/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSDrawScanline.h" #include "GSTextureCacheSW.h" GSDrawScanline::GSDrawScanline() : m_sp_map("GSSetupPrim", &m_local) , m_ds_map("GSDrawScanline", &m_local) { memset(&m_local, 0, sizeof(m_local)); m_local.gd = &m_global; } GSDrawScanline::~GSDrawScanline() { } void GSDrawScanline::BeginDraw(const void* param) { memcpy(&m_global, param, sizeof(m_global)); if(m_global.sel.mmin && m_global.sel.lcm) { GSVector4i v = m_global.t.minmax.srl16(m_global.lod.i.x); v = v.upl16(v); m_local.temp.uv_minmax[0] = v.upl32(v); m_local.temp.uv_minmax[1] = v.uph32(v); } m_ds = m_ds_map[m_global.sel]; if(m_global.sel.aa1) { GSScanlineSelector sel; sel.key = m_global.sel.key; sel.zwrite = 0; sel.edge = 1; m_de = m_ds_map[sel]; } else { m_de = NULL; } if(m_global.sel.IsSolidRect()) { m_dr = (DrawRectPtr)&GSDrawScanline::DrawRect; } else { m_dr = NULL; } // doesn't need all bits => less functions generated GSScanlineSelector sel; sel.key = 0; sel.iip = m_global.sel.iip; sel.tfx = m_global.sel.tfx; sel.tcc = m_global.sel.tcc; sel.fst = m_global.sel.fst; sel.fge = m_global.sel.fge; sel.sprite = m_global.sel.sprite; sel.fb = m_global.sel.fb; sel.zb = m_global.sel.zb; sel.zoverflow = m_global.sel.zoverflow; m_sp = m_sp_map[sel]; } void GSDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame) { m_ds_map.UpdateStats(stats, frame); } void GSDrawScanline::PrintStats() { m_ds_map.PrintStats(); } #ifndef JIT_DRAW void GSDrawScanline::SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) { GSScanlineSelector sel = m_global.sel; const GSVector4* shift = GSSetupPrimCodeGenerator::m_shift; bool has_z = sel.zb != 0; bool has_f = sel.fb && sel.fge; bool has_t = sel.fb && sel.tfx != TFX_NONE; bool has_c = sel.fb && !(sel.tfx == TFX_DECAL && sel.tcc); if(has_z || has_f) { if(!sel.sprite) { if(has_f) { GSVector4 df = dscan.p.wwww(); m_local.d4.f = GSVector4i(df * shift[0]).xxzzlh(); for(int i = 0; i < 4; i++) { m_local.d[i].f = GSVector4i(df * shift[1 + i]).xxzzlh(); } } if(has_z) { GSVector4 dz = dscan.p.zzzz(); m_local.d4.z = dz * shift[0]; for(int i = 0; i < 4; i++) { m_local.d[i].z = dz * shift[1 + i]; } } } else { if(has_f) { m_local.p.f = GSVector4i(vertices[0].p).zzzzh().zzzz(); } if(has_z) { m_local.p.z = vertices[0].t.u32[3]; // uint32 z is bypassed in t.w } } } if(has_t) { GSVector4 t = dscan.t; if(sel.fst) { m_local.d4.stq = GSVector4::cast(GSVector4i(t * shift[0])); } else { m_local.d4.stq = t * shift[0]; } for(int j = 0, k = sel.fst ? 2 : 3; j < k; j++) { GSVector4 dstq; switch(j) { case 0: dstq = t.xxxx(); break; case 1: dstq = t.yyyy(); break; case 2: dstq = t.zzzz(); break; } for(int i = 0; i < 4; i++) { GSVector4 v = dstq * shift[1 + i]; if(sel.fst) { switch(j) { case 0: m_local.d[i].s = GSVector4::cast(GSVector4i(v)); break; case 1: m_local.d[i].t = GSVector4::cast(GSVector4i(v)); break; } } else { switch(j) { case 0: m_local.d[i].s = v; break; case 1: m_local.d[i].t = v; break; case 2: m_local.d[i].q = v; break; } } } } } if(has_c) { if(sel.iip) { m_local.d4.c = GSVector4i(dscan.c * shift[0]).xzyw().ps32(); GSVector4 dr = dscan.c.xxxx(); GSVector4 db = dscan.c.zzzz(); for(int i = 0; i < 4; i++) { GSVector4i r = GSVector4i(dr * shift[1 + i]).ps32(); GSVector4i b = GSVector4i(db * shift[1 + i]).ps32(); m_local.d[i].rb = r.upl16(b); } GSVector4 dg = dscan.c.yyyy(); GSVector4 da = dscan.c.wwww(); for(int i = 0; i < 4; i++) { GSVector4i g = GSVector4i(dg * shift[1 + i]).ps32(); GSVector4i a = GSVector4i(da * shift[1 + i]).ps32(); m_local.d[i].ga = g.upl16(a); } } else { GSVector4i c = GSVector4i(vertices[0].c); c = c.upl16(c.zwxy()); if(sel.tfx == TFX_NONE) c = c.srl16(7); m_local.c.rb = c.xxxx(); m_local.c.ga = c.zzzz(); } } } void GSDrawScanline::DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) { GSScanlineSelector sel = m_global.sel; GSVector4i test; GSVector4 zo; GSVector4i f; GSVector4 s, t, q; GSVector4i uf, vf; GSVector4i rbf, gaf; GSVector4i cov; // Init int skip = left & 3; left -= skip; int steps = pixels + skip - 4; const GSVector2i* fza_base = &m_global.fzbr[top]; const GSVector2i* fza_offset = &m_global.fzbc[left >> 2]; test = GSDrawScanlineCodeGenerator::m_test[skip] | GSDrawScanlineCodeGenerator::m_test[7 + (steps & (steps >> 31))]; if(!sel.sprite) { if(sel.fwrite && sel.fge) { f = GSVector4i(scan.p).zzzzh().zzzz().add16(m_local.d[skip].f); } if(sel.zb) { zo = m_local.d[skip].z; } } if(sel.fb) { if(sel.edge) { cov = GSVector4i::cast(scan.t).zzzzh().wwww().srl16(9); } if(sel.tfx != TFX_NONE) { if(sel.fst) { GSVector4i vt(scan.t); GSVector4i u = vt.xxxx() + GSVector4i::cast(m_local.d[skip].s); GSVector4i v = vt.yyyy(); if(!sel.sprite || sel.mmin) { v += GSVector4i::cast(m_local.d[skip].t); } else if(sel.ltf) { vf = v.xxzzlh().srl16(1); } s = GSVector4::cast(u); t = GSVector4::cast(v); } else { s = scan.t.xxxx() + m_local.d[skip].s; t = scan.t.yyyy() + m_local.d[skip].t; q = scan.t.zzzz() + m_local.d[skip].q; } } if(!(sel.tfx == TFX_DECAL && sel.tcc)) { if(sel.iip) { GSVector4i c(scan.c); c = c.upl16(c.zwxy()); rbf = c.xxxx().add16(m_local.d[skip].rb); gaf = c.zzzz().add16(m_local.d[skip].ga); } else { rbf = m_local.c.rb; gaf = m_local.c.ga; } } } while(1) { do { int fa = 0, za = 0; GSVector4i fd, zs, zd; GSVector4i fm, zm; GSVector4i rb, ga; // TestZ if(sel.zb) { za = fza_base->y + fza_offset->y; if(!sel.sprite) { GSVector4 z = scan.p.zzzz() + zo; if(sel.zoverflow) { zs = (GSVector4i(z * 0.5f) << 1) | (GSVector4i(z) & GSVector4i::x00000001()); } else { zs = GSVector4i(z); } } else { zs = m_local.p.z; } if(sel.ztest) { zd = GSVector4i::load((uint8*)m_global.vm + za * 2, (uint8*)m_global.vm + za * 2 + 16); switch(sel.zpsm) { case 1: zd = zd.sll32(8).srl32(8); break; case 2: zd = zd.sll32(16).srl32(16); break; default: break; } GSVector4i zso = zs; GSVector4i zdo = zd; if(sel.zoverflow || sel.zpsm == 0) { zso -= GSVector4i::x80000000(); zdo -= GSVector4i::x80000000(); } switch(sel.ztst) { case ZTST_GEQUAL: test |= zso < zdo; break; case ZTST_GREATER: test |= zso <= zdo; break; } if(test.alltrue()) continue; } } // SampleTexture if(sel.fb && sel.tfx != TFX_NONE) { GSVector4i u, v, uv[2]; GSVector4i lodi, lodf; GSVector4i minuv, maxuv; GSVector4i addr00, addr01, addr10, addr11; GSVector4i c00, c01, c10, c11; if(sel.mmin) { if(!sel.fst) { GSVector4 qrcp = q.rcp(); u = GSVector4i(s * qrcp); v = GSVector4i(t * qrcp); } else { u = GSVector4i::cast(s); v = GSVector4i::cast(t); } if(!sel.lcm) { GSVector4 tmp = q.log2(3) * m_global.l + m_global.k; // (-log2(Q) * (1 << L) + K) * 0x10000 GSVector4i lod = GSVector4i(tmp.sat(GSVector4::zero(), m_global.mxl), false); if(sel.mmin == 1) // round-off mode { lod += 0x8000; } lodi = lod.srl32(16); if(sel.mmin == 2) // trilinear mode { lodf = lod.xxzzlh(); } // shift u/v by (int)lod GSVector4i aabb = u.upl32(v); GSVector4i ccdd = u.uph32(v); GSVector4i aaxx = aabb.sra32(lodi.x); GSVector4i xxbb = aabb.sra32(lodi.y); GSVector4i ccxx = ccdd.sra32(lodi.z); GSVector4i xxdd = ccdd.sra32(lodi.w); GSVector4i acac = aaxx.upl32(ccxx); GSVector4i bdbd = xxbb.uph32(xxdd); u = acac.upl32(bdbd); v = acac.uph32(bdbd); uv[0] = u; uv[1] = v; GSVector4i minmax = m_global.t.minmax; GSVector4i v0 = minmax.srl16(lodi.x); GSVector4i v1 = minmax.srl16(lodi.y); GSVector4i v2 = minmax.srl16(lodi.z); GSVector4i v3 = minmax.srl16(lodi.w); v0 = v0.upl16(v1); v2 = v2.upl16(v3); minuv = v0.upl32(v2); maxuv = v0.uph32(v2); } else { lodi = m_global.lod.i; u = u.sra32(lodi.x); v = v.sra32(lodi.x); uv[0] = u; uv[1] = v; minuv = m_local.temp.uv_minmax[0]; maxuv = m_local.temp.uv_minmax[1]; } if(sel.ltf) { u -= 0x8000; v -= 0x8000; uf = u.xxzzlh().srl16(1); vf = v.xxzzlh().srl16(1); } GSVector4i uv0 = u.sra32(16).ps32(v.sra32(16)); GSVector4i uv1 = uv0; { GSVector4i repeat = (uv0 & minuv) | maxuv; GSVector4i clamp = uv0.sat_i16(minuv, maxuv); uv0 = clamp.blend8(repeat, m_global.t.mask); } if(sel.ltf) { uv1 = uv1.add16(GSVector4i::x0001()); GSVector4i repeat = (uv1 & minuv) | maxuv; GSVector4i clamp = uv1.sat_i16(minuv, maxuv); uv1 = clamp.blend8(repeat, m_global.t.mask); } GSVector4i y0 = uv0.uph16() << (sel.tw + 3); GSVector4i x0 = uv0.upl16(); if(sel.ltf) { GSVector4i y1 = uv1.uph16() << (sel.tw + 3); GSVector4i x1 = uv1.upl16(); addr00 = y0 + x0; addr01 = y0 + x1; addr10 = y1 + x0; addr11 = y1 + x1; if(sel.tlu) { for(int i = 0; i < 4; i++) { const uint8* tex = (const uint8*)m_global.tex[lodi.u32[i]]; c00.u32[i] = m_global.clut[tex[addr00.u32[i]]]; c01.u32[i] = m_global.clut[tex[addr01.u32[i]]]; c10.u32[i] = m_global.clut[tex[addr10.u32[i]]]; c11.u32[i] = m_global.clut[tex[addr11.u32[i]]]; } } else { for(int i = 0; i < 4; i++) { const uint32* tex = (const uint32*)m_global.tex[lodi.u32[i]]; c00.u32[i] = tex[addr00.u32[i]]; c01.u32[i] = tex[addr01.u32[i]]; c10.u32[i] = tex[addr10.u32[i]]; c11.u32[i] = tex[addr11.u32[i]]; } } GSVector4i rb00 = c00.sll16(8).srl16(8); GSVector4i ga00 = c00.srl16(8); GSVector4i rb01 = c01.sll16(8).srl16(8); GSVector4i ga01 = c01.srl16(8); rb00 = rb00.lerp16<0>(rb01, uf); ga00 = ga00.lerp16<0>(ga01, uf); GSVector4i rb10 = c10.sll16(8).srl16(8); GSVector4i ga10 = c10.srl16(8); GSVector4i rb11 = c11.sll16(8).srl16(8); GSVector4i ga11 = c11.srl16(8); rb10 = rb10.lerp16<0>(rb11, uf); ga10 = ga10.lerp16<0>(ga11, uf); rb = rb00.lerp16<0>(rb10, vf); ga = ga00.lerp16<0>(ga10, vf); } else { addr00 = y0 + x0; if(sel.tlu) { for(int i = 0; i < 4; i++) { c00.u32[i] = m_global.clut[((const uint8*)m_global.tex[lodi.u32[i]])[addr00.u32[i]]]; } } else { for(int i = 0; i < 4; i++) { c00.u32[i] = ((const uint32*)m_global.tex[lodi.u32[i]])[addr00.u32[i]]; } } rb = c00.sll16(8).srl16(8); ga = c00.srl16(8); } if(sel.mmin != 1) // !round-off mode { GSVector4i rb2, ga2; lodi += GSVector4i::x00000001(); u = uv[0].sra32(1); v = uv[1].sra32(1); minuv = minuv.srl16(1); maxuv = maxuv.srl16(1); if(sel.ltf) { u -= 0x8000; v -= 0x8000; uf = u.xxzzlh().srl16(1); vf = v.xxzzlh().srl16(1); } GSVector4i uv0 = u.sra32(16).ps32(v.sra32(16)); GSVector4i uv1 = uv0; { GSVector4i repeat = (uv0 & minuv) | maxuv; GSVector4i clamp = uv0.sat_i16(minuv, maxuv); uv0 = clamp.blend8(repeat, m_global.t.mask); } if(sel.ltf) { uv1 = uv1.add16(GSVector4i::x0001()); GSVector4i repeat = (uv1 & minuv) | maxuv; GSVector4i clamp = uv1.sat_i16(minuv, maxuv); uv1 = clamp.blend8(repeat, m_global.t.mask); } GSVector4i y0 = uv0.uph16() << (sel.tw + 3); GSVector4i x0 = uv0.upl16(); if(sel.ltf) { GSVector4i y1 = uv1.uph16() << (sel.tw + 3); GSVector4i x1 = uv1.upl16(); addr00 = y0 + x0; addr01 = y0 + x1; addr10 = y1 + x0; addr11 = y1 + x1; if(sel.tlu) { for(int i = 0; i < 4; i++) { const uint8* tex = (const uint8*)m_global.tex[lodi.u32[i]]; c00.u32[i] = m_global.clut[tex[addr00.u32[i]]]; c01.u32[i] = m_global.clut[tex[addr01.u32[i]]]; c10.u32[i] = m_global.clut[tex[addr10.u32[i]]]; c11.u32[i] = m_global.clut[tex[addr11.u32[i]]]; } } else { for(int i = 0; i < 4; i++) { const uint32* tex = (const uint32*)m_global.tex[lodi.u32[i]]; c00.u32[i] = tex[addr00.u32[i]]; c01.u32[i] = tex[addr01.u32[i]]; c10.u32[i] = tex[addr10.u32[i]]; c11.u32[i] = tex[addr11.u32[i]]; } } GSVector4i rb00 = c00.sll16(8).srl16(8); GSVector4i ga00 = c00.srl16(8); GSVector4i rb01 = c01.sll16(8).srl16(8); GSVector4i ga01 = c01.srl16(8); rb00 = rb00.lerp16<0>(rb01, uf); ga00 = ga00.lerp16<0>(ga01, uf); GSVector4i rb10 = c10.sll16(8).srl16(8); GSVector4i ga10 = c10.srl16(8); GSVector4i rb11 = c11.sll16(8).srl16(8); GSVector4i ga11 = c11.srl16(8); rb10 = rb10.lerp16<0>(rb11, uf); ga10 = ga10.lerp16<0>(ga11, uf); rb2 = rb00.lerp16<0>(rb10, vf); ga2 = ga00.lerp16<0>(ga10, vf); } else { addr00 = y0 + x0; if(sel.tlu) { for(int i = 0; i < 4; i++) { c00.u32[i] = m_global.clut[((const uint8*)m_global.tex[lodi.u32[i]])[addr00.u32[i]]]; } } else { for(int i = 0; i < 4; i++) { c00.u32[i] = ((const uint32*)m_global.tex[lodi.u32[i]])[addr00.u32[i]]; } } rb2 = c00.sll16(8).srl16(8); ga2 = c00.srl16(8); } if(sel.lcm) lodf = m_global.lod.f; lodf = lodf.srl16(1); rb = rb.lerp16<0>(rb2, lodf); ga = ga.lerp16<0>(ga2, lodf); } } else { if(!sel.fst) { GSVector4 qrcp = q.rcp(); u = GSVector4i(s * qrcp); v = GSVector4i(t * qrcp); if(sel.ltf) { u -= 0x8000; v -= 0x8000; } } else { u = GSVector4i::cast(s); v = GSVector4i::cast(t); } if(sel.ltf) { uf = u.xxzzlh().srl16(1); if(!sel.sprite) { vf = v.xxzzlh().srl16(1); } } GSVector4i uv0 = u.sra32(16).ps32(v.sra32(16)); GSVector4i uv1 = uv0; { GSVector4i repeat = (uv0 & m_global.t.min) | m_global.t.max; GSVector4i clamp = uv0.sat_i16(m_global.t.min, m_global.t.max); uv0 = clamp.blend8(repeat, m_global.t.mask); } if(sel.ltf) { uv1 = uv1.add16(GSVector4i::x0001()); GSVector4i repeat = (uv1 & m_global.t.min) | m_global.t.max; GSVector4i clamp = uv1.sat_i16(m_global.t.min, m_global.t.max); uv1 = clamp.blend8(repeat, m_global.t.mask); } GSVector4i y0 = uv0.uph16() << (sel.tw + 3); GSVector4i x0 = uv0.upl16(); if(sel.ltf) { GSVector4i y1 = uv1.uph16() << (sel.tw + 3); GSVector4i x1 = uv1.upl16(); addr00 = y0 + x0; addr01 = y0 + x1; addr10 = y1 + x0; addr11 = y1 + x1; if(sel.tlu) { const uint8* tex = (const uint8*)m_global.tex[0]; c00 = addr00.gather32_32(tex, m_global.clut); c01 = addr01.gather32_32(tex, m_global.clut); c10 = addr10.gather32_32(tex, m_global.clut); c11 = addr11.gather32_32(tex, m_global.clut); } else { const uint32* tex = (const uint32*)m_global.tex[0]; c00 = addr00.gather32_32(tex); c01 = addr01.gather32_32(tex); c10 = addr10.gather32_32(tex); c11 = addr11.gather32_32(tex); } GSVector4i rb00 = c00.sll16(8).srl16(8); GSVector4i ga00 = c00.srl16(8); GSVector4i rb01 = c01.sll16(8).srl16(8); GSVector4i ga01 = c01.srl16(8); rb00 = rb00.lerp16<0>(rb01, uf); ga00 = ga00.lerp16<0>(ga01, uf); GSVector4i rb10 = c10.sll16(8).srl16(8); GSVector4i ga10 = c10.srl16(8); GSVector4i rb11 = c11.sll16(8).srl16(8); GSVector4i ga11 = c11.srl16(8); rb10 = rb10.lerp16<0>(rb11, uf); ga10 = ga10.lerp16<0>(ga11, uf); rb = rb00.lerp16<0>(rb10, vf); ga = ga00.lerp16<0>(ga10, vf); } else { addr00 = y0 + x0; if(sel.tlu) { c00 = addr00.gather32_32((const uint8*)m_global.tex[0], m_global.clut); } else { c00 = addr00.gather32_32((const uint32*)m_global.tex[0]); } rb = c00.sll16(8).srl16(8); ga = c00.srl16(8); } } } // AlphaTFX if(sel.fb) { switch(sel.tfx) { case TFX_MODULATE: ga = ga.modulate16<1>(gaf).clamp8(); if(!sel.tcc) ga = ga.mix16(gaf.srl16(7)); break; case TFX_DECAL: if(!sel.tcc) ga = ga.mix16(gaf.srl16(7)); break; case TFX_HIGHLIGHT: ga = ga.mix16(!sel.tcc ? gaf.srl16(7) : ga.addus8(gaf.srl16(7))); break; case TFX_HIGHLIGHT2: if(!sel.tcc) ga = ga.mix16(gaf.srl16(7)); break; case TFX_NONE: ga = sel.iip ? gaf.srl16(7) : gaf; break; } if(sel.aa1) { GSVector4i x00800080(0x00800080); GSVector4i a = sel.edge ? cov : x00800080; if(!sel.abe) { ga = ga.mix16(a); } else { ga = ga.blend8(a, ga.eq16(x00800080).srl32(16).sll32(16)); } } } // ReadMask if(sel.fwrite) { fm = m_global.fm; } if(sel.zwrite) { zm = m_global.zm; } // TestAlpha if(!TestAlpha(test, fm, zm, ga)) continue; // ColorTFX if(sel.fwrite) { GSVector4i af; switch(sel.tfx) { case TFX_MODULATE: rb = rb.modulate16<1>(rbf).clamp8(); break; case TFX_DECAL: break; case TFX_HIGHLIGHT: case TFX_HIGHLIGHT2: af = gaf.yywwlh().srl16(7); rb = rb.modulate16<1>(rbf).add16(af).clamp8(); ga = ga.modulate16<1>(gaf).add16(af).clamp8().mix16(ga); break; case TFX_NONE: rb = sel.iip ? rbf.srl16(7) : rbf; break; } } // Fog if(sel.fwrite && sel.fge) { GSVector4i fog = !sel.sprite ? f : m_local.p.f; rb = m_global.frb.lerp16<0>(rb, fog); ga = m_global.fga.lerp16<0>(ga, fog).mix16(ga); } // ReadFrame if(sel.fb) { fa = fza_base->x + fza_offset->x; if(sel.rfb) { fd = GSVector4i::load((uint8*)m_global.vm + fa * 2, (uint8*)m_global.vm + fa * 2 + 16); } } // TestDestAlpha if(sel.date && (sel.fpsm == 0 || sel.fpsm == 2)) { if(sel.datm) { if(sel.fpsm == 2) { test |= fd.srl32(15) == GSVector4i::zero(); } else { test |= (~fd).sra32(31); } } else { if(sel.fpsm == 2) { test |= fd.sll32(16).sra32(31); } else { test |= fd.sra32(31); } } if(test.alltrue()) continue; } // WriteMask int fzm = 0; if(sel.fwrite) { fm |= test; } if(sel.zwrite) { zm |= test; } if(sel.fwrite && sel.zwrite) { fzm = ~(fm == GSVector4i::xffffffff()).ps32(zm == GSVector4i::xffffffff()).mask(); } else if(sel.fwrite) { fzm = ~(fm == GSVector4i::xffffffff()).ps32().mask(); } else if(sel.zwrite) { fzm = ~(zm == GSVector4i::xffffffff()).ps32().mask(); } // WriteZBuf if(sel.zwrite) { if(sel.ztest && sel.zpsm < 2) { zs = zs.blend8(zd, zm); if(fzm & 0x0f00) GSVector4i::storel((uint8*)m_global.vm + za * 2, zs); if(fzm & 0xf000) GSVector4i::storeh((uint8*)m_global.vm + za * 2 + 16, zs); } else { if(fzm & 0x0300) WritePixel(zs, za, 0, sel.zpsm); if(fzm & 0x0c00) WritePixel(zs, za, 1, sel.zpsm); if(fzm & 0x3000) WritePixel(zs, za, 2, sel.zpsm); if(fzm & 0xc000) WritePixel(zs, za, 3, sel.zpsm); } } // AlphaBlend if(sel.fwrite && (sel.abe || sel.aa1)) { GSVector4i rbs = rb, gas = ga, rbd, gad, a, mask; if(sel.aba != sel.abb && (sel.aba == 1 || sel.abb == 1 || sel.abc == 1) || sel.abd == 1) { switch(sel.fpsm) { case 0: case 1: rbd = fd.sll16(8).srl16(8); gad = fd.srl16(8); break; case 2: rbd = ((fd & 0x7c00) << 9) | ((fd & 0x001f) << 3); gad = ((fd & 0x8000) << 8) | ((fd & 0x03e0) >> 2); break; } } if(sel.aba != sel.abb) { switch(sel.aba) { case 0: break; case 1: rb = rbd; break; case 2: rb = GSVector4i::zero(); break; } switch(sel.abb) { case 0: rb = rb.sub16(rbs); break; case 1: rb = rb.sub16(rbd); break; case 2: break; } if(!(sel.fpsm == 1 && sel.abc == 1)) { switch(sel.abc) { case 0: a = gas.yywwlh().sll16(7); break; case 1: a = gad.yywwlh().sll16(7); break; case 2: a = m_global.afix; break; } rb = rb.modulate16<1>(a); } switch(sel.abd) { case 0: rb = rb.add16(rbs); break; case 1: rb = rb.add16(rbd); break; case 2: break; } } else { switch(sel.abd) { case 0: break; case 1: rb = rbd; break; case 2: rb = GSVector4i::zero(); break; } } if(sel.pabe) { mask = (gas << 8).sra32(31); rb = rbs.blend8(rb, mask); } if(sel.aba != sel.abb) { switch(sel.aba) { case 0: break; case 1: ga = gad; break; case 2: ga = GSVector4i::zero(); break; } switch(sel.abb) { case 0: ga = ga.sub16(gas); break; case 1: ga = ga.sub16(gad); break; case 2: break; } if(!(sel.fpsm == 1 && sel.abc == 1)) { ga = ga.modulate16<1>(a); } switch(sel.abd) { case 0: ga = ga.add16(gas); break; case 1: ga = ga.add16(gad); break; case 2: break; } } if(sel.pabe) { ga = gas.blend8(ga, mask >> 16); } else { if(sel.fpsm != 1) { ga = ga.mix16(gas); } } } // WriteFrame if(sel.fwrite) { if(sel.colclamp == 0) { rb &= GSVector4i::x00ff(); ga &= GSVector4i::x00ff(); } if(sel.fpsm == 2 && sel.dthe) { int y = (top & 3) << 1; rb = rb.add16(m_global.dimx[0 + y]); ga = ga.add16(m_global.dimx[1 + y]); } GSVector4i fs = rb.upl16(ga).pu16(rb.uph16(ga)); if(sel.fba && sel.fpsm != 1) { fs |= GSVector4i::x80000000(); } if(sel.fpsm == 2) { GSVector4i rb = fs & 0x00f800f8; GSVector4i ga = fs & 0x8000f800; fs = (ga >> 16) | (rb >> 9) | (ga >> 6) | (rb >> 3); } if(sel.rfb) { fs = fs.blend(fd, fm); } if(sel.rfb && sel.fpsm < 2) { if(fzm & 0x000f) GSVector4i::storel((uint8*)m_global.vm + fa * 2, fs); if(fzm & 0x00f0) GSVector4i::storeh((uint8*)m_global.vm + fa * 2 + 16, fs); } else { if(fzm & 0x0003) WritePixel(fs, fa, 0, sel.fpsm); if(fzm & 0x000c) WritePixel(fs, fa, 1, sel.fpsm); if(fzm & 0x0030) WritePixel(fs, fa, 2, sel.fpsm); if(fzm & 0x00c0) WritePixel(fs, fa, 3, sel.fpsm); } } } while(0); if(sel.edge) break; if(steps <= 0) break; // Step steps -= 4; fza_offset++; if(!sel.sprite) { if(sel.zb) { zo += m_local.d4.z; } if(sel.fwrite && sel.fge) { f = f.add16(m_local.d4.f); } } if(sel.fb) { if(sel.tfx != TFX_NONE) { if(sel.fst) { GSVector4i stq = GSVector4i::cast(m_local.d4.stq); s = GSVector4::cast(GSVector4i::cast(s) + stq.xxxx()); if(!sel.sprite || sel.mmin) { t = GSVector4::cast(GSVector4i::cast(t) + stq.yyyy()); } } else { GSVector4 stq = m_local.d4.stq; s += stq.xxxx(); t += stq.yyyy(); q += stq.zzzz(); } } } if(!(sel.tfx == TFX_DECAL && sel.tcc)) { if(sel.iip) { GSVector4i c = m_local.d4.c; rbf = rbf.add16(c.xxxx()).max_i16(GSVector4i::zero()); gaf = gaf.add16(c.yyyy()).max_i16(GSVector4i::zero()); } } test = GSDrawScanlineCodeGenerator::m_test[7 + (steps & (steps >> 31))]; } } void GSDrawScanline::DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) { uint32 zwrite = m_global.sel.zwrite; uint32 edge = m_global.sel.edge; m_global.sel.zwrite = 0; m_global.sel.edge = 1; DrawScanline(pixels, left, top, scan); m_global.sel.zwrite = zwrite; m_global.sel.edge = edge; } bool GSDrawScanline::TestAlpha(GSVector4i& test, GSVector4i& fm, GSVector4i& zm, const GSVector4i& ga) { GSScanlineSelector sel = m_global.sel; switch(sel.afail) { case AFAIL_FB_ONLY: if(!sel.zwrite) return true; break; case AFAIL_ZB_ONLY: if(!sel.fwrite) return true; break; case AFAIL_RGB_ONLY: if(!sel.zwrite && sel.fpsm == 1) return true; break; } GSVector4i t; switch(sel.atst) { case ATST_NEVER: t = GSVector4i::xffffffff(); break; case ATST_ALWAYS: return true; case ATST_LESS: case ATST_LEQUAL: t = (ga >> 16) > m_global.aref; break; case ATST_EQUAL: t = (ga >> 16) != m_global.aref; break; case ATST_GEQUAL: case ATST_GREATER: t = (ga >> 16) < m_global.aref; break; case ATST_NOTEQUAL: t = (ga >> 16) == m_global.aref; break; default: __assume(0); } switch(sel.afail) { case AFAIL_KEEP: test |= t; if(test.alltrue()) return false; break; case AFAIL_FB_ONLY: zm |= t; break; case AFAIL_ZB_ONLY: fm |= t; break; case AFAIL_RGB_ONLY: zm |= t; fm |= t & GSVector4i::xff000000(); break; default: __assume(0); } return true; } static const int s_offsets[4] = {0, 2, 8, 10}; void GSDrawScanline::WritePixel(const GSVector4i& src, int addr, int i, uint32 psm) { uint8* dst = (uint8*)m_global.vm + addr * 2 + s_offsets[i] * 2; switch(psm) { case 0: *(uint32*)dst = src.u32[i]; break; case 1: *(uint32*)dst = (src.u32[i] & 0xffffff) | (*(uint32*)dst & 0xff000000); break; case 2: *(uint16*)dst = src.u16[i * 2]; break; } } #endif void GSDrawScanline::DrawRect(const GSVector4i& r, const GSVertexSW& v) { ASSERT(r.y >= 0); ASSERT(r.w >= 0); // FIXME: sometimes the frame and z buffer may overlap, the outcome is undefined uint32 m; m = m_global.zm.u32[0]; if(m != 0xffffffff) { const int* zbr = m_global.zbr; const int* zbc = m_global.zbc; uint32 z = v.t.u32[3]; // (uint32)v.p.z; if(m_global.sel.zpsm != 2) { if(m == 0) { DrawRectT(zbr, zbc, r, z, m); } else { DrawRectT(zbr, zbc, r, z, m); } } else { if(m == 0) { DrawRectT(zbr, zbc, r, z, m); } else { DrawRectT(zbr, zbc, r, z, m); } } } m = m_global.fm.u32[0]; if(m != 0xffffffff) { const int* fbr = m_global.fbr; const int* fbc = m_global.fbc; uint32 c = (GSVector4i(v.c) >> 7).rgba32(); if(m_global.sel.fba) { c |= 0x80000000; } if(m_global.sel.fpsm != 2) { if(m == 0) { DrawRectT(fbr, fbc, r, c, m); } else { DrawRectT(fbr, fbc, r, c, m); } } else { c = ((c & 0xf8) >> 3) | ((c & 0xf800) >> 6) | ((c & 0xf80000) >> 9) | ((c & 0x80000000) >> 16); if(m == 0) { DrawRectT(fbr, fbc, r, c, m); } else { DrawRectT(fbr, fbc, r, c, m); } } } } template void GSDrawScanline::DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m) { if(m == 0xffffffff) return; GSVector4i color((int)c); GSVector4i mask((int)m); if(sizeof(T) == sizeof(uint16)) { color = color.xxzzlh(); mask = mask.xxzzlh(); } color = color.andnot(mask); GSVector4i br = r.ralign(GSVector2i(8 * 4 / sizeof(T), 8)); if(!br.rempty()) { FillRect(row, col, GSVector4i(r.x, r.y, r.z, br.y), c, m); FillRect(row, col, GSVector4i(r.x, br.w, r.z, r.w), c, m); if(r.x < br.x || br.z < r.z) { FillRect(row, col, GSVector4i(r.x, br.y, br.x, br.w), c, m); FillRect(row, col, GSVector4i(br.z, br.y, r.z, br.w), c, m); } FillBlock(row, col, br, color, mask); } else { FillRect(row, col, r, c, m); } } template void GSDrawScanline::FillRect(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m) { if(r.x >= r.z) return; T* vm = (T*)m_global.vm; for(int y = r.y; y < r.w; y++) { T* RESTRICT d = &vm[row[y]]; for(int x = r.x; x < r.z; x++) { d[col[x]] = (T)(!masked ? c : (c | (d[col[x]] & m))); } } } template void GSDrawScanline::FillBlock(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, const GSVector4i& c, const GSVector4i& m) { if(r.x >= r.z) return; T* vm = (T*)m_global.vm; for(int y = r.y; y < r.w; y += 8) { T* RESTRICT d = &vm[row[y]]; for(int x = r.x; x < r.z; x += 8 * 4 / sizeof(T)) { GSVector4i* RESTRICT p = (GSVector4i*)&d[col[x]]; for(int i = 0; i < 16; i += 4) { p[i + 0] = !masked ? c : (c | (p[i + 0] & m)); p[i + 1] = !masked ? c : (c | (p[i + 1] & m)); p[i + 2] = !masked ? c : (c | (p[i + 2] & m)); p[i + 3] = !masked ? c : (c | (p[i + 3] & m)); } } } }