/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "Frontend/InputManager.h" #include "Settings/ControllerGlobalSettingsWidget.h" #include "Settings/ControllerSettingsDialog.h" #include "Settings/ControllerSettingWidgetBinder.h" #include "QtUtils.h" #include "SettingWidgetBinder.h" ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog) : QWidget(parent) , m_dialog(dialog) { m_ui.setupUi(this); SettingsInterface* sif = dialog->getProfileSettingsInterface(); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLSource, "InputSources", "SDL", true); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableSDLEnhancedMode, "InputSources", "SDLControllerEnhancedMode", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableXInputSource, "InputSources", "XInput", false); SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.enableMouseMapping, "UI", "EnableMouseMapping", false); ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(sif, m_ui.multitapPort1, "Pad", "MultitapPort1", false); ControllerSettingWidgetBinder::BindWidgetToInputProfileBool(sif, m_ui.multitapPort2, "Pad", "MultitapPort2", false); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerXScale, "Pad", "PointerXScale", 8.0f); ControllerSettingWidgetBinder::BindWidgetToInputProfileFloat(sif, m_ui.pointerYScale, "Pad", "PointerYScale", 8.0f); if (dialog->isEditingProfile()) { m_ui.useProfileHotkeyBindings->setChecked(m_dialog->getBoolValue("Pad", "UseProfileHotkeyBindings", false)); connect(m_ui.useProfileHotkeyBindings, &QCheckBox::stateChanged, this, [this](int new_state) { m_dialog->setBoolValue("Pad", "UseProfileHotkeyBindings", (new_state == Qt::Checked)); emit bindingSetupChanged(); }); } else { // remove profile options from the UI. m_ui.mainLayout->removeWidget(m_ui.profileSettings); m_ui.profileSettings->deleteLater(); m_ui.profileSettings = nullptr; } connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this, &ControllerGlobalSettingsWidget::updateSDLOptionsEnabled); for (QCheckBox* cb : {m_ui.multitapPort1, m_ui.multitapPort2}) connect(cb, &QCheckBox::stateChanged, this, [this]() { emit bindingSetupChanged(); }); connect(m_ui.pointerXScale, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerXScaleLabel->setText(QStringLiteral("%1").arg(value)); }); connect(m_ui.pointerYScale, &QSlider::valueChanged, this, [this](int value) { m_ui.pointerYScaleLabel->setText(QStringLiteral("%1").arg(value)); }); m_ui.pointerXScaleLabel->setText(QStringLiteral("%1").arg(m_ui.pointerXScale->value())); m_ui.pointerYScaleLabel->setText(QStringLiteral("%1").arg(m_ui.pointerYScale->value())); updateSDLOptionsEnabled(); } ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default; void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name) { QListWidgetItem* item = new QListWidgetItem(); item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name)); item->setData(Qt::UserRole, identifier); m_ui.deviceList->addItem(item); } void ControllerGlobalSettingsWidget::removeDeviceFromList(const QString& identifier) { const int count = m_ui.deviceList->count(); for (int i = 0; i < count; i++) { QListWidgetItem* item = m_ui.deviceList->item(i); if (item->data(Qt::UserRole) != identifier) continue; delete m_ui.deviceList->takeItem(i); break; } } void ControllerGlobalSettingsWidget::updateSDLOptionsEnabled() { const bool enabled = m_ui.enableSDLSource->isChecked(); m_ui.enableSDLEnhancedMode->setEnabled(enabled); }