/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2010 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "Assertions.h" #include "ScopedPtr.h" // -------------------------------------------------------------------------------------- // DESTRUCTOR_CATCHALL - safe destructor helper // -------------------------------------------------------------------------------------- // In C++ destructors *really* need to be "nothrow" garaunteed, otherwise you can have // disasterous nested exception throws during the unwinding process of an originating // exception. Use this macro to dispose of these dangerous exceptions, and generate a // friendly error log in their wake. // #define __DESTRUCTOR_CATCHALL( funcname ) \ catch( BaseException& ex ) \ { \ Console.Error( "Unhandled BaseException in %s (ignored!):", funcname ); \ Console.Error( ex.FormatDiagnosticMessage() ); \ } \ catch( std::exception& ex ) \ { \ Console.Error( "Unhandled std::exception in %s (ignored!):", funcname ); \ Console.Error( ex.what() ); \ } #define DESTRUCTOR_CATCHALL __DESTRUCTOR_CATCHALL( __pxFUNCTION__ ) namespace Exception { int MakeNewType(); BaseException* FromErrno( const wxString& streamname, int errcode ); // -------------------------------------------------------------------------------------- // BaseException // -------------------------------------------------------------------------------------- // std::exception sucks, and isn't entirely cross-platform reliable in its implementation, // so I made a replacement. The internal messages are non-const, which means that a // catch clause can optionally modify them and then re-throw to a top-level handler. // // Note, this class is "abstract" which means you shouldn't use it directly like, ever. // Use Exception::RuntimeError instead for generic exceptions. // // Because exceptions are the (only!) really useful example of multiple inheritance, // this class has only a trivial constructor, and must be manually initialized using // InitBaseEx() or by individual member assignments. This is because C++ multiple inheritence // is, by design, a lot of fail, especially when class initializers are mixed in. // // [TODO] : Add an InnerException component, and Clone() facility. // class BaseException { protected: wxString m_message_diag; // (untranslated) a "detailed" message of what disastrous thing has occurred! wxString m_message_user; // (translated) a "detailed" message of what disastrous thing has occurred! public: virtual ~BaseException() throw()=0; // the =0; syntax forces this class into "abstract" mode. const wxString& DiagMsg() const { return m_message_diag; } const wxString& UserMsg() const { return m_message_user; } wxString& DiagMsg() { return m_message_diag; } wxString& UserMsg() { return m_message_user; } BaseException& SetBothMsgs( const wxChar* msg_diag ); BaseException& SetDiagMsg( const wxString& msg_diag ); BaseException& SetUserMsg( const wxString& msg_user ); // Returns a message suitable for diagnostic / logging purposes. // This message is always in English, and includes a full stack trace. virtual wxString FormatDiagnosticMessage() const; // Returns a message suitable for end-user display. // This message is usually meant for display in a user popup or such. virtual wxString FormatDisplayMessage() const; virtual void Rethrow() const=0; virtual BaseException* Clone() const=0; }; typedef ScopedPtr ScopedExcept; // -------------------------------------------------------------------------------------- // Ps2Generic Exception // -------------------------------------------------------------------------------------- // This class is used as a base exception for things tossed by PS2 cpus (EE, IOP, etc). // // Implementation note: does not derive from BaseException, so that we can use different // catch block hierarchies to handle them (if needed). // // Translation Note: Currently these exceptions are never translated. English/diagnostic // format only. :) // class Ps2Generic { protected: wxString m_message; // a "detailed" message of what disastrous thing has occurred! public: virtual ~Ps2Generic() throw() {} virtual u32 GetPc() const=0; virtual bool IsDelaySlot() const=0; virtual wxString& Message() { return m_message; } virtual void Rethrow() const=0; virtual Ps2Generic* Clone() const=0; }; // Some helper macros for defining the standard constructors of internationalized constructors // Parameters: // classname - Yeah, the name of this class being defined. :) // // defmsg - default message (in english), which will be used for both english and i18n messages. // The text string will be passed through the translator, so if it's int he gettext database // it will be optionally translated. // // BUGZ?? I'd rather use 'classname' on the Clone() prototype, but for some reason it generates // ambiguity errors on virtual inheritance (it really shouldn't!). So I have to force it to the // BaseException base class. Not sure if this is Stupid Standard Tricks or Stupid MSVC Tricks. --air // // (update: web searches indicate it's MSVC specific -- happens in 2008, not sure about 2010). // #define DEFINE_EXCEPTION_COPYTORS( classname, parent ) \ private: \ typedef parent _parent; \ public: \ virtual ~classname() throw() {} \ virtual void Rethrow() const { throw *this; } \ virtual classname* Clone() const { return new classname( *this ); } #define DEFINE_EXCEPTION_MESSAGES( classname ) \ public: \ classname& SetBothMsgs( const wxChar* msg_diag ) { BaseException::SetBothMsgs(msg_diag); return *this; } \ classname& SetDiagMsg( const wxString& msg_diag ) { m_message_diag = msg_diag; return *this; } \ classname& SetUserMsg( const wxString& msg_user ) { m_message_user = msg_user; return *this; } #define DEFINE_RUNTIME_EXCEPTION( classname, parent, message ) \ DEFINE_EXCEPTION_COPYTORS( classname, parent ) \ classname() { SetDiagMsg(message); } \ DEFINE_EXCEPTION_MESSAGES( classname ) // --------------------------------------------------------------------------------------- // RuntimeError - Generalized Exceptions with Recoverable Traits! // --------------------------------------------------------------------------------------- class RuntimeError : public BaseException { DEFINE_EXCEPTION_COPYTORS( RuntimeError, BaseException ) DEFINE_EXCEPTION_MESSAGES( RuntimeError ) public: bool IsSilent; RuntimeError() { IsSilent = false; } RuntimeError( const std::runtime_error& ex, const wxString& prefix=wxEmptyString ); RuntimeError( const std::exception& ex, const wxString& prefix=wxEmptyString ); }; // -------------------------------------------------------------------------------------- // CancelAppEvent - Exception for canceling an event in a non-verbose fashion // -------------------------------------------------------------------------------------- // Typically the PCSX2 interface issues popup dialogs for runtime errors. This exception // instead issues a "silent" cancelation that is handled by the app gracefully (generates // log, and resumes messages queue processing). // // I chose to have this exception derive from RuntimeError, since if one is thrown from outside // an App message loop we'll still want it to be handled in a reasonably graceful manner. class CancelEvent : public RuntimeError { DEFINE_RUNTIME_EXCEPTION( CancelEvent, RuntimeError, pxLt("No reason given.") ) public: explicit CancelEvent( const wxString& logmsg ) { m_message_diag = logmsg; // overridden message formatters only use the diagnostic version... } virtual wxString FormatDisplayMessage() const; virtual wxString FormatDiagnosticMessage() const; }; // --------------------------------------------------------------------------------------- // OutOfMemory // --------------------------------------------------------------------------------------- // This exception has a custom-formatted Diagnostic string. The parameter give when constructing // the exception is a block/alloc name, which is used as a formatting parameter in the diagnostic // output. The default diagnostic message is "Out of memory exception, while allocating the %s." // where %s is filled in with the block name. // // The user string is not custom-formatted, and should contain *NO* %s tags. // class OutOfMemory : public RuntimeError { DEFINE_RUNTIME_EXCEPTION( OutOfMemory, RuntimeError, wxEmptyString ) public: wxString AllocDescription; public: OutOfMemory( const wxString& allocdesc ); virtual wxString FormatDisplayMessage() const; virtual wxString FormatDiagnosticMessage() const; }; class ParseError : public RuntimeError { DEFINE_RUNTIME_EXCEPTION( ParseError, RuntimeError, pxL("Parse error") ); }; // --------------------------------------------------------------------------------------- // Hardware/OS Exceptions: // HardwareDeficiency / VirtualMemoryMapConflict // --------------------------------------------------------------------------------------- // This exception is a specific type of OutOfMemory error that isn't "really" an out of // memory error. More likely it's caused by a plugin or driver reserving a range of memory // we'd really like to have access to. class VirtualMemoryMapConflict : public OutOfMemory { DEFINE_RUNTIME_EXCEPTION( VirtualMemoryMapConflict, OutOfMemory, wxEmptyString ) VirtualMemoryMapConflict( const wxString& allocdesc ); virtual wxString FormatDisplayMessage() const; virtual wxString FormatDiagnosticMessage() const; }; class HardwareDeficiency : public RuntimeError { public: DEFINE_RUNTIME_EXCEPTION( HardwareDeficiency, RuntimeError, pxL("Your machine's hardware is incapable of running PCSX2. Sorry dood.") ); }; // --------------------------------------------------------------------------------------- // Streaming (file) Exceptions: // Stream / BadStream / CannotCreateStream / FileNotFound / AccessDenied / EndOfStream // --------------------------------------------------------------------------------------- #define DEFINE_STREAM_EXCEPTION_ACCESSORS( classname ) \ virtual classname& SetStreamName( const wxString& name ) { StreamName = name; return *this; } \ virtual classname& SetStreamName( const char* name ) { StreamName = fromUTF8(name); return *this; } #define DEFINE_STREAM_EXCEPTION( classname, parent ) \ DEFINE_RUNTIME_EXCEPTION( classname, parent, wxEmptyString ) \ classname( const wxString& filename ) { \ StreamName = filename; \ } \ DEFINE_STREAM_EXCEPTION_ACCESSORS( classname ) // A generic base error class for bad streams -- corrupted data, sudden closures, loss of // connection, or anything else that would indicate a failure to open a stream or read the // data after the stream was successfully opened. // class BadStream : public RuntimeError { DEFINE_STREAM_EXCEPTION( BadStream, RuntimeError ) public: wxString StreamName; // name of the stream (if applicable) virtual wxString FormatDiagnosticMessage() const; virtual wxString FormatDisplayMessage() const; protected: void _formatDiagMsg( FastFormatUnicode& dest ) const; void _formatUserMsg( FastFormatUnicode& dest ) const; }; // A generic exception for odd-ball stream creation errors. // class CannotCreateStream : public BadStream { DEFINE_STREAM_EXCEPTION( CannotCreateStream, BadStream ) virtual wxString FormatDiagnosticMessage() const; virtual wxString FormatDisplayMessage() const; }; // Exception thrown when an attempt to open a non-existent file is made. // (this exception can also mean file permissions are invalid) // class FileNotFound : public CannotCreateStream { public: DEFINE_STREAM_EXCEPTION( FileNotFound, CannotCreateStream ) virtual wxString FormatDiagnosticMessage() const; virtual wxString FormatDisplayMessage() const; }; class AccessDenied : public CannotCreateStream { public: DEFINE_STREAM_EXCEPTION( AccessDenied, CannotCreateStream ) virtual wxString FormatDiagnosticMessage() const; virtual wxString FormatDisplayMessage() const; }; // EndOfStream can be used either as an error, or used just as a shortcut for manual // feof checks. // class EndOfStream : public BadStream { public: DEFINE_STREAM_EXCEPTION( EndOfStream, BadStream ) virtual wxString FormatDiagnosticMessage() const; virtual wxString FormatDisplayMessage() const; }; #ifdef __WXMSW__ // -------------------------------------------------------------------------------------- // Exception::WinApiError // -------------------------------------------------------------------------------------- class WinApiError : public RuntimeError { DEFINE_EXCEPTION_COPYTORS( WinApiError, RuntimeError ) DEFINE_EXCEPTION_MESSAGES( WinApiError ) public: int ErrorId; public: WinApiError(); wxString GetMsgFromWindows() const; virtual wxString FormatDisplayMessage() const; virtual wxString FormatDiagnosticMessage() const; }; #endif } using Exception::BaseException; using Exception::ScopedExcept;