/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#include "PrecompiledHeader.h"
#include
#include
#include "GameFixSettingsWidget.h"
#include "QtHost.h"
#include "QtUtils.h"
#include "SettingWidgetBinder.h"
#include "SettingsWindow.h"
GameFixSettingsWidget::GameFixSettingsWidget(SettingsWindow* dialog, QWidget* parent)
: QWidget(parent)
{
SettingsInterface* sif = dialog->getSettingsInterface();
m_ui.setupUi(this);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.FpuMulHack, "EmuCore/Gamefixes", "FpuMulHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.FpuNegDivHack, "EmuCore/Gamefixes", "FpuNegDivHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.GoemonTlbHack, "EmuCore/Gamefixes", "GoemonTlbHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.SoftwareRendererFMVHack, "EmuCore/Gamefixes", "SoftwareRendererFMVHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.SkipMPEGHack, "EmuCore/Gamefixes", "SkipMPEGHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.OPHFlagHack, "EmuCore/Gamefixes", "OPHFlagHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.EETimingHack, "EmuCore/Gamefixes", "EETimingHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.InstantDMAHack, "EmuCore/Gamefixes", "InstantDMAHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.DMABusyHack, "EmuCore/Gamefixes", "DMABusyHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.GIFFIFOHack, "EmuCore/Gamefixes", "GIFFIFOHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.VIFFIFOHack, "EmuCore/Gamefixes", "VIFFIFOHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.VIF1StallHack, "EmuCore/Gamefixes", "VIF1StallHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.VuAddSubHack, "EmuCore/Gamefixes", "VuAddSubHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.IbitHack, "EmuCore/Gamefixes", "IbitHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.FullVU0SyncHack, "EmuCore/Gamefixes", "FullVU0SyncHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.VUSyncHack, "EmuCore/Gamefixes", "VUSyncHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.VUOverflowHack, "EmuCore/Gamefixes", "VUOverflowHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.XgKickHack, "EmuCore/Gamefixes", "XgKickHack", false);
SettingWidgetBinder::BindWidgetToBoolSetting(sif, m_ui.BlitInternalFPSHack, "EmuCore/Gamefixes", "BlitInternalFPSHack", false);
dialog->registerWidgetHelp(m_ui.FpuMulHack, tr("FPU Multiply Hack"), tr("Unchecked"), tr("For Tales of Destiny."));
dialog->registerWidgetHelp(m_ui.FpuNegDivHack, tr("FPU Negative Divide Hack"), tr("Unchecked"), tr("For Gundam Games."));
dialog->registerWidgetHelp(m_ui.GoemonTlbHack, tr("Preload TLB Hack"), tr("Unchecked"), tr("To avoid TLB miss on Goemon."));
dialog->registerWidgetHelp(m_ui.SoftwareRendererFMVHack, tr("Use Software Renderer For FMVs"), tr("Unchecked"), tr("Needed for some games with complex FMV rendering."));
dialog->registerWidgetHelp(m_ui.SkipMPEGHack, tr("Skip MPEG Hack"), tr("Unchecked"), tr("Skips videos/FMVs in games to avoid game hanging/freezes."));
dialog->registerWidgetHelp(m_ui.OPHFlagHack, tr("OPH Flag Hack"), tr("Unchecked"), tr("Known to affect following games: Bleach Blade Battlers, Growlanser II and III, Wizardry."));
dialog->registerWidgetHelp(m_ui.EETimingHack, tr("EE Timing Hack"), tr("Unchecked"), tr("General-purpose timing hack. Known to affect following games: Digital Devil Saga, SSX."));
dialog->registerWidgetHelp(m_ui.InstantDMAHack, tr("Instant DMA Hack"), tr("Unchecked"), tr("Good for cache emulation problems. Known to affect following games: Fire Pro Wrestling Z."));
dialog->registerWidgetHelp(m_ui.DMABusyHack, tr("DMA Busy Hack"), tr("Unchecked"), tr("Known to affect following games: Mana Khemia 1, Metal Saga, Pilot Down Behind Enemy Lines."));
dialog->registerWidgetHelp(m_ui.GIFFIFOHack, tr("Emulate GIF FIFO"), tr("Unchecked"), tr("Correct but slower. Known to affect the following games: Fifa Street 2."));
dialog->registerWidgetHelp(m_ui.VIFFIFOHack, tr("Emulate VIF FIFO"), tr("Unchecked"), tr("Simulate VIF1 FIFO read ahead. Known to affect following games: Test Drive Unlimited, Transformers."));
dialog->registerWidgetHelp(m_ui.VIF1StallHack, tr("Delay VIF1 Stalls"), tr("Unchecked"), tr("For SOCOM 2 HUD and Spy Hunter loading hang."));
dialog->registerWidgetHelp(m_ui.VuAddSubHack, tr("VU Add Hack"), tr("Unchecked"), tr("For Tri-Ace Games: Star Ocean 3, Radiata Stories, Valkyrie Profile 2."));
dialog->registerWidgetHelp(m_ui.IbitHack, tr("VU I Bit Hack"), tr("Unchecked"), tr("Avoids constant recompilation in some games. Known to affect the following games: Scarface The World is Yours, Crash Tag Team Racing."));
dialog->registerWidgetHelp(m_ui.FullVU0SyncHack, tr("Full VU0 Synchronization"), tr("Unchecked"), tr("Forces tight VU0 sync on every COP2 instruction."));
dialog->registerWidgetHelp(m_ui.VUSyncHack, tr("VU Sync"), tr("Unchecked"), tr("Run behind. To avoid sync problems when reading or writing VU registers."));
dialog->registerWidgetHelp(m_ui.VUOverflowHack, tr("VU Overflow Hack"), tr("Unchecked"), tr("To check for possible float overflows (Superman Returns)."));
dialog->registerWidgetHelp(m_ui.XgKickHack, tr("VU XGKick Sync"), tr("Unchecked"), tr("Use accurate timing for VU XGKicks (slower)."));
dialog->registerWidgetHelp(m_ui.BlitInternalFPSHack, tr("Force Blit Internal FPS Detection"), tr("Unchecked"), tr("Use alternative method to calculate internal FPS to avoid false readings in some games."));
}
GameFixSettingsWidget::~GameFixSettingsWidget() = default;