/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "common/Pcsx2Defs.h" #include namespace Common { class WAVWriter { public: WAVWriter(); ~WAVWriter(); __fi u32 GetSampleRate() const { return m_sample_rate; } __fi u32 GetNumChannels() const { return m_num_channels; } __fi u32 GetNumFrames() const { return m_num_frames; } __fi bool IsOpen() const { return (m_file != nullptr); } bool Open(const char* filename, u32 sample_rate, u32 num_channels); void Close(); void WriteFrames(const s16* samples, u32 num_frames); private: using SampleType = s16; bool WriteHeader(); std::FILE* m_file = nullptr; u32 m_sample_rate = 0; u32 m_num_channels = 0; u32 m_num_frames = 0; }; } // namespace Common