/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include "ui_GameSummaryWidget.h" namespace GameList { struct Entry; } class SettingsWindow; class GameSummaryWidget : public QWidget { Q_OBJECT public: GameSummaryWidget(const GameList::Entry* entry, SettingsWindow* dialog, QWidget* parent); ~GameSummaryWidget(); private Q_SLOTS: void onInputProfileChanged(int index); void onDiscPathChanged(const QString& value); void onDiscPathBrowseClicked(); void onVerifyClicked(); void onSearchHashClicked(); private: void populateInputProfiles(); void populateDetails(const GameList::Entry* entry); void populateDiscPath(const GameList::Entry* entry); void populateTrackList(const GameList::Entry* entry); void setVerifyResult(QString error); void repopulateCurrentDetails(); void setCustomTitle(const std::string& text); void setCustomRegion(int region); Ui::GameSummaryWidget m_ui; SettingsWindow* m_dialog; std::string m_entry_path; std::string m_redump_search_keyword; };