// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team // SPDX-License-Identifier: LGPL-3.0+ #if defined(_WIN32) && defined(_MSC_VER) #include "pcsx2/VMManager.h" #include "common/RedtapeWindows.h" #pragma optimize("", off) // The problem with AVX2 builds on Windows, is that MSVC generates AVX instructions for zeroing memory, // which is pretty common in our global object constructors. So, we have to use a special object which // gets initialized before all other global objects, that does the hardware check, and terminates the // process before main() or any of the other objects are constructed (which would subsequently crash). struct EarlyHardwareCheckObject { EarlyHardwareCheckObject() { const char* error; if (VMManager::PerformEarlyHardwareChecks(&error)) return; // we can't use StringUtil::UTF8StringToWideString because *that* constructor uses AVX.. const int error_len = static_cast(std::strlen(error)); int wlen = MultiByteToWideChar(CP_UTF8, 0, error, error_len, nullptr, 0); if (wlen > 0) { wchar_t* werror = static_cast(HeapAlloc(GetProcessHeap(), 0, sizeof(wchar_t) * (error_len + 1))); if (werror && (wlen = MultiByteToWideChar(CP_UTF8, 0, error, error_len, werror, wlen)) > 0) { werror[wlen] = 0; MessageBoxW(NULL, werror, L"Hardware Check Failed", MB_ICONERROR); HeapFree(GetProcessHeap(), 0, werror); } } TerminateProcess(GetCurrentProcess(), 0xFFFFFFFF); } }; #pragma warning(disable : 4075) // warning C4075: initializers put in unrecognized initialization area #pragma init_seg(".CRT$XCT") EarlyHardwareCheckObject s_hardware_checker; #pragma optimize("", on) #endif