/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include "pcsx2/Host.h"
#include "pcsx2/HostDisplay.h"
#include "pcsx2/HostSettings.h"
#include "pcsx2/Frontend/InputManager.h"
#include "pcsx2/VMManager.h"
#include
#include
#include
#include
#include
class SettingsInterface;
class EmuThread;
Q_DECLARE_METATYPE(std::shared_ptr);
Q_DECLARE_METATYPE(std::optional);
Q_DECLARE_METATYPE(std::function);
Q_DECLARE_METATYPE(GSRendererType);
Q_DECLARE_METATYPE(InputBindingKey);
namespace QtHost
{
bool Initialize();
void Shutdown();
void UpdateFolders();
void UpdateLogging();
/// Initializes early console logging (for printing command line arguments).
void InitializeEarlyConsole();
/// Sets batch mode (exit after game shutdown).
bool InBatchMode();
void SetBatchMode(bool enabled);
/// Executes a function on the UI thread.
void RunOnUIThread(const std::function& func, bool block = false);
/// Returns the application name and version, optionally including debug/devel config indicator.
QString GetAppNameAndVersion();
/// Returns the debug/devel config indicator.
QString GetAppConfigSuffix();
/// Thread-safe settings access.
SettingsInterface* GetBaseSettingsInterface();
std::string GetBaseStringSettingValue(const char* section, const char* key, const char* default_value = "");
bool GetBaseBoolSettingValue(const char* section, const char* key, bool default_value = false);
int GetBaseIntSettingValue(const char* section, const char* key, int default_value = 0);
float GetBaseFloatSettingValue(const char* section, const char* key, float default_value = 0.0f);
std::vector GetBaseStringListSetting(const char* section, const char* key);
void SetBaseBoolSettingValue(const char* section, const char* key, bool value);
void SetBaseIntSettingValue(const char* section, const char* key, int value);
void SetBaseFloatSettingValue(const char* section, const char* key, float value);
void SetBaseStringSettingValue(const char* section, const char* key, const char* value);
void SetBaseStringListSettingValue(const char* section, const char* key, const std::vector& values);
bool AddBaseValueToStringList(const char* section, const char* key, const char* value);
bool RemoveBaseValueFromStringList(const char* section, const char* key, const char* value);
void RemoveBaseSettingValue(const char* section, const char* key);
void QueueSettingsSave();
} // namespace QtHost