#include "Global.h" #include #include #include "Config.h" #include "PS2Edefs.h" #include "Resource.h" #include "Diagnostics.h" #include #include #include #include #include "DeviceEnumerator.h" #include "InputManager.h" #include "KeyboardQueue.h" #include "WndProcEater.h" // Needed to know if raw input is available. It requires XP or higher. #include "RawInput.h" GeneralConfig config; u8 ps2e = 0; HWND hWndProp = 0; int selected = 0; HWND hWnds[2] = {0,0}; HWND hWndGeneral = 0; void Populate(int pad); void SetupLogSlider(HWND hWndSlider) { SendMessage(hWndSlider, TBM_SETRANGEMIN, 0, 1); SendMessage(hWndSlider, TBM_SETPAGESIZE, 0, 1<<13); SendMessage(hWndSlider, TBM_SETRANGEMAX, 1, 1<<22); SendMessage(hWndSlider, TBM_SETTIC, 0, 1<<21); SendMessage(hWndSlider, TBM_SETTIC, 0, 1<<20); SendMessage(hWndSlider, TBM_SETTIC, 0, 3<<20); } int GetLogSliderVal(HWND hWnd, int id) { HWND hWndSlider = GetDlgItem(hWnd, id); int val = SendMessage(hWndSlider, TBM_GETPOS, 0, 0); if (val <= (1<<21)) { val = (val+16) >> 5; } else { double v = (val - (1<<21))/(double)((1<<22)- (1<<21)); double max = log((double)(1<<23)); double min = log((double)BASE_SENSITIVITY); v = v*(max-min)+min; // exp is not implemented in ntdll, so use pow instead. // More than accurate enough for my needs. // v = exp(v); v = pow(2.7182818284590451, v); if (v > (1<<23)) v = (1<<23); val = (int)floor(v+0.5); } if (!val) val = 1; if (IsDlgButtonChecked(hWnd, id+1) == BST_CHECKED) { val = -val; } return val; } void SetLogSliderVal(HWND hWnd, int id, HWND hWndText, int val) { HWND hWndSlider = GetDlgItem(hWnd, id); int sliderPos = 0; wchar_t temp[30]; EnableWindow(hWndSlider, val != 0); EnableWindow(GetDlgItem(hWnd, id+1), val != 0); if (!val) val = BASE_SENSITIVITY; CheckDlgButton(hWnd, id+1, BST_CHECKED * (val<0)); if (val < 0) { val = -val; } if (val <= BASE_SENSITIVITY) { sliderPos = val<<5; } else { double max = log((double)(1<<23)); double min = log((double)BASE_SENSITIVITY); double v = log((double)(val)); v = (v-min)/(max-min); v = ((1<<22)- (1<<21)) *v + (1<<21); // _ftol sliderPos = (int)(floor(v+0.5)); } SendMessage(hWndSlider, TBM_SETPOS, 1, sliderPos); int val2 = (int)(1000*(__int64)val/BASE_SENSITIVITY); wsprintfW(temp, L"%i.%03i", val2/1000, val2%1000); SetWindowTextW(hWndText, temp); } void RefreshEnabledDevices(int updateDeviceList) { // Clears all device state. if (updateDeviceList) EnumDevices(); for (int i=0; inumDevices; i++) { Device *dev = dm->devices[i]; if (!dev->attached && dev->displayName[0] != '[') { wchar_t *newName = (wchar_t*) malloc(sizeof(wchar_t) * (wcslen(dev->displayName) + 12)); wsprintfW(newName, L"[Detached] %s", dev->displayName); free(dev->displayName); dev->displayName = newName; } if ((dev->type == KEYBOARD && dev->api == IGNORE_KEYBOARD) || (dev->type == KEYBOARD && dev->api == config.keyboardApi) || (dev->type == MOUSE && dev->api == config.mouseApi) || (dev->type == OTHER && ((dev->api == DI && config.gameApis.directInput) || (dev->api == XINPUT && config.gameApis.xInput)))) { dm->EnableDevice(i); } else dm->DisableDevice(i); } // Older code. Newer version is a bit uglier, but doesn't // release devices that are enabled both before and afterwards. // So a bit nicer, in theory. /* dm->DisableAllDevices(); dm->EnableDevices(KEYBOARD, config.keyboardApi); dm->EnableDevices(MOUSE, config.mouseApi); if (config.gameApis.directInput) { dm->EnableDevices(OTHER, DI); } //*/ } // Disables/enables devices as necessary. Also updates diagnostic list // and pad1/pad2 bindings lists, depending on params. Also updates device // list, if indicated. // Must be called at some point when entering config mode, as I disable // (non-keyboard/mice) devices with no active bindings when the emulator's running. void RefreshEnabledDevicesAndDisplay(int updateDeviceList = 0, HWND hWnd = 0, int populate=0) { RefreshEnabledDevices(updateDeviceList); if (hWnd) { HWND hWndList = GetDlgItem(hWnd, IDC_LIST); ListView_SetExtendedListViewStyleEx(hWndList, LVS_EX_DOUBLEBUFFER, LVS_EX_DOUBLEBUFFER); int count = ListView_GetItemCount(hWndList); LVITEM item; item.iItem = 0; item.iSubItem = 0; item.mask = LVIF_TEXT | LVIF_PARAM; for (int j=0; jnumDevices; j++) { if (dm->devices[j]->enabled && dm->devices[j]->api != IGNORE_KEYBOARD) { item.lParam = j; item.pszText = dm->devices[j]->displayName; if (count > 0) { ListView_SetItem(hWndList, &item); count --; } else { ListView_InsertItem(hWndList, &item); } item.iItem++; } } // This way, won't scroll list to start. while(count > 0) { ListView_DeleteItem(hWndList, item.iItem); count --; } } if (populate) { Populate(0); Populate(1); } } wchar_t *GetCommandStringW(u8 command, int pad) { static wchar_t temp[34]; if (command >= 0x30 && command <= 0x35) { if (config.guitar[pad] && (command == 0x31 || command == 0x33)) { HWND hWnd = GetDlgItem(hWnds[pad], 0x10F0+command); int res = GetWindowTextW(hWnd, temp, 20); if ((unsigned int)res-1 <= 18) return temp; } static wchar_t *axisCommands[] = { L"D-Pad Horiz", L"D-Pad Vert", L"L-Stick Horiz", L"L-Stick Vert", L"R-Stick Horiz", L"R-Stick Vert"}; return axisCommands[command-0x30]; } if (command >= 0x20 && command <= 0x27) { if (config.guitar[pad] && (command == 0x20 || command == 0x22)) { HWND hWnd = GetDlgItem(hWnds[pad], 0x10F0+command); int res = GetWindowTextW(hWnd, temp, 20); if ((unsigned int)res-1 <= 18) return temp; } static wchar_t stick[2] = {'L', 'R'}; static wchar_t *dir[] = { L"Up", L"Right", L"Down", L"Left"}; wsprintfW(temp, L"%c-Stick %s", stick[(command-0x20)/4], dir[command & 3]); return temp; } /* Get text from the buttons. */ if (command >= 0x0B && command <=0x28 || (command >= 0x36 && command <=0x38)) { HWND hWnd = GetDlgItem(hWnds[pad], 0x10F0+command); int res = GetWindowTextW(hWnd, temp, 20); if ((unsigned int)res-1 <= 18) return temp; } else if (command == 0x7F) { return L"Ignore Key"; } return L""; } inline void GetSettingsFileName(wchar_t *out) { wcscpy(out, L"inis\\LilyPad.ini"); } int GetBinding(int pad, int index, Device *&dev, Binding *&b, ForceFeedbackBinding *&ffb); int BindCommand(Device *dev, unsigned int uid, unsigned int pad, int command, int sensitivity, int turbo); int CreateEffectBinding(Device *dev, wchar_t *effectName, unsigned int pad, unsigned int motor, ForceFeedbackBinding **binding); void SelChanged(int pad) { HWND hWnd = hWnds[pad]; if (!hWnd) return; HWND hWndTemp, hWndList = GetDlgItem(hWnd, IDC_LIST); int j, i = ListView_GetSelectedCount(hWndList); wchar_t *devName = L"N/A"; wchar_t *key = L"N/A"; wchar_t *command = L"N/A"; // Second value is now turbo. int turbo = -1; int sensitivity = 0; // Set if sensitivity != 0, but need to disable flip anyways. // Only used to relative axes. int disableFlip = 0; wchar_t temp[3][1000]; Device *dev; int bFound = 0; int ffbFound = 0; ForceFeedbackBinding *ffb = 0; if (i >= 1) { int index = -1; int flipped = 0; Binding *b; while (1) { index = ListView_GetNextItem(hWndList, index, LVNI_SELECTED); if (index < 0) break; LVITEMW item; item.iItem = index; item.mask = LVIF_TEXT; for (j=0; j<3; j++) { item.pszText = temp[j]; item.iSubItem = j; item.cchTextMax = sizeof(temp[0])/sizeof(temp[0][0]); if (!ListView_GetItem(hWndList, &item)) break; } if (j == 3) { devName = temp[0]; key = temp[1]; command = temp[2]; if (GetBinding(pad, index, dev, b, ffb)) { if (b) { bFound ++; VirtualControl *control = &dev->virtualControls[b->controlIndex]; // Ignore if (b->command != 0x7F) { // Only relative axes can't have negative sensitivity. if (((control->uid >> 16) & 0xFF) == RELAXIS) { disableFlip = 1; } turbo += b->turbo; if (b->sensitivity < 0) { flipped ++; sensitivity -= b->sensitivity; } else { sensitivity += b->sensitivity; } } else disableFlip = 1; } else ffbFound++; } } } if ((bFound && ffbFound) || ffbFound > 1) { ffb = 0; turbo = -1; sensitivity = 0; disableFlip = 1; bFound = ffbFound = 0; } else if (bFound) { turbo++; sensitivity /= bFound; if (bFound > 1) disableFlip = 1; else if (flipped) { sensitivity = -sensitivity; } } } for (i=IDC_SLIDER1; i= IDC_FF_AXIS1_ENABLED) { int index = (i - IDC_FF_AXIS1_ENABLED) / 16; if (index >= dev->numFFAxes) { enable = 0; } else { int type = i - index*16; AxisEffectInfo *info = 0; if (dev->numFFAxes > index) { info = ffb->axes+index; } if (type == IDC_FF_AXIS1) { // takes care of IDC_FF_AXIS1_FLIP as well. SetupLogSlider(hWndTemp); int force = 0; if (info) { force = info->force; } SetLogSliderVal(hWnd, i, GetDlgItem(hWnd, i-IDC_FF_AXIS1+IDC_FF_AXIS1_SCALE), force); } else if (type == IDC_FF_AXIS1_ENABLED) { CheckDlgButton(hWnd, i, BST_CHECKED * (info->force!=0)); } } } ShowWindow(hWndTemp, enable); } } if (!ffb) { SetWindowText(GetDlgItem(hWnd, IDC_AXIS_DEVICE1), devName); SetWindowText(GetDlgItem(hWnd, IDC_AXIS1), key); SetWindowText(GetDlgItem(hWnd, IDC_AXIS_CONTROL1), command); SetLogSliderVal(hWnd, IDC_SLIDER1, GetDlgItem(hWnd, IDC_AXIS_SENSITIVITY1), sensitivity); if (disableFlip) EnableWindow(GetDlgItem(hWnd, IDC_FLIP1), 0); EnableWindow(GetDlgItem(hWnd, IDC_TURBO), turbo >= 0); if (turbo > 0 && turbo < bFound) { SendMessage(GetDlgItem(hWnd, IDC_TURBO), BM_SETSTYLE, BS_AUTO3STATE, 0); CheckDlgButton(hWnd, IDC_TURBO, BST_INDETERMINATE); } else { SendMessage(GetDlgItem(hWnd, IDC_TURBO), BM_SETSTYLE, BS_AUTOCHECKBOX, 0); CheckDlgButton(hWnd, IDC_TURBO, BST_CHECKED * (bFound && turbo == bFound)); } } else { wchar_t temp2[2000]; wsprintfW(temp2, L"%s / %s", devName, command); SetWindowText(GetDlgItem(hWnd, ID_FF), temp2); hWndTemp = GetDlgItem(hWnd, IDC_FF_EFFECT); SendMessage(hWndTemp, CB_RESETCONTENT, 0, 0); for (i=0; inumFFEffectTypes; i++) { SendMessage(hWndTemp, CB_INSERTSTRING, i, (LPARAM)dev->ffEffectTypes[i].displayName); } SendMessage(hWndTemp, CB_SETCURSEL, ffb->effectIndex, 0); EnableWindow(hWndTemp, dev->numFFEffectTypes>1); } } void UnselectAll(HWND hWnd) { int i = ListView_GetSelectedCount(hWnd); while (i-- > 0) { int index = ListView_GetNextItem(hWnd, -1, LVNI_SELECTED); ListView_SetItemState(hWnd, index, 0, LVIS_SELECTED); } } int GetItemIndex(int pad, Device *dev, ForceFeedbackBinding *binding) { int count = 0; for (int i = 0; inumDevices; i++) { Device *dev2 = dm->devices[i]; if (!dev2->enabled) continue; if (dev2 != dev) { count += dev2->pads[pad].numBindings + dev2->pads[pad].numFFBindings; continue; } return count += dev2->pads[pad].numBindings + (binding - dev2->pads[pad].ffBindings); } return -1; } int GetItemIndex(int pad, Device *dev, Binding *binding) { int count = 0; for (int i = 0; inumDevices; i++) { Device *dev2 = dm->devices[i]; if (!dev2->enabled) continue; if (dev2 != dev) { count += dev2->pads[pad].numBindings + dev2->pads[pad].numFFBindings; continue; } return count += binding - dev->pads[pad].bindings; } return -1; } // Doesn't check if already displayed. int ListBoundCommand(int pad, Device *dev, Binding *b) { if (!hWnds[pad]) return -1; HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); int index = -1; if (hWndList) { index = GetItemIndex(pad, dev, b); if (index >= 0) { LVITEM item; item.mask = LVIF_TEXT; item.pszText = dev->displayName; item.iItem = index; item.iSubItem = 0; SendMessage(hWndList, LVM_INSERTITEM, 0, (LPARAM)&item); item.mask = LVIF_TEXT; item.iSubItem = 1; item.pszText = dev->GetVirtualControlName(&dev->virtualControls[b->controlIndex]); SendMessage(hWndList, LVM_SETITEM, 0, (LPARAM)&item); item.iSubItem = 2; item.pszText = GetCommandStringW(b->command, pad); SendMessage(hWndList, LVM_SETITEM, 0, (LPARAM)&item); } } return index; } int ListBoundEffect(int pad, Device *dev, ForceFeedbackBinding *b) { if (!hWnds[pad]) return -1; HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); int index = -1; if (hWndList) { index = GetItemIndex(pad, dev, b); if (index >= 0) { LVITEM item; item.mask = LVIF_TEXT; item.pszText = dev->displayName; item.iItem = index; item.iSubItem = 0; SendMessage(hWndList, LVM_INSERTITEM, 0, (LPARAM)&item); item.mask = LVIF_TEXT; item.iSubItem = 1; item.pszText = dev->ffEffectTypes[b->effectIndex].displayName; SendMessage(hWndList, LVM_SETITEM, 0, (LPARAM)&item); item.iSubItem = 2; wchar_t *ps2Motors[2] = {L"Big Motor", L"Small Motor"}; item.pszText = ps2Motors[b->motor]; SendMessage(hWndList, LVM_SETITEM, 0, (LPARAM)&item); } } return index; } // Only for use with control bindings. Affects all highlighted bindings. void ChangeValue(int pad, int *newSensitivity, int *turbo) { if (!hWnds[pad]) return; HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); int count = ListView_GetSelectedCount(hWndList); if (count < 1) return; int index = -1; while (1) { index = ListView_GetNextItem(hWndList, index, LVNI_SELECTED); if (index < 0) break; Device *dev; Binding *b; ForceFeedbackBinding *ffb; if (!GetBinding(pad, index, dev, b, ffb) || ffb) return; if (newSensitivity) { // Don't change flip state when modifying multiple controls. if (count > 1 && b->sensitivity < 0) b->sensitivity = -*newSensitivity; else b->sensitivity = *newSensitivity; } if (turbo) { b->turbo = *turbo; } } PropSheet_Changed(hWndProp, hWnds[pad]); SelChanged(pad); } // Only for use with effect bindings. void ChangeEffect(int pad, int id, int *newForce, unsigned int *newEffectType) { if (!hWnds[pad]) return; HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); int i = ListView_GetSelectedCount(hWndList); if (i != 1) return; int index = ListView_GetNextItem(hWndList, -1, LVNI_SELECTED); Device *dev; Binding *b; ForceFeedbackBinding *ffb; if (!GetBinding(pad, index, dev, b, ffb) || b) return; if (newForce) { unsigned int axisIndex = (id - IDC_FF_AXIS1_ENABLED)/16; if (axisIndex < (unsigned int)dev->numFFAxes) { ffb->axes[axisIndex].force = *newForce; } } if (newEffectType && *newEffectType < (unsigned int)dev->numFFEffectTypes) { ffb->effectIndex = *newEffectType; ListView_DeleteItem(hWndList, index); index = ListBoundEffect(pad, dev, ffb); ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); } PropSheet_Changed(hWndProp, hWnds[pad]); SelChanged(pad); } void Populate(int pad) { if (!hWnds[pad]) return; HWND hWnd = GetDlgItem(hWnds[pad], IDC_LIST); ListView_DeleteAllItems(hWnd); int i, j; int multipleBinding = config.multipleBinding; config.multipleBinding = 1; for (j=0; jnumDevices; j++) { Device *dev = dm->devices[j]; if (!dev->enabled) continue; for (i=0; ipads[pad].numBindings; i++) { ListBoundCommand(pad, dev, dev->pads[pad].bindings+i); } for (i=0; ipads[pad].numFFBindings; i++) { ListBoundEffect(pad, dev, dev->pads[pad].ffBindings+i); } } config.multipleBinding = multipleBinding; hWnd = GetDlgItem(hWnds[pad], IDC_FORCEFEEDBACK); SendMessage(hWnd, CB_RESETCONTENT, 0, 0); int added = 0; for (i=0; inumDevices; i++) { Device *dev = dm->devices[i]; if (dev->enabled && dev->numFFAxes && dev->numFFEffectTypes) { SendMessage(hWnd, CB_INSERTSTRING, added, (LPARAM)dev->displayName); SendMessage(hWnd, CB_SETITEMDATA, added, i); added++; } } SendMessage(hWnd, CB_SETCURSEL, 0, 0); EnableWindow(hWnd, added!=0); EnableWindow(GetDlgItem(hWnds[pad], ID_BIG_MOTOR), added!=0); EnableWindow(GetDlgItem(hWnds[pad], ID_SMALL_MOTOR), added!=0); SelChanged(pad); } int WritePrivateProfileInt(wchar_t *s1, wchar_t *s2, int v, wchar_t *ini) { wchar_t temp[100]; _itow(v, temp, 10); return WritePrivateProfileStringW(s1, s2, temp, ini); } int SaveSettings(wchar_t *file = 0) { wchar_t ini[MAX_PATH+20]; // Need this either way for saving path. GetSettingsFileName(ini); if (!file) { file = ini; } else { wchar_t *c = wcsrchr(file, '\\'); if (*c) { *c = 0; wcscpy(config.lastSaveConfigPath, file); wcscpy(config.lastSaveConfigFileName, c+1); *c = '\\'; } } DeleteFileW(file); WritePrivateProfileStringW(L"General Settings", L"Last Config Path", config.lastSaveConfigPath, ini); WritePrivateProfileStringW(L"General Settings", L"Last Config Name", config.lastSaveConfigFileName, ini); WritePrivateProfileInt(L"General Settings", L"Force Cursor Hide", config.forceHide, file); WritePrivateProfileInt(L"General Settings", L"Close Hacks", config.closeHacks, file); WritePrivateProfileInt(L"General Settings", L"Background", config.background, file); WritePrivateProfileInt(L"General Settings", L"GS Thread Updates", config.GSThreadUpdates, file); WritePrivateProfileInt(L"General Settings", L"Escape Fullscreen Hack", config.escapeFullscreenHack, file); WritePrivateProfileInt(L"General Settings", L"Disable Screen Saver", config.disableScreenSaver, file); WritePrivateProfileInt(L"General Settings", L"GH2", config.GH2, file); WritePrivateProfileInt(L"General Settings", L"Mouse Unfocus", config.mouseUnfocus, file); WritePrivateProfileInt(L"General Settings", L"Pad1 Disable", config.disablePad[0], file); WritePrivateProfileInt(L"General Settings", L"Pad2 Disable", config.disablePad[1], file); WritePrivateProfileInt(L"General Settings", L"Axis Buttons", config.axisButtons, file); WritePrivateProfileInt(L"General Settings", L"Logging", config.debug, file); WritePrivateProfileInt(L"General Settings", L"Keyboard Mode", config.keyboardApi, file); WritePrivateProfileInt(L"General Settings", L"Mouse Mode", config.mouseApi, file); WritePrivateProfileInt(L"General Settings", L"DirectInput Game Devices", config.gameApis.directInput, file); WritePrivateProfileInt(L"General Settings", L"XInput", config.gameApis.xInput, file); WritePrivateProfileInt(L"General Settings", L"Multiple Bindings", config.multipleBinding, file); WritePrivateProfileInt(L"General Settings", L"Save State in Title", config.saveStateTitle, file); WritePrivateProfileInt(L"Pad1", L"Guitar", config.guitar[0], file); WritePrivateProfileInt(L"Pad2", L"Guitar", config.guitar[1], file); WritePrivateProfileInt(L"Pad1", L"Auto Analog", config.AutoAnalog[0], file); WritePrivateProfileInt(L"Pad2", L"Auto Analog", config.AutoAnalog[1], file); for (int i=0; inumDevices; i++) { wchar_t id[50]; wchar_t temp[50], temp2[1000]; wsprintfW(id, L"Device %i", i); Device *dev = dm->devices[i]; wchar_t *name = dev->displayName; while (name[0] == '[') { wchar_t *name2 = wcschr(name, ']'); if (!name2) break; name = name2+1; while (iswspace(name[0])) name++; } WritePrivateProfileStringW(id, L"Display Name", name, file); WritePrivateProfileStringW(id, L"Instance ID", dev->instanceID, file); if (dev->productID) { WritePrivateProfileStringW(id, L"Product ID", dev->productID, file); } WritePrivateProfileInt(id, L"API", dev->api, file); WritePrivateProfileInt(id, L"Type", dev->type, file); int bindingCount = 0; for (int pad=0; pad<2; pad++) { for (int j=0; jpads[pad].numBindings; j++) { Binding *b = dev->pads[pad].bindings+j; VirtualControl *c = &dev->virtualControls[b->controlIndex]; wsprintfW(temp, L"Binding %i", bindingCount++); wsprintfW(temp2, L"0x%08X, %i, %i, %i, %i", c->uid, pad, b->command, b->sensitivity, b->turbo); WritePrivateProfileStringW(id, temp, temp2, file); } } bindingCount = 0; for (int pad=0; pad<2; pad++) { for (int j=0; jpads[pad].numFFBindings; j++) { ForceFeedbackBinding *b = dev->pads[pad].ffBindings+j; ForceFeedbackEffectType *eff = &dev->ffEffectTypes[b->effectIndex]; wsprintfW(temp, L"FF Binding %i", bindingCount++); wsprintfW(temp2, L"%s %i, %i", eff->effectID, pad, b->motor); for (int k=0; knumFFAxes; k++) { ForceFeedbackAxis *axis = dev->ffAxes + k; AxisEffectInfo *info = b->axes + k; wsprintfW(wcschr(temp2,0), L", %i, %i", axis->id, info->force); } WritePrivateProfileStringW(id, temp, temp2, file); } } } return 0; } static int loaded = 0; u8 GetPrivateProfileBool(wchar_t *s1, wchar_t *s2, int def, wchar_t *ini) { return (0!=GetPrivateProfileIntW(s1, s2, def, ini)); } int LoadSettings(int force, wchar_t *file) { if (loaded && !force) return 0; CreateDirectory(L"inis", 0); // Could just do ClearDevices() instead, but if I ever add any extra stuff, // this will still work. UnloadConfigs(); dm = new InputDeviceManager(); wchar_t ini[MAX_PATH+20]; GetSettingsFileName(ini); if (!file) { file = ini; GetPrivateProfileStringW(L"General Settings", L"Last Config Path", L"inis", config.lastSaveConfigPath, sizeof(config.lastSaveConfigPath), file); GetPrivateProfileStringW(L"General Settings", L"Last Config Name", L"LilyPad.lily", config.lastSaveConfigFileName, sizeof(config.lastSaveConfigFileName), file); } else { wchar_t *c = wcsrchr(file, '\\'); if (c) { *c = 0; wcscpy(config.lastSaveConfigPath, file); wcscpy(config.lastSaveConfigFileName, c+1); *c = '\\'; WritePrivateProfileStringW(L"General Settings", L"Last Config Path", config.lastSaveConfigPath, ini); WritePrivateProfileStringW(L"General Settings", L"Last Config Name", config.lastSaveConfigFileName, ini); } } config.GSThreadUpdates = GetPrivateProfileBool(L"General Settings", L"GS Thread Updates", 1, file); if (!ps2e) config.GSThreadUpdates = 0; config.escapeFullscreenHack = GetPrivateProfileBool(L"General Settings", L"Escape Fullscreen Hack", 1, file); config.disableScreenSaver = GetPrivateProfileBool(L"General Settings", L"Disable Screen Saver", 0, file); config.GH2 = GetPrivateProfileBool(L"General Settings", L"GH2", 0, file); config.mouseUnfocus = GetPrivateProfileBool(L"General Settings", L"Mouse Unfocus", 0, file); config.background = (u8)GetPrivateProfileIntW(L"General Settings", L"Background", 0, file); config.closeHacks = (u8)GetPrivateProfileIntW(L"General Settings", L"Close Hacks", 0, file); if (config.closeHacks&1) config.closeHacks &= ~2; config.disablePad[0] = GetPrivateProfileBool(L"General Settings", L"Pad1 Disable", 0, file); config.disablePad[1] = GetPrivateProfileBool(L"General Settings", L"Pad2 Disable", 0, file); config.debug = GetPrivateProfileBool(L"General Settings", L"Logging", 0, file); config.axisButtons = GetPrivateProfileBool(L"General Settings", L"Axis Buttons", 0, file); config.multipleBinding = GetPrivateProfileBool(L"General Settings", L"Multiple Bindings", 0, file); config.forceHide = GetPrivateProfileBool(L"General Settings", L"Force Cursor Hide", 0, file); config.keyboardApi = (DeviceAPI)GetPrivateProfileIntW(L"General Settings", L"Keyboard Mode", WM, file); config.mouseApi = (DeviceAPI) GetPrivateProfileIntW(L"General Settings", L"Mouse Mode", 0, file); config.gameApis.directInput = GetPrivateProfileBool(L"General Settings", L"DirectInput Game Devices", 1, file); config.gameApis.xInput = GetPrivateProfileBool(L"General Settings", L"XInput", 1, file); config.saveStateTitle = GetPrivateProfileBool(L"General Settings", L"Save State in Title", 1, file); if (!InitializeRawInput()) { if (config.keyboardApi == RAW) config.keyboardApi = WM; if (config.mouseApi == RAW) config.mouseApi = WM; } if (config.debug) { HANDLE hFile = CreateFileA("logs\\padLog.txt", GENERIC_WRITE, FILE_SHARE_READ, 0, CREATE_ALWAYS, 0, 0); if (hFile != INVALID_HANDLE_VALUE) CloseHandle(hFile); else CreateDirectory(L"logs", 0); } const int slot = 1; config.guitar[0] = GetPrivateProfileBool(L"Pad1", L"Guitar", 0, file); config.guitar[1] = GetPrivateProfileBool(L"Pad2", L"Guitar", 0, file); config.AutoAnalog[0] = GetPrivateProfileBool(L"Pad1", L"Auto Analog", 0, file); config.AutoAnalog[1] = GetPrivateProfileBool(L"Pad2", L"Auto Analog", 0, file); loaded = 1; int i=0; int multipleBinding = config.multipleBinding; // Disabling multiple binding only prevents new multiple bindings. config.multipleBinding = 1; while (1) { wchar_t id[50]; wchar_t temp[50], temp2[1000], temp3[1000], temp4[1000]; wsprintfW(id, L"Device %i", i++); if (!GetPrivateProfileStringW(id, L"Display Name", 0, temp2, 1000, file) || !temp2[0] || !GetPrivateProfileStringW(id, L"Instance ID", 0, temp3, 1000, file) || !temp3[0]) { if (i >= 100) break; continue; } wchar_t *id2 = 0; if (GetPrivateProfileStringW(id, L"Product ID", 0, temp4, 1000, file) && temp4[0]) id2 = temp4; int api = GetPrivateProfileIntW(id, L"API", 0, file); int type = GetPrivateProfileIntW(id, L"Type", 0, file); if (!api || !type) continue; Device *dev = new Device((DeviceAPI)api, (DeviceType)type, temp2, temp3, id2); dev->attached = 0; dm->AddDevice(dev); int j = 0; int last = 0; while (1) { wsprintfW(temp, L"Binding %i", j++); if (!GetPrivateProfileStringW(id, temp, 0, temp2, 1000, file)) { if (j >= 100) { if (!last) break; last = 0; } continue; } last = 1; unsigned int uid; int pad, command, sensitivity, turbo; int w = 0; char string[1000]; while (temp2[w]) { string[w] = (char)temp2[w]; w++; } string[w] = 0; if (sscanf(string, " %i , %i , %i , %i , %i", &uid, &pad, &command, &sensitivity, &turbo) == 5 && type) { VirtualControl *c = dev->GetVirtualControl(uid); if (!c) c = dev->AddVirtualControl(uid, -1); if (c) { BindCommand(dev, uid, pad, command, sensitivity, turbo); } } } j = 0; while (1) { wsprintfW(temp, L"FF Binding %i", j++); if (!GetPrivateProfileStringW(id, temp, 0, temp2, 1000, file)) { if (j >= 10) { if (!last) break; last = 0; } continue; } last = 1; int pad, motor; int w = 0; char string[1000]; char effect[1000]; while (temp2[w]) { string[w] = (char)temp2[w]; w++; } string[w] = 0; // wcstok not in ntdll. More effore than its worth to shave off // whitespace without it. if (sscanf(string, " %s %i , %i", effect, &pad, &motor) == 3) { char *s = strchr(strchr(string, ',')+1, ','); if (!s) continue; s++; w = 0; while (effect[w]) { temp2[w] = effect[w]; w++; } temp2[w] = 0; ForceFeedbackEffectType *eff = dev->GetForcefeedbackEffect(temp2); if (!eff) { // At the moment, don't record effect types. // Only used internally, anyways, so not an issue. dev->AddFFEffectType(temp2, temp2, EFFECT_CONSTANT); // eff = &dev->ffEffectTypes[dev->numFFEffectTypes-1]; } ForceFeedbackBinding *b; int res = CreateEffectBinding(dev, temp2, pad, motor, &b); if (b) { while (1) { int axisID = atoi(s); if (!(s = strchr(s, ','))) break; s++; int force = atoi(s); int i; for (i=0; inumFFAxes; i++) { if (axisID == dev->ffAxes[i].id) break; } if (i == dev->numFFAxes) { dev->AddFFAxis(L"?", axisID); } b->axes[i].force = force; if (!(s = strchr(s, ','))) break; s++; } } } } } config.multipleBinding = multipleBinding; RefreshEnabledDevicesAndDisplay(1); return 0; } inline int GetPAD(HWND hWnd) { for (int i=0; inumDevices; i++) { dev = dm->devices[i]; if (!dev->enabled) continue; if (index < dev->pads[pad].numBindings) { b = dev->pads[pad].bindings + index; return 1; } index -= dev->pads[pad].numBindings; if (index < dev->pads[pad].numFFBindings) { ffb = dev->pads[pad].ffBindings + index; return 1; } index -= dev->pads[pad].numFFBindings; } return 0; } // Only used when deleting things from ListView. Will remove from listview if needed. void DeleteBinding(int pad, Device *dev, Binding *b) { if (dev->enabled && hWnds[pad]) { int count = GetItemIndex(pad, dev, b); if (count >= 0) { HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); if (hWndList) { ListView_DeleteItem(hWndList, count); } } } Binding *bindings = dev->pads[pad].bindings; int i = b - bindings; memmove(bindings+i, bindings+i+1, sizeof(Binding) * (dev->pads[pad].numBindings - i - 1)); dev->pads[pad].numBindings--; } void DeleteBinding(int pad, Device *dev, ForceFeedbackBinding *b) { if (dev->enabled && hWnds[pad]) { int count = GetItemIndex(pad, dev, b); if (count >= 0) { HWND hWndList = GetDlgItem(hWnds[pad], IDC_LIST); if (hWndList) { ListView_DeleteItem(hWndList, count); } } } ForceFeedbackBinding *bindings = dev->pads[pad].ffBindings; int i = b - bindings; memmove(bindings+i, bindings+i+1, sizeof(Binding) * (dev->pads[pad].numFFBindings - i - 1)); dev->pads[pad].numFFBindings--; } int DeleteByIndex(int pad, int index) { ForceFeedbackBinding *ffb; Binding *b; Device *dev; if (GetBinding(pad, index, dev, b, ffb)) { if (b) { DeleteBinding(pad, dev, b); } else { DeleteBinding(pad, dev, ffb); } return 1; } return 0; } int DeleteSelected(int pad) { if (!hWnds[pad]) return 0; HWND hWnd = GetDlgItem(hWnds[pad], IDC_LIST); int i = ListView_GetSelectedCount(hWnd); int changes = 0; while (i-- > 0) { int index = ListView_GetNextItem(hWnd, -1, LVNI_SELECTED); if (index >= 0) { changes += DeleteByIndex(pad, index); } } //ShowScrollBar(hWnd, SB_VERT, 1); return changes; } int CreateEffectBinding(Device *dev, wchar_t *effectID, unsigned int pad, unsigned int motor, ForceFeedbackBinding **binding) { // Checks needed because I use this directly when loading bindings. // Note: dev->numFFAxes *can* be 0, for loading from file. if (pad > 1 || motor > 1 || !dev->numFFEffectTypes) { return -1; } if (!effectID) { effectID = dev->ffEffectTypes[0].effectID; } ForceFeedbackEffectType *eff = dev->GetForcefeedbackEffect(effectID); if (!eff) return -1; int effectIndex = eff - dev->ffEffectTypes; dev->pads[pad].ffBindings = (ForceFeedbackBinding*) realloc(dev->pads[pad].ffBindings, (dev->pads[pad].numFFBindings+1) * sizeof(ForceFeedbackBinding)); int newIndex = dev->pads[pad].numFFBindings; while (newIndex && dev->pads[pad].ffBindings[newIndex-1].motor >= motor) { dev->pads[pad].ffBindings[newIndex] = dev->pads[pad].ffBindings[newIndex-1]; newIndex--; } ForceFeedbackBinding *b = dev->pads[pad].ffBindings + newIndex; b->axes = (AxisEffectInfo*) calloc(dev->numFFAxes, sizeof(AxisEffectInfo)); b->motor = motor; b->effectIndex = effectIndex; dev->pads[pad].numFFBindings++; if (binding) *binding = b; return ListBoundEffect(pad, dev, b); } int BindCommand(Device *dev, unsigned int uid, unsigned int pad, int command, int sensitivity, int turbo) { // Checks needed because I use this directly when loading bindings. if (pad > 1) { return -1; } if (!sensitivity) sensitivity = BASE_SENSITIVITY; // Relative axes can have negative sensitivity. else if (((uid>>16) & 0xFF) == RELAXIS) { sensitivity = abs(sensitivity); } VirtualControl *c = dev->GetVirtualControl(uid); if (!c) return -1; // Add before deleting. Means I won't scroll up one line when scrolled down to bottom. int controlIndex = c - dev->virtualControls; int index = 0; PadBindings *p = dev->pads+pad; p->bindings = (Binding*) realloc(p->bindings, (p->numBindings+1) * sizeof(Binding)); for (index = p->numBindings; index > 0; index--) { if (p->bindings[index-1].controlIndex < controlIndex) break; p->bindings[index] = p->bindings[index-1]; } Binding *b = p->bindings+index; p->numBindings++; b->command = command; b->controlIndex = controlIndex; b->turbo = turbo; b->sensitivity = sensitivity; // Where it appears in listview. int count = ListBoundCommand(pad, dev, b); int newBindingIndex = index; index = 0; while (index < p->numBindings) { if (index == newBindingIndex) { index ++; continue; } b = p->bindings + index; int nuke = 0; if (config.multipleBinding) { if (b->controlIndex == controlIndex && b->command == command) nuke = 1; } else { int uid2 = dev->virtualControls[b->controlIndex].uid; if (b->controlIndex == controlIndex || (!((uid2^uid) & 0xFFFFFF) && ((uid|uid2) & (UID_POV | UID_AXIS)))) nuke = 1; } if (!nuke) { index++; continue; } if (index < newBindingIndex) { newBindingIndex--; count --; } DeleteBinding(pad, dev, b); } return count; } // Does nothing, but makes sure I'm overriding the dialog's window proc, to block // default key handling. ExtraWndProcResult DoNothingWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *output) { return CONTINUE_BLISSFULLY; } void EndBinding(HWND hWnd) { if (selected) { KillTimer(hWnd, 1); int needRefreshDevices = 0; // If binding ignore keyboard, this will disable it and enable other devices. // 0xFF is used for testing force feedback. I disable all other devices first // just so I don't needlessly steal the mouse. if (selected == 0x7F || selected == 0xFF) { needRefreshDevices = 1; } selected = 0; dm->ReleaseInput(); ClearKeyQueue(); ReleaseEatenProc(); // Safest to do this last. if (needRefreshDevices) { RefreshEnabledDevices(); } } } INT_PTR CALLBACK DialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, LPARAM lParam) { int index = (hWnd == PropSheet_IndexToHwnd(hWndProp, 1)); int pad = GetPAD(hWnd); HWND hWndList = GetDlgItem(hWnd, IDC_LIST); switch (msg) { case WM_INITDIALOG: { ListView_SetExtendedListViewStyleEx(hWndList, LVS_EX_DOUBLEBUFFER, LVS_EX_DOUBLEBUFFER); LVCOLUMN c; c.mask = LVCF_TEXT | LVCF_WIDTH; c.cx = 101; c.pszText = L"Device"; ListView_InsertColumn(hWndList, 0, &c); c.cx = 70; c.pszText = L"PC Control"; ListView_InsertColumn(hWndList, 1, &c); c.cx = 84; c.pszText = L"PS2 Control"; ListView_InsertColumn(hWndList, 2, &c); selected = 0; hWnds[pad = (int)((PROPSHEETPAGE *)lParam)->lParam] = hWnd; SendMessage(hWndList, LVM_SETEXTENDEDLISTVIEWSTYLE, 0, LVS_EX_FULLROWSELECT); HWND hWndSlider = GetDlgItem(hWnd, IDC_SLIDER1); SetupLogSlider(hWndSlider); if (pad == 1) EnableWindow(GetDlgItem(hWnd, ID_IGNORE), 0); Populate(pad); } break; case WM_DEVICECHANGE: if (wParam == DBT_DEVNODES_CHANGED) { EndBinding(hWnd); RefreshEnabledDevicesAndDisplay(1, hWndGeneral, 1); } break; case WM_TIMER: if (!selected || selected == 0xFF) { // !selected is mostly for device added/removed when binding. selected = 0xFF; EndBinding(hWnd); } else { unsigned int uid; int value; InitInfo info = {selected==0x7F, hWndProp, hWnd, GetDlgItem(hWnd, selected)}; int hint = 0; if (selected < 0x30) { // 1 will accept absolute axes, in addition to buttons. hint = config.axisButtons; } else if (selected < 0x7F) { // 2 will accept relative axes, absolute axes, and POV controls. hint = 2; } Device *dev = dm->GetActiveDevice(&info, hint, &uid, &index, &value); if (dev) { int command = selected; // Good idea to do this first, as BindCommand modifies the ListView, which will // call it anyways, which is a bit funky. EndBinding(hWnd); UnselectAll(hWndList); int index = -1; if (command == 0x7F) { if (dev->api == IGNORE_KEYBOARD) { index = BindCommand(dev, uid, 0, command, BASE_SENSITIVITY, 0); } } else if (command < 0x30) { if (!(uid & UID_POV)) { index = BindCommand(dev, uid, pad, command, BASE_SENSITIVITY, 0); } } else { int v[4]; int base = 0; if (command == 0x30 || command == 0x31) { base = 0x14; } else if (command == 0x32 || command == 0x33) { base = 0x20; } else if (command == 0x34 || command == 0x35) { base = 0x24; } else if (command == 0x36) { base = 0x1B; } else if (command == 0x37) { base = 0x19; } else if (command == 0x38) { base = 0x12; } if (base) { // Lx/Rx if (base & 3) { v[0] = base; v[2] = base-1; v[1]=v[3] = 0; } else { if (command & 1) { v[0] = base; v[1] = base+1; v[2] = base+2; v[3] = base+3; } else { v[0] = base+1; v[1] = base+2; v[2] = base+3; v[3] = base; } } if (uid & UID_POV) { int rotate = 0; while (value > 4500) { rotate++; value -= 9000; } index = BindCommand(dev, (uid&~UID_POV)|UID_POV_N, pad, v[(4-rotate)%4], BASE_SENSITIVITY, 0); ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); index = BindCommand(dev, (uid&~UID_POV)|UID_POV_E, pad, v[(5-rotate)%4], BASE_SENSITIVITY, 0); ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); index = BindCommand(dev, (uid&~UID_POV)|UID_POV_S, pad, v[(6-rotate)%4], BASE_SENSITIVITY, 0); ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); index = BindCommand(dev, (uid&~UID_POV)|UID_POV_W, pad, v[(7-rotate)%4], BASE_SENSITIVITY, 0); } else if (uid & UID_AXIS) { int b1 = v[0]; int b2 = v[2]; if (value < 0) { b1 = v[2]; b2 = v[0]; } index = BindCommand(dev, (uid&~UID_AXIS)|UID_AXIS_POS, pad, b1, BASE_SENSITIVITY, 0); ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); index = BindCommand(dev, (uid&~UID_AXIS)|UID_AXIS_NEG, pad, b2, BASE_SENSITIVITY, 0); } } } if (index >= 0) { PropSheet_Changed(hWndProp, hWnds[pad]); if (index >= 0) ListView_SetItemState(hWndList, index, LVIS_SELECTED, LVIS_SELECTED); } } } break; case WM_SYSKEYDOWN: case WM_KEYDOWN: EndBinding(hWnd); break; case PSM_CANCELTOCLOSE: // Load(); break; case WM_ACTIVATE: EndBinding(hWnd); break; case WM_NOTIFY: { PSHNOTIFY* n = (PSHNOTIFY*) lParam; if (n->hdr.hwndFrom == hWndProp) { switch(n->hdr.code) { case PSN_QUERYCANCEL: case PSN_KILLACTIVE: EndBinding(hWnd); return 0; case PSN_SETACTIVE: return 0; case PSN_APPLY: SetWindowLong(hWnd, DWL_MSGRESULT, PSNRET_NOERROR); return 1; } } else if (n->hdr.idFrom == IDC_LIST) { static int NeedUpdate = 0; if (n->hdr.code == LVN_KEYDOWN) { NMLVKEYDOWN *key = (NMLVKEYDOWN *) n; if (key->wVKey == VK_DELETE || key->wVKey == VK_BACK) { if (DeleteSelected(pad)) PropSheet_Changed(hWndProp, hWnds[0]); } } // Update sensitivity and motor/binding display on redraw // rather than on itemchanged. This reduces blinking, as // I get 3 LVN_ITEMCHANGED messages, and first is sent before // the new item is set as being selected. else if (n->hdr.code == LVN_ITEMCHANGED) { NeedUpdate = 1; } else if (n->hdr.code == NM_CUSTOMDRAW && NeedUpdate) { NeedUpdate = 0; SelChanged(pad); } EndBinding(hWnd); } else { EndBinding(hWnd); } } break; case WM_HSCROLL: { int id = GetDlgCtrlID((HWND)lParam); int val = GetLogSliderVal(hWnd, id); if (id == IDC_SLIDER1) { ChangeValue(pad, &val, 0); } else { ChangeEffect(pad, id, &val, 0); } } break; case WM_COMMAND: if (HIWORD(wParam)==CBN_SELCHANGE && LOWORD(wParam) == IDC_FF_EFFECT) { unsigned int typeIndex = SendMessage((HWND)lParam, CB_GETCURSEL, 0, 0); if (typeIndex >= 0) ChangeEffect(pad, 0, 0, &typeIndex); } else if (HIWORD(wParam)==BN_CLICKED) { EndBinding(hWnd); int cmd = LOWORD(wParam); if (cmd == ID_DELETE) { if (DeleteSelected(pad)) PropSheet_Changed(hWndProp, hWnd); } else if (cmd == ID_CLEAR) { int changed=0; while (DeleteByIndex(pad, 0)) changed++; if (changed) PropSheet_Changed(hWndProp, hWnd); } else if (cmd == ID_BIG_MOTOR || cmd == ID_SMALL_MOTOR) { int i = (int)SendMessage(GetDlgItem(hWnd, IDC_FORCEFEEDBACK), CB_GETCURSEL, 0, 0); if (i >= 0) { unsigned int index = (unsigned int)SendMessage(GetDlgItem(hWnd, IDC_FORCEFEEDBACK), CB_GETITEMDATA, i, 0); if (index < (unsigned int) dm->numDevices) { ForceFeedbackBinding *b; int count = CreateEffectBinding(dm->devices[index], 0, pad, cmd-ID_BIG_MOTOR, &b); if (b) { for (int j=0; j<2 && j devices[index]->numFFAxes; j++) { b->axes[j].force = BASE_SENSITIVITY; } } if (count >= 0) { PropSheet_Changed(hWndProp, hWnd); UnselectAll(hWndList); ListView_SetItemState(hWndList, count, LVIS_SELECTED, LVIS_SELECTED); } } } } else if (cmd == ID_CONTROLS) { UnselectAll(hWndList); } else if (cmd == ID_TEST) { Device *dev; Binding *b; ForceFeedbackBinding *ffb = 0; int selIndex = ListView_GetNextItem(hWndList, -1, LVNI_SELECTED); if (selIndex >= 0) { if (GetBinding(pad, selIndex, dev, b, ffb)) { selected = 0xFF; InitInfo info = {0, hWndProp, hWnd, GetDlgItem(hWnd, cmd)}; EatWndProc(info.hWndButton, DoNothingWndProc); for (int i=0; inumDevices; i++) { if (dm->devices[i] != dev) { dm->DisableDevice(i); } } dm->Update(&info); dm->PostRead(); dev->SetEffect(ffb, 255); SetTimer(hWnd, 1, 3000, 0); } } } else if ((cmd >= ID_GUITAR_HERO && cmd <= ID_L3R3) || cmd == ID_IGNORE) {// || cmd == ID_FORCE_FEEDBACK) { // Messes up things, unfortunately. // End binding on a bunch of notification messages, and // this will send a bunch. // UnselectAll(hWndList); EndBinding(hWnd); if (cmd != ID_IGNORE) { selected = cmd-(ID_SELECT-0x10); } else { selected = 0x7F; for (int i=0; inumDevices; i++) { if (dm->devices[i]->api != IGNORE_KEYBOARD) { dm->DisableDevice(i); } else { dm->EnableDevice(i); } } } InitInfo info = {selected==0x7F, hWndProp, hWnd, GetDlgItem(hWnd, cmd)}; EatWndProc(info.hWndButton, DoNothingWndProc); dm->Update(&info); dm->PostRead(); // Workaround for things that return 0 on first poll and something else ever after. Sleep(200); dm->Update(&info); dm->PostRead(); SetTimer(hWnd, 1, 100, 0); } if (cmd == IDC_TURBO) { // Don't allow setting it back to indeterminate. SendMessage(GetDlgItem(hWnd, IDC_TURBO), BM_SETSTYLE, BS_AUTOCHECKBOX, 0); int turbo = (IsDlgButtonChecked(hWnd, IDC_TURBO) == BST_CHECKED); ChangeValue(pad, 0, &turbo); } else if (cmd == IDC_FLIP1 || cmd == IDC_TURBO) { int val = GetLogSliderVal(hWnd, IDC_SLIDER1); ChangeValue(pad, &val, 0); } else if (cmd >= IDC_FF_AXIS1_ENABLED && cmd < IDC_FF_AXIS8_ENABLED + 16) { int index = (cmd - IDC_FF_AXIS1_ENABLED)/16; int val = GetLogSliderVal(hWnd, 16*index + IDC_FF_AXIS1); if (IsDlgButtonChecked(hWnd, 16*index + IDC_FF_AXIS1_ENABLED) != BST_CHECKED) { val = 0; } ChangeEffect(pad, cmd, &val, 0); } } break; default: break; } return 0; } int CreatePadPages(HPROPSHEETPAGE *pages) { int count = 0; for (int pad=0; pad<2; pad++) { if (config.disablePad[pad]) continue; PROPSHEETPAGE psp; ZeroMemory(&psp, sizeof(psp)); psp.dwSize = sizeof(psp); psp.dwFlags = PSP_USETITLE | PSP_PREMATURE; psp.hInstance = hInst; psp.pfnDlgProc = (DLGPROC) DialogProc; psp.lParam = pad; if (pad == 0) psp.pszTitle = L"Pad 1"; else psp.pszTitle = L"Pad 2"; if (!config.guitar[pad]) psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG); else psp.pszTemplate = MAKEINTRESOURCE(IDD_CONFIG_GUITAR); pages[count] = CreatePropertySheetPage(&psp); if (pages[count]) count++; } return count; } INT_PTR CALLBACK GeneralDialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, LPARAM lParam); HPROPSHEETPAGE CreateGeneralPage() { PROPSHEETPAGE psp; ZeroMemory(&psp, sizeof(psp)); psp.dwSize = sizeof(psp); psp.dwFlags = PSP_USETITLE | PSP_PREMATURE; psp.hInstance = hInst; psp.pfnDlgProc = (DLGPROC) GeneralDialogProc; psp.pszTitle = L"General"; psp.pszTemplate = MAKEINTRESOURCE(IDD_GENERAL); return CreatePropertySheetPage(&psp); } INT_PTR CALLBACK GeneralDialogProc(HWND hWnd, unsigned int msg, WPARAM wParam, LPARAM lParam) { int i; switch (msg) { case WM_INITDIALOG: { HPROPSHEETPAGE pages[10]; int count = CreatePadPages(pages); while (SendMessage(hWndProp, PSM_INDEXTOPAGE, 1, 0)) { PropSheet_RemovePage(hWndProp, 1, 0); } for (int i=0; i>1)); CheckDlgButton(hWnd, IDC_CLOSE_HACK3, BST_CHECKED * ((config.closeHacks&4)>>2)); CheckDlgButton(hWnd, IDC_DISABLE_PAD1, BST_CHECKED * config.disablePad[0]); CheckDlgButton(hWnd, IDC_DISABLE_PAD2, BST_CHECKED * config.disablePad[1]); CheckDlgButton(hWnd, IDC_MOUSE_UNFOCUS, BST_CHECKED * config.mouseUnfocus); CheckDlgButton(hWnd, IDC_GS_THREAD_INPUT, BST_CHECKED * config.GSThreadUpdates); if (!ps2e) { EnableWindow(GetDlgItem(hWnd, IDC_GS_THREAD_INPUT), 0); } CheckDlgButton(hWnd, IDC_ESCAPE_FULLSCREEN_HACK, BST_CHECKED * config.escapeFullscreenHack); CheckDlgButton(hWnd, IDC_DISABLE_SCREENSAVER, BST_CHECKED * config.disableScreenSaver); CheckDlgButton(hWnd, IDC_GH2_HACK, BST_CHECKED * config.GH2); CheckDlgButton(hWnd, IDC_SAVE_STATE_TITLE, BST_CHECKED * config.saveStateTitle); CheckDlgButton(hWnd, IDC_GUITAR1, BST_CHECKED * config.guitar[0]); CheckDlgButton(hWnd, IDC_GUITAR2, BST_CHECKED * config.guitar[1]); CheckDlgButton(hWnd, IDC_ANALOG_START1, BST_CHECKED * config.AutoAnalog[0]); CheckDlgButton(hWnd, IDC_ANALOG_START2, BST_CHECKED * config.AutoAnalog[1]); CheckDlgButton(hWnd, IDC_DEBUG_FILE, BST_CHECKED * config.debug); CheckDlgButton(hWnd, IDC_AXIS_BUTTONS, BST_CHECKED * config.axisButtons); CheckDlgButton(hWnd, IDC_MULTIPLE_BINDING, BST_CHECKED * config.multipleBinding); if (config.keyboardApi < 0 || config.keyboardApi > 3) config.keyboardApi = NO_API; CheckRadioButton(hWnd, IDC_KB_DISABLE, IDC_KB_RAW, IDC_KB_DISABLE + config.keyboardApi); if (config.mouseApi < 0 || config.mouseApi > 3) config.mouseApi = NO_API; CheckRadioButton(hWnd, IDC_M_DISABLE, IDC_M_RAW, IDC_M_DISABLE + config.mouseApi); CheckDlgButton(hWnd, IDC_G_DI, BST_CHECKED * config.gameApis.directInput); CheckDlgButton(hWnd, IDC_G_XI, BST_CHECKED * config.gameApis.xInput); if (!InitializeRawInput()) { EnableWindow(GetDlgItem(hWnd, IDC_KB_RAW), 0); EnableWindow(GetDlgItem(hWnd, IDC_M_RAW), 0); } break; case WM_DEVICECHANGE: if (wParam == DBT_DEVNODES_CHANGED) { RefreshEnabledDevicesAndDisplay(1, hWndGeneral, 1); } break; case WM_COMMAND: if (HIWORD(wParam)==BN_CLICKED && (LOWORD(wParam) == ID_LOAD || LOWORD(wParam) == ID_SAVE)) { OPENFILENAMEW ofn; memset (&ofn, 0, sizeof(ofn)); ofn.lStructSize = sizeof(ofn); ofn.hwndOwner = hWnd; ofn.lpstrFilter = L"LilyPad Config Files\0*.lily\0All Files\0*.*\0\0"; wchar_t file[MAX_PATH+1]; ofn.lpstrFile = file; ofn.nMaxFile = MAX_PATH; wcscpy(file, config.lastSaveConfigFileName); ofn.lpstrInitialDir = config.lastSaveConfigPath; ofn.Flags = OFN_DONTADDTORECENT | OFN_LONGNAMES | OFN_NOCHANGEDIR; if (LOWORD(wParam) == ID_LOAD) { ofn.lpstrTitle = L"Load LilyPad Configuration"; ofn.Flags |= OFN_FILEMUSTEXIST; if (GetOpenFileNameW(&ofn)) { LoadSettings(1, ofn.lpstrFile); GeneralDialogProc(hWnd, WM_INITDIALOG, 0, 0); } } else { ofn.lpstrTitle = L"Save LilyPad Configuration"; ofn.Flags |= OFN_OVERWRITEPROMPT; if (GetSaveFileNameW(&ofn)) { if (SaveSettings(ofn.lpstrFile) == -1) { MessageBox(hWnd, L"Save fail", L"Couldn't save file.", MB_OK); } } } break; } else if (HIWORD(wParam)==BN_CLICKED && LOWORD(wParam) == ID_TEST) { Diagnostics(hWnd); RefreshEnabledDevices(); } else if (HIWORD(wParam)==BN_CLICKED && LOWORD(wParam) == ID_REFRESH) { RefreshEnabledDevicesAndDisplay(1, hWnd, 1); } else { int t = IDC_CLOSE_HACK1; int test = LOWORD(wParam); if (test == IDC_CLOSE_HACK1) { CheckDlgButton(hWnd, IDC_CLOSE_HACK2, BST_UNCHECKED); } else if (test == IDC_CLOSE_HACK2) { CheckDlgButton(hWnd, IDC_CLOSE_HACK1, BST_UNCHECKED); } config.forceHide = (IsDlgButtonChecked(hWnd, IDC_FORCE_HIDE) == BST_CHECKED); config.closeHacks = (IsDlgButtonChecked(hWnd, IDC_CLOSE_HACK1) == BST_CHECKED) | ((IsDlgButtonChecked(hWnd, IDC_CLOSE_HACK2) == BST_CHECKED)<<1) | ((IsDlgButtonChecked(hWnd, IDC_CLOSE_HACK3) == BST_CHECKED)<<2); config.background = (IsDlgButtonChecked(hWnd, IDC_BACKGROUND) == BST_CHECKED); config.mouseUnfocus = (IsDlgButtonChecked(hWnd, IDC_MOUSE_UNFOCUS) == BST_CHECKED); config.GSThreadUpdates = (IsDlgButtonChecked(hWnd, IDC_GS_THREAD_INPUT) == BST_CHECKED); config.escapeFullscreenHack = (IsDlgButtonChecked(hWnd, IDC_ESCAPE_FULLSCREEN_HACK) == BST_CHECKED); config.disableScreenSaver = (IsDlgButtonChecked(hWnd, IDC_DISABLE_SCREENSAVER) == BST_CHECKED); config.GH2 = (IsDlgButtonChecked(hWnd, IDC_GH2_HACK) == BST_CHECKED); config.saveStateTitle = (IsDlgButtonChecked(hWnd, IDC_SAVE_STATE_TITLE) == BST_CHECKED); unsigned int needUpdate = 0; unsigned int disablePad1New = (IsDlgButtonChecked(hWnd, IDC_DISABLE_PAD1) == BST_CHECKED); unsigned int disablePad2New = (IsDlgButtonChecked(hWnd, IDC_DISABLE_PAD2) == BST_CHECKED); unsigned int guitarNew1 = (IsDlgButtonChecked(hWnd, IDC_GUITAR1) == BST_CHECKED); unsigned int guitarNew2 = (IsDlgButtonChecked(hWnd, IDC_GUITAR2) == BST_CHECKED); if (config.disablePad[0] != disablePad1New || config.disablePad[1] != disablePad2New || config.guitar[0] != guitarNew1 || config.guitar[1] != guitarNew2) { config.disablePad[0] = disablePad1New; config.disablePad[1] = disablePad2New; config.guitar[0] = guitarNew1; config.guitar[1] = guitarNew2; needUpdate = 1; } config.AutoAnalog[0] = (IsDlgButtonChecked(hWnd, IDC_ANALOG_START1) == BST_CHECKED); config.AutoAnalog[1] = (IsDlgButtonChecked(hWnd, IDC_ANALOG_START2) == BST_CHECKED); config.debug = (IsDlgButtonChecked(hWnd, IDC_DEBUG_FILE) == BST_CHECKED); int temp = config.axisButtons; config.axisButtons = (IsDlgButtonChecked(hWnd, IDC_AXIS_BUTTONS) == BST_CHECKED); if (!temp && config.axisButtons) { int res = MessageBoxA(hWnd, "Enabling this completely changes the way that binding objects other than buttons works.\n" "Such devices include POV controls and joysticks. It has no effect on the bind to axis buttons, \n" "but many people seem to have trouble figuring out how to click on those buttons.\n\n" "Are you sure you want to enable this?\n\n" "If you do, and then you have issues, don't waste my time complaining.\n\n", "Are you sure?", MB_YESNO | MB_ICONEXCLAMATION); if (res != IDYES) { config.axisButtons = 0; CheckDlgButton(hWnd, IDC_AXIS_BUTTONS, BST_CHECKED * config.axisButtons); } } config.multipleBinding = (IsDlgButtonChecked(hWnd, IDC_MULTIPLE_BINDING) == BST_CHECKED); CheckDlgButton(hWnd, IDC_AXIS_BUTTONS, BST_CHECKED * config.axisButtons); for (i=0; i<4; i++) { if (IsDlgButtonChecked(hWnd, IDC_KB_DISABLE+i) == BST_CHECKED) { if (i != NO_API || config.keyboardApi == NO_API || IDOK == MessageBoxA(hWnd, "Disabling keyboard input will prevent LilyPad from passing any\n" "keyboard input on to PCSX2.\n" "\n" "This is only meant to be used if you're using two different\n" "pad plugins. If both pads are set to LilyPad, then GS and PCSX2 \n" "keyboard shortcuts will not work.\n" "\n" "Are you sure you want to do this?", "Warning", MB_OKCANCEL | MB_ICONWARNING)) { config.keyboardApi = (DeviceAPI)i; } CheckRadioButton(hWnd, IDC_KB_DISABLE, IDC_KB_RAW, IDC_KB_DISABLE + config.keyboardApi); } if (IsDlgButtonChecked(hWnd, IDC_M_DISABLE+i) == BST_CHECKED) { config.mouseApi = (DeviceAPI)i; } } config.gameApis.directInput = (IsDlgButtonChecked(hWnd, IDC_G_DI) == BST_CHECKED); config.gameApis.xInput = (IsDlgButtonChecked(hWnd, IDC_G_XI) == BST_CHECKED); if (test == IDC_FORCEFEEDBACK_HACK1) { CheckDlgButton(hWnd, IDC_FORCEFEEDBACK_HACK2, BST_UNCHECKED); } else if (test == IDC_FORCEFEEDBACK_HACK2) { CheckDlgButton(hWnd, IDC_FORCEFEEDBACK_HACK1, BST_UNCHECKED); } config.forceHide = (IsDlgButtonChecked(hWnd, IDC_FORCE_HIDE) == BST_CHECKED); RefreshEnabledDevicesAndDisplay(0, hWnd, 1); PropSheet_Changed(hWndProp, hWnd); if (needUpdate) { GeneralDialogProc(hWnd, WM_INITDIALOG, 0, 0); } } break; case WM_NOTIFY: { PSHNOTIFY* n = (PSHNOTIFY*) lParam; if (n->hdr.hwndFrom == hWndProp) { switch(n->hdr.code) { case PSN_QUERYCANCEL: case PSN_KILLACTIVE: EndBinding(hWnd); return 0; case PSN_SETACTIVE: //selected = 0; return 0; case PSN_APPLY: selected = 0; if (SaveSettings() == -1) return 0; SetWindowLong(hWnd, DWL_MSGRESULT, PSNRET_NOERROR); return 1; } } else { if (n->hdr.idFrom == IDC_LIST && n->hdr.code == NM_DBLCLK) { Diagnostics(hWnd); } } } break; default: break; } return 0; } int CALLBACK PropSheetProc(HWND hWnd, UINT msg, LPARAM lParam) { hWndProp = hWnd; return 0; } void CALLBACK PADconfigure() { // Can end up here without PadConfigure() being called first. LoadSettings(); memset(hWnds, 0, sizeof(hWnds)); HPROPSHEETPAGE page; page = CreateGeneralPage(); if (!page) return; PROPSHEETHEADER psh; ZeroMemory(&psh, sizeof(psh)); psh.dwFlags = PSH_DEFAULT | PSH_USECALLBACK | PSH_NOCONTEXTHELP; psh.dwSize = sizeof(PROPSHEETHEADER); psh.pfnCallback = PropSheetProc; psh.hwndParent = GetActiveWindow(); psh.nPages = 1; psh.phpage = &page; psh.pszCaption = L"LilyPad Settings"; PropertySheet(&psh); LoadSettings(1); hWnds[0] = hWnds[1] = 0; } void UnloadConfigs() { loaded = 0; if (dm) { delete dm; dm = 0; } }