{4639972E-424E-4E13-8B07-CA403C481346}
StaticLibrary
$(DefaultPlatformToolset)
Unicode
true
true
false
AllRules.ruleset
$(SolutionDir)3rdparty\glad\include;$(SolutionDir)3rdparty\glslang\glslang;%(AdditionalIncludeDirectories)
Async
Use
PrecompiledHeader.h
PrecompiledHeader.h
WIN32_LEAN_AND_MEAN;NOMINMAX;%(PreprocessorDefinitions)
$(IntDir)%(RelativeDir)
true
Create
{c0293b32-5acf-40f0-aa6c-e6da6f3bf33a}
{ef6834a9-11f3-4331-bc34-21b325abb180}
{0fae817d-9a32-4830-857e-81da57246e16}
{3fcc50c2-81e9-5db2-b8d8-2129427568b1}