/* GSnull * Copyright (C) 2004-2009 PCSX2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include #include #include #include #include using namespace std; #include "GS.h" #ifdef __LINUX__ Display *display; int screen; #endif const unsigned char version = PS2E_GS_VERSION; const unsigned char revision = 0; const unsigned char build = 1; // increase that with each version static char *libraryName = "GSnull Driver"; FILE *gsLog; Config conf; string s_strIniPath="inis/GSnull.ini"; void (*GSirq)(); EXPORT_C_(u32) PS2EgetLibType() { return PS2E_LT_GS; } EXPORT_C_(char*) PS2EgetLibName() { return libraryName; } EXPORT_C_(u32) PS2EgetLibVersion2(u32 type) { return (version<<16) | (revision<<8) | build; } void __Log(char *fmt, ...) { va_list list; if (!conf.Log || gsLog == NULL) return; va_start(list, fmt); vfprintf(gsLog, fmt, list); va_end(list); } EXPORT_C_(void) GSprintf(int timeout, char *fmt, ...) { va_list list; char msg[512]; char cmd[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); GS_LOG("GSprintf:%s", msg); printf("GSprintf:%s", msg); } void SysPrintf(const char *fmt, ...) { va_list list; char msg[512]; va_start(list, fmt); vsprintf(msg, fmt, list); va_end(list); GS_LOG(msg); printf("GSnull:%s", msg); } // basic funcs EXPORT_C_(s32) GSinit() { LoadConfig(); #ifdef GS_LOG gsLog = fopen("logs/gsLog.txt", "w"); if (gsLog) setvbuf(gsLog, NULL, _IONBF, 0); GS_LOG("GSnull plugin version %d,%d\n",revision,build); GS_LOG("GS init\n"); #endif SysPrintf("Initializing GSnull\n"); return 0; } EXPORT_C_(void) GSshutdown() { #ifdef GS_LOG if (gsLog) fclose(gsLog); #endif SysPrintf("Shutting down GSnull\n"); } EXPORT_C_(s32) GSopen(void *pDsp, char *Title, int multithread) { #ifdef GS_LOG GS_LOG("GS open\n"); #endif assert( GSirq != NULL ); #ifdef __LINUX__ display = XOpenDisplay(0); screen = DefaultScreen(display); if( pDsp != NULL ) *(Display**)pDsp = display; #else // Haven't implemented anything for Windows yet. pDsp = NULL; #endif SysPrintf("Opening GSnull\n"); return 0; } EXPORT_C_(void) GSclose() { SysPrintf("Closing GSnull\n"); #ifdef __LINUX__ XCloseDisplay(display); #endif } EXPORT_C_(void) GSirqCallback(void (*callback)()) { GSirq = callback; } EXPORT_C_(s32) GSfreeze(int mode, freezeData *data) { return 0; } EXPORT_C_(s32) GStest() { SysPrintf("Testing GSnull\n"); return 0; } EXPORT_C_(void) GSvsync(int field) { } EXPORT_C_(void) GSgifTransfer1(u32 *pMem, u32 addr) { } EXPORT_C_(void) GSgifTransfer2(u32 *pMem, u32 size) { } EXPORT_C_(void) GSgifTransfer3(u32 *pMem, u32 size) { } // returns the last tag processed (64 bits) EXPORT_C_(void) GSgetLastTag(u64* ptag) { } EXPORT_C_(void) GSgifSoftReset(u32 mask) { SysPrintf("Doing a soft reset of the GS plugin.\n"); } EXPORT_C_(void) GSreadFIFO(u64 *mem) { } EXPORT_C_(void) GSreadFIFO2(u64 *mem, int qwc) { } // extended funcs // GSkeyEvent gets called when there is a keyEvent from the PAD plugin EXPORT_C_(void) GSkeyEvent(keyEvent *ev) { //SysPrintf("There is a key event.\n"); } EXPORT_C_(void) GSchangeSaveState(int, const char* filename) { } EXPORT_C_(void) GSmakeSnapshot(char *path) { SysPrintf("Taking a snapshot.\n"); } EXPORT_C_(void) GSmakeSnapshot2(char *pathname, int* snapdone, int savejpg) { SysPrintf("Taking a snapshot to %s.\n", pathname); } EXPORT_C_(void) GSsetBaseMem(void*) { } EXPORT_C_(void) GSsetGameCRC(int crc, int gameoptions) { SysPrintf("Setting the crc to '%x' with 0x%x for options.\n", crc, gameoptions); } // controls frame skipping in the GS, if this routine isn't present, frame skipping won't be done EXPORT_C_(void) GSsetFrameSkip(int frameskip) { SysPrintf("Frameskip set to %d.\n", frameskip); } // if start is 1, starts recording spu2 data, else stops // returns a non zero value if successful // for now, pData is not used EXPORT_C_(int) GSsetupRecording(int start, void* pData) { if (start) SysPrintf("Pretending to record.\n"); else SysPrintf("Pretending to stop recording.\n"); return 1; } EXPORT_C_(void) GSreset() { SysPrintf("Doing a reset of the GS plugin."); } EXPORT_C_(void) GSwriteCSR(u32 value) { } EXPORT_C_(void) GSgetDriverInfo(GSdriverInfo *info) { } #ifdef _WIN32 EXPORT_C_(s32) GSsetWindowInfo(winInfo *info) { return 0; } #endif