/* ZZ Open GL graphics plugin * Copyright (c)2009-2012 zeydlitz@gmail.com, arcum42@gmail.com, gregory.hainaut@gmail.com * Based on Zerofrog's ZeroGS KOSMOS (c)2005-2008 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #include "Util.h" #ifndef _PROFILE_GL3_H_ #define _PROFILE_GL3_H_ #define ENABLE_MARKER // Fire some marker for opengl Debugger (apitrace, gdebugger) class GPU_Profile { struct ProfileInfo { u32 timer; u32 frame; u32 draw; ProfileInfo(u32 timer, u32 frame, u32 draw) : timer(timer), frame(frame), draw(draw) {} ProfileInfo(u32 timer) : timer(timer), frame(0), draw(0) {} }; std::list datas; u32 frame; u32 draw; public: GPU_Profile() : frame(0), draw(0) { datas.clear(); } void inc_draw() { draw++;} void inc_frame() { frame++;} void create_timer(); u32 read_diff_timers(u32 start_timer, u32 stop_timer); void dump(bool flush = false); }; extern GPU_Profile GPU_Timer; #endif