/* * Copyright (C) 2011-2011 Gregory hainaut * Copyright (C) 2007-2009 Gabest * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GSRendererOGL.h" #include "GSRenderer.h" GSRendererOGL::GSRendererOGL() // FIXME //: GSRendererHW(new GSTextureCacheOGL(this)) : GSRendererHW(new GSTextureCacheOGL(this)) { // TODO must be implementer with macro InitVertexKick(GSRendererOGL) // template void VertexKick(bool skip); InitVertexKick(GSRendererOGL); } GSRendererOGL::~GSRendererOGL() { /* TODO */ } bool GSRendererOGL::CreateDevice(GSDevice* dev) { /* TODO */ } template void GSRendererOGL::VertexKick(bool skip) { /* TODO */ } void GSRendererOGL::Draw(GSTexture* rt, GSTexture* ds, GSTextureCache::Source* tex) { /* TODO */ }