/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSRendererOGL.h" #include "GSCrc.h" #include "resource.h" GSRendererOGL::GSRendererOGL(uint8* base, bool mt, void (*irq)()) : GSRendererHW(base, mt, irq, new GSDeviceOGL(), new GSTextureCacheOGL(this)) { InitVertexKick(); } bool GSRendererOGL::Create(const string& title) { if(!__super::Create(title)) return false; // TODO /* if(!m_tfx.Create((GSDeviceOGL*)m_dev)) return false; */ return true; } template void GSRendererOGL::VertexKick(bool skip) { GSVertexOGL& dst = m_vl.AddTail(); // TODO int count = 0; if(GSVertexOGL* v = DrawingKick(skip, count)) { // TODO m_count += count; } } void GSRendererOGL::Draw(int prim, GSTexture* rt, GSTexture* ds, GSTextureCache::Source* tex) { GSDrawingEnvironment& env = m_env; GSDrawingContext* context = m_context; // m_perfmon.Put(GSPerfMon::Prim, prims); m_dev->BeginScene(); // TODO m_dev->EndScene(); }