//GiGaHeRz's SPU2 Driver //Copyright (c) 2003-2008, David Quintana // //This library is free software; you can redistribute it and/or //modify it under the terms of the GNU Lesser General Public //License as published by the Free Software Foundation; either //version 2.1 of the License, or (at your option) any later version. // //This library is distributed in the hope that it will be useful, //but WITHOUT ANY WARRANTY; without even the implied warranty of //MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU //Lesser General Public License for more details. // //You should have received a copy of the GNU Lesser General Public //License along with this library; if not, write to the Free Software //Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // #ifndef DEBUG_H_INCLUDED #define DEBUG_H_INCLUDED extern FILE *spu2Log; void FileLog(const char *fmt, ...); void ConLog(const char *fmt, ...); void DoFullDump(); namespace WaveDump { enum CoreSourceType { // Core's input stream, usually pulled from ADMA streams. CoreSrc_Input = 0 // Output of the actual 24 input voices which have dry output enabled. , CoreSrc_DryVoiceMix // Output of the actual 24 input voices that have wet output enabled. , CoreSrc_WetVoiceMix // Wet mix including inputs and externals, prior to the application of reverb. , CoreSrc_PreReverb // Wet mix after reverb has turned it into a pile of garbly gook. , CoreSrc_PostReverb // Final output of the core. For core 0, it's the feed into Core1. // For Core1, it's the feed into SndOut. , CoreSrc_External , CoreSrc_Count }; void Open(); void Close(); void WriteCore( uint coreidx, CoreSourceType src, s16 left, s16 right ); } using WaveDump::CoreSrc_Input; using WaveDump::CoreSrc_DryVoiceMix; using WaveDump::CoreSrc_WetVoiceMix; using WaveDump::CoreSrc_PreReverb; using WaveDump::CoreSrc_PostReverb; using WaveDump::CoreSrc_External; #endif // DEBUG_H_INCLUDED //