/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include #include "ui_GameListSettingsWidget.h" class SettingsDialog; class GameListSettingsWidget : public QWidget { Q_OBJECT public: GameListSettingsWidget(SettingsDialog* dialog, QWidget* parent); ~GameListSettingsWidget(); bool addExcludedPath(const std::string& path); void refreshExclusionList(); public Q_SLOTS: void addSearchDirectory(QWidget* parent_widget); private Q_SLOTS: void onDirectoryListContextMenuRequested(const QPoint& point); void onAddSearchDirectoryButtonClicked(); void onRemoveSearchDirectoryButtonClicked(); void onAddExcludedPathButtonClicked(); void onRemoveExcludedPathButtonClicked(); void onScanForNewGamesClicked(); void onRescanAllGamesClicked(); protected: void resizeEvent(QResizeEvent* event); private: void addPathToTable(const std::string& path, bool recursive); void refreshDirectoryList(); void addSearchDirectory(const QString& path, bool recursive); void removeSearchDirectory(const QString& path); Ui::GameListSettingsWidget m_ui; };