/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GPUDrawScanline.h" GPUDrawScanline::GPUDrawScanline() : m_sp_map("GPUSetupPrim", &m_local) , m_ds_map("GPUDrawScanline", &m_local) { memset(&m_local, 0, sizeof(m_local)); m_local.gd = &m_global; } GPUDrawScanline::~GPUDrawScanline() { } void GPUDrawScanline::BeginDraw(const void* param) { memcpy(&m_global, param, sizeof(m_global)); if(m_global.sel.tme && m_global.sel.twin) { uint32 u, v; u = ~(m_global.twin.x << 3) & 0xff; // TWW v = ~(m_global.twin.y << 3) & 0xff; // TWH m_local.twin[0].u = GSVector4i((u << 16) | u); m_local.twin[0].v = GSVector4i((v << 16) | v); u = m_global.twin.z << 3; // TWX v = m_global.twin.w << 3; // TWY m_local.twin[1].u = GSVector4i((u << 16) | u) & ~m_local.twin[0].u; m_local.twin[1].v = GSVector4i((v << 16) | v) & ~m_local.twin[0].v; } m_ds = m_ds_map[m_global.sel]; m_de = NULL; m_dr = NULL; // TODO // doesn't need all bits => less functions generated GPUScanlineSelector sel; sel.key = 0; sel.iip = m_global.sel.iip; sel.tfx = m_global.sel.tfx; sel.twin = m_global.sel.twin; sel.sprite = m_global.sel.sprite; m_sp = m_sp_map[sel]; } void GPUDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame) { m_ds_map.UpdateStats(stats, frame); } void GPUDrawScanline::PrintStats() { m_ds_map.PrintStats(); } #ifndef JIT_DRAW void GPUDrawScanline::SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) { // TODO } void GPUDrawScanline::DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) { // TODO } void GPUDrawScanline::DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) { // TODO } void GPUDrawScanline::DrawRect(const GSVector4i& r, const GSVertexSW& v) { // TODO } #endif