValue(widget); }
static void setNullableFloatValue(QAction* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); }
static QString getStringValue(const QAction* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); }
static void setStringValue(QAction* widget, const QString& value) { widget->setChecked(value.toInt() != 0); }
static void makeNullableString(QAction* widget, const QString& globalValue) { widget->setEnabled(false); }
static std::optional getNullableStringValue(const QAction* widget) { return getStringValue(widget); }
static void setNullableStringValue(QAction* widget, std::optional value)
{
setStringValue(widget, value.value_or(QString()));
}
template
static void connectValueChanged(QAction* widget, F func)
{
widget->connect(widget, &QAction::toggled, func);
}
};
/// Binds a widget's value to a setting, updating it when the value changes.
template
static inline void BindWidgetToBoolSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, bool default_value)
{
using Accessor = SettingAccessor;
const bool value = Host::GetBaseBoolSettingValue(section.c_str(), key.c_str(), default_value);
if (sif)
{
Accessor::makeNullableBool(widget, value);
bool sif_value;
if (sif->GetBoolValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableBoolValue(widget, sif_value);
else
Accessor::setNullableBoolValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() {
if (std::optional new_value = Accessor::getNullableBoolValue(widget); new_value.has_value())
sif->SetBoolValue(section.c_str(), key.c_str(), new_value.value());
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setBoolValue(widget, value);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
const bool new_value = Accessor::getBoolValue(widget);
Host::SetBaseBoolSettingValue(section.c_str(), key.c_str(), new_value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToIntSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, int default_value, int option_offset = 0)
{
using Accessor = SettingAccessor;
const s32 value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), static_cast(default_value)) - option_offset;
if (sif)
{
Accessor::makeNullableInt(widget, value);
int sif_value;
if (sif->GetIntValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableIntValue(widget, sif_value - option_offset);
else
Accessor::setNullableIntValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), option_offset]() {
if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetIntValue(section.c_str(), key.c_str(), new_value.value() + option_offset);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setIntValue(widget, static_cast(value));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), option_offset]() {
const int new_value = Accessor::getIntValue(widget);
Host::SetBaseIntSettingValue(section.c_str(), key.c_str(), new_value + option_offset);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToFloatSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float default_value)
{
using Accessor = SettingAccessor;
const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value);
if (sif)
{
Accessor::makeNullableFloat(widget, value);
float sif_value;
if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableFloatValue(widget, sif_value);
else
Accessor::setNullableFloatValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() {
if (std::optional new_value = Accessor::getNullableFloatValue(widget); new_value.has_value())
sif->SetFloatValue(section.c_str(), key.c_str(), new_value.value());
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setFloatValue(widget, value);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
const float new_value = Accessor::getFloatValue(widget);
Host::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToNormalizedSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float range, float default_value)
{
using Accessor = SettingAccessor;
const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value);
if (sif)
{
Accessor::makeNullableInt(widget, static_cast(value * range));
float sif_value;
if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableIntValue(widget, static_cast(sif_value * range));
else
Accessor::setNullableIntValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), range]() {
if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetFloatValue(section.c_str(), key.c_str(), static_cast(new_value.value()) / range);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setIntValue(widget, static_cast(value * range));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), range]() {
const float new_value = (static_cast(Accessor::getIntValue(widget)) / range);
Host::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToStringSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, std::string default_value = std::string())
{
using Accessor = SettingAccessor;
const QString value(QString::fromStdString(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value.c_str())));
if (sif)
{
Accessor::makeNullableString(widget, value);
std::string sif_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
Accessor::setNullableStringValue(widget, QString::fromStdString(sif_value));
else
Accessor::setNullableStringValue(widget, std::nullopt);
Accessor::connectValueChanged(widget, [widget, sif, section = std::move(section), key = std::move(key)]() {
if (std::optional new_value = Accessor::getNullableStringValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), new_value->toUtf8().constData());
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setStringValue(widget, value);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() {
const QString new_value = Accessor::getStringValue(widget);
if (!new_value.isEmpty())
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), new_value.toUtf8().constData());
else
Host::RemoveBaseSettingValue(section.c_str(), key.c_str());
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key,
std::optional (*from_string_function)(const char* str), const char* (*to_string_function)(DataType value),
DataType default_value)
{
using Accessor = SettingAccessor;
using UnderlyingType = std::underlying_type_t;
const std::string value(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), to_string_function(default_value)));
const std::optional typed_value = from_string_function(value.c_str());
if (sif)
{
Accessor::makeNullableInt(
widget, typed_value.has_value() ? static_cast(static_cast(typed_value.value())) : 0);
std::string sif_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
const std::optional old_setting_value = from_string_function(sif_value.c_str());
if (old_setting_value.has_value())
Accessor::setNullableIntValue(widget, static_cast(static_cast(old_setting_value.value())));
else
Accessor::setNullableIntValue(widget, std::nullopt);
}
else
{
Accessor::setNullableIntValue(widget, std::nullopt);
}
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), to_string_function]() {
if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
{
const char* string_value = to_string_function(static_cast(static_cast(new_value.value())));
sif->SetStringValue(section.c_str(), key.c_str(), string_value);
}
else
{
sif->DeleteValue(section.c_str(), key.c_str());
}
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
if (typed_value.has_value())
Accessor::setIntValue(widget, static_cast(static_cast(typed_value.value())));
else
Accessor::setIntValue(widget, static_cast(static_cast(default_value)));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), to_string_function]() {
const DataType value = static_cast(static_cast(Accessor::getIntValue(widget)));
const char* string_value = to_string_function(value);
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), string_value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToEnumSetting(
SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, const char** enum_names, DataType default_value)
{
using Accessor = SettingAccessor;
using UnderlyingType = std::underlying_type_t;
const std::string value(
Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[static_cast(default_value)]));
UnderlyingType enum_index = static_cast(default_value);
for (UnderlyingType i = 0; enum_names[i] != nullptr; i++)
{
if (value == enum_names[i])
{
enum_index = i;
break;
}
}
if (sif)
{
Accessor::makeNullableInt(widget, static_cast(enum_index));
std::string sif_value;
std::optional sif_int_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
for (UnderlyingType i = 0; enum_names[i] != nullptr; i++)
{
if (sif_value == enum_names[i])
{
sif_int_value = static_cast(i);
break;
}
}
}
Accessor::setNullableIntValue(widget, sif_int_value);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_names]() {
if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), enum_names[new_value.value()]);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
Accessor::setIntValue(widget, static_cast(enum_index));
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_names]() {
const UnderlyingType value = static_cast(Accessor::getIntValue(widget));
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[value]);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key,
const char** enum_names, const char** enum_values, const char* default_value)
{
using Accessor = SettingAccessor;
const std::string value = Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value);
for (int i = 0; enum_names[i] != nullptr; i++)
widget->addItem(QString::fromUtf8(enum_names[i]));
int enum_index = -1;
for (int i = 0; enum_values[i] != nullptr; i++)
{
if (value == enum_values[i])
{
enum_index = i;
break;
}
}
if (sif)
{
Accessor::makeNullableInt(widget, enum_index);
std::string sif_value;
std::optional sif_int_value;
if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value))
{
for (int i = 0; enum_values[i] != nullptr; i++)
{
if (sif_value == enum_values[i])
{
sif_int_value = i;
break;
}
}
}
Accessor::setNullableIntValue(widget, sif_int_value);
Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_values]() {
if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value())
sif->SetStringValue(section.c_str(), key.c_str(), enum_values[new_value.value()]);
else
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
if (enum_index >= 0)
Accessor::setIntValue(widget, enum_index);
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_values]() {
const int value = Accessor::getIntValue(widget);
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_values[value]);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
template
static inline void BindWidgetToFolderSetting(SettingsInterface* sif, WidgetType* widget, QAbstractButton* browse_button,
QAbstractButton* open_button, QAbstractButton* reset_button, std::string section, std::string key, std::string default_value,
bool use_relative = true)
{
using Accessor = SettingAccessor;
std::string current_path(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value.c_str()));
if (current_path.empty())
current_path = default_value;
else if (use_relative && !Path::IsAbsolute(current_path))
current_path = Path::Canonicalize(Path::Combine(EmuFolders::DataRoot, current_path));
const QString value(QString::fromStdString(current_path));
Accessor::setStringValue(widget, value);
// if we're doing per-game settings, disable the widget, we only allow folder changes in the base config
if (sif)
{
widget->setEnabled(false);
if (browse_button)
browse_button->setEnabled(false);
if (reset_button)
reset_button->setEnabled(false);
return;
}
Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), use_relative]() {
const std::string new_value(Accessor::getStringValue(widget).toStdString());
if (!new_value.empty())
{
if (use_relative)
{
const std::string relative_path(Path::MakeRelative(new_value, EmuFolders::DataRoot));
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), relative_path.c_str());
}
else
{
Host::SetBaseStringSettingValue(section.c_str(), key.c_str(), new_value.c_str());
}
}
else
{
Host::RemoveBaseSettingValue(section.c_str(), key.c_str());
}
Host::CommitBaseSettingChanges();
g_emu_thread->updateEmuFolders();
});
if (browse_button)
{
QObject::connect(browse_button, &QAbstractButton::clicked, browse_button, [widget, key]() {
const QString path(QDir::toNativeSeparators(QFileDialog::getExistingDirectory(QtUtils::GetRootWidget(widget),
//It seems that the latter half should show the types of folders that can be selected within Settings -> Folders, but right now it's broken. It would be best for localization purposes to duplicate this into multiple lines, each per type of folder.
qApp->translate("SettingWidgetBinder", "Select folder for %1").arg(QString::fromStdString(key)))));
if (path.isEmpty())
return;
Accessor::setStringValue(widget, path);
});
}
if (open_button)
{
QObject::connect(open_button, &QAbstractButton::clicked, open_button, [widget]() {
QString path(Accessor::getStringValue(widget));
if (!path.isEmpty())
QtUtils::OpenURL(QtUtils::GetRootWidget(widget), QUrl::fromLocalFile(path));
});
}
if (reset_button)
{
QObject::connect(reset_button, &QAbstractButton::clicked, reset_button, [widget, default_value = std::move(default_value)]() {
Accessor::setStringValue(widget, QString::fromStdString(default_value));
});
}
}
static inline void BindSliderToIntSetting(SettingsInterface* sif, QSlider* slider, QLabel* label, const QString& label_suffix,
std::string section, std::string key, s32 default_value)
{
const s32 global_value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), default_value);
if (sif)
{
const QFont orig_font(label->font());
QFont bold_font(orig_font);
bold_font.setBold(true);
const s32 current_value = sif->GetOptionalIntValue(section.c_str(), key.c_str()).value_or(global_value);
slider->setValue(current_value);
label->setText(QStringLiteral("%1%2").arg(current_value).arg(label_suffix));
if (current_value == global_value)
label->setFont(orig_font);
else
label->setFont(bold_font);
slider->setContextMenuPolicy(Qt::CustomContextMenu);
slider->connect(slider, &QSpinBox::customContextMenuRequested, slider,
[sif, slider, label, label_suffix, orig_font = std::move(orig_font), section, key, default_value](const QPoint& pt) {
QMenu menu(slider);
slider->connect(menu.addAction(qApp->translate("SettingWidgetBinder", "Reset")), &QAction::triggered, slider,
[sif, label, label_suffix, orig_font, section, key, default_value]() {
const s32 global_value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), default_value);
label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
label->setFont(orig_font);
if (sif->ContainsValue(section.c_str(), key.c_str()))
{
sif->DeleteValue(section.c_str(), key.c_str());
sif->Save();
g_emu_thread->reloadGameSettings();
}
});
menu.exec(slider->mapToGlobal(pt));
});
slider->connect(slider, &QSlider::valueChanged, slider,
[sif, label, label_suffix, section = std::move(section), key = std::move(key), orig_font = std::move(orig_font),
bold_font = std::move(bold_font)](int value) {
label->setText(QStringLiteral("%1%2").arg(value).arg(label_suffix));
if (label->font() != bold_font)
label->setFont(bold_font);
sif->SetIntValue(section.c_str(), key.c_str(), value);
sif->Save();
g_emu_thread->reloadGameSettings();
});
}
else
{
slider->setValue(global_value);
label->setText(QStringLiteral("%1%2").arg(global_value).arg(label_suffix));
slider->connect(slider, &QSlider::valueChanged, slider,
[label, label_suffix, section = std::move(section), key = std::move(key)](int value) {
label->setText(QStringLiteral("%1%2").arg(value).arg(label_suffix));
Host::SetBaseIntSettingValue(section.c_str(), key.c_str(), value);
Host::CommitBaseSettingChanges();
g_emu_thread->applySettings();
});
}
}
} // namespace SettingWidgetBinder