using System; using System.Collections.Generic; using System.Text; namespace GSDumpGUI { public class GIFRegUV : GIFReg { public double U; public double V; static public GIFReg Unpack(UInt64 LowData, UInt64 HighData, bool PlainFormat) { GIFRegUV u = new GIFRegUV(); u.Descriptor = GIFRegDescriptor.UV; u.U = (LowData & 0x3FFF) / 16d; u.V = ((LowData & 0x3FFF00000000) >> 32) / 16d; return u; } } }