/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include
#include "ui_GameSummaryWidget.h"
namespace GameList
{
struct Entry;
}
class SettingsWindow;
class GameSummaryWidget : public QWidget
{
Q_OBJECT
public:
GameSummaryWidget(const GameList::Entry* entry, SettingsWindow* dialog, QWidget* parent);
~GameSummaryWidget();
private Q_SLOTS:
void onInputProfileChanged(int index);
void onDiscPathChanged(const QString& value);
void onDiscPathBrowseClicked();
void onVerifyClicked();
void onSearchHashClicked();
private:
void populateInputProfiles();
void populateDetails(const GameList::Entry* entry);
void populateDiscPath(const GameList::Entry* entry);
void populateTrackList(const GameList::Entry* entry);
void setVerifyResult(QString error);
void repopulateCurrentDetails();
void setCustomTitle(const std::string& text);
void setCustomRegion(int region);
Ui::GameSummaryWidget m_ui;
SettingsWindow* m_dialog;
std::string m_entry_path;
std::string m_redump_search_keyword;
};