/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "FileSystem.h" #include "Path.h" #include "Assertions.h" #include "Console.h" #include "StringUtil.h" #include "Path.h" #include #include #include #include #ifdef __APPLE__ #include #include #include #endif #ifdef __FreeBSD__ #include #endif #if defined(_WIN32) #include "RedtapeWindows.h" #include #include #if defined(_UWP) #include #include #include #include #include #include #include #include #include #endif #else #include #include #include #include #include #include #include #endif #ifdef _WIN32 static std::time_t ConvertFileTimeToUnixTime(const FILETIME& ft) { // based off https://stackoverflow.com/a/6161842 static constexpr s64 WINDOWS_TICK = 10000000; static constexpr s64 SEC_TO_UNIX_EPOCH = 11644473600LL; const s64 full = static_cast((static_cast(ft.dwHighDateTime) << 32) | static_cast(ft.dwLowDateTime)); return static_cast(full / WINDOWS_TICK - SEC_TO_UNIX_EPOCH); } #endif static inline bool FileSystemCharacterIsSane(char c, bool StripSlashes) { if (!(c >= 'a' && c <= 'z') && !(c >= 'A' && c <= 'Z') && !(c >= '0' && c <= '9') && c != ' ' && c != ' ' && c != '_' && c != '-' && c != '.') { if (!StripSlashes && (c == '/' || c == '\\')) return true; return false; } return true; } template static inline void PathAppendString(std::string& dst, const T& src) { if (dst.capacity() < (dst.length() + src.length())) dst.reserve(dst.length() + src.length()); bool last_separator = (!dst.empty() && dst.back() == FS_OSPATH_SEPARATOR_CHARACTER); size_t index = 0; #ifdef _WIN32 // special case for UNC paths here if (dst.empty() && src.length() >= 3 && src[0] == '\\' && src[1] == '\\' && src[2] != '\\') { dst.append("\\\\"); index = 2; } #endif for (; index < src.length(); index++) { const char ch = src[index]; #ifdef _WIN32 // convert forward slashes to backslashes if (ch == '\\' || ch == '/') #else if (ch == '/') #endif { if (last_separator) continue; last_separator = true; dst.push_back(FS_OSPATH_SEPARATOR_CHARACTER); } else { last_separator = false; dst.push_back(ch); } } } void Path::SanitizeFileName(char* Destination, u32 cbDestination, const char* FileName, bool StripSlashes /* = true */) { u32 i; u32 fileNameLength = static_cast(std::strlen(FileName)); if (FileName == Destination) { for (i = 0; i < fileNameLength; i++) { if (!FileSystemCharacterIsSane(FileName[i], StripSlashes)) Destination[i] = '_'; } } else { for (i = 0; i < fileNameLength && i < cbDestination; i++) { if (FileSystemCharacterIsSane(FileName[i], StripSlashes)) Destination[i] = FileName[i]; else Destination[i] = '_'; } } } void Path::SanitizeFileName(std::string& Destination, bool StripSlashes /* = true*/) { const std::size_t len = Destination.length(); for (std::size_t i = 0; i < len; i++) { if (!FileSystemCharacterIsSane(Destination[i], StripSlashes)) Destination[i] = '_'; } } bool Path::IsAbsolute(const std::string_view& path) { #ifdef _WIN32 return (path.length() >= 3 && ((path[0] >= 'A' && path[0] <= 'Z') || (path[0] >= 'a' && path[0] <= 'z')) && path[1] == ':' && (path[2] == '/' || path[2] == '\\')) || (path.length() >= 3 && path[0] == '\\' && path[1] == '\\'); #else return (path.length() >= 1 && path[0] == '/'); #endif } std::string Path::ToNativePath(const std::string_view& path) { std::string ret; PathAppendString(ret, path); // remove trailing slashes if (ret.length() > 1) { while (ret.back() == FS_OSPATH_SEPARATOR_CHARACTER) ret.pop_back(); } return ret; } void Path::ToNativePath(std::string* path) { *path = Path::ToNativePath(*path); } std::string Path::Canonicalize(const std::string_view& path) { std::vector components = Path::SplitNativePath(path); std::vector new_components; new_components.reserve(components.size()); for (const std::string_view& component : components) { if (component == ".") { // current directory, so it can be skipped, unless it's the only component if (components.size() == 1) new_components.push_back(std::move(component)); } else if (component == "..") { // parent directory, pop one off if we're not at the beginning, otherwise preserve. if (!new_components.empty()) new_components.pop_back(); else new_components.push_back(std::move(component)); } else { // anything else, preserve new_components.push_back(std::move(component)); } } return Path::JoinNativePath(new_components); } void Path::Canonicalize(std::string* path) { *path = Canonicalize(*path); } std::string Path::MakeRelative(const std::string_view& path, const std::string_view& relative_to) { // simple algorithm, we just work on the components. could probably be better, but it'll do for now. std::vector path_components(SplitNativePath(path)); std::vector relative_components(SplitNativePath(relative_to)); std::vector new_components; // both must be absolute paths if (Path::IsAbsolute(path) && Path::IsAbsolute(relative_to)) { // find the number of same components size_t num_same = 0; for (size_t i = 0; i < path_components.size() && i < relative_components.size(); i++) { if (path_components[i] == relative_components[i]) num_same++; else break; } // we need at least one same component if (num_same > 0) { // from the relative_to directory, back up to the start of the common components const size_t num_ups = relative_components.size() - num_same; for (size_t i = 0; i < num_ups; i++) new_components.emplace_back(".."); // and add the remainder of the path components for (size_t i = num_same; i < path_components.size(); i++) new_components.push_back(std::move(path_components[i])); } else { // no similarity new_components = std::move(path_components); } } else { // not absolute new_components = std::move(path_components); } return JoinNativePath(new_components); } std::string_view Path::GetExtension(const std::string_view& path) { const std::string_view::size_type pos = path.rfind('.'); if (pos == std::string_view::npos) return std::string_view(); else return path.substr(pos + 1); } std::string_view Path::StripExtension(const std::string_view& path) { const std::string_view::size_type pos = path.rfind('.'); if (pos == std::string_view::npos) return path; return path.substr(0, pos); } std::string Path::ReplaceExtension(const std::string_view& path, const std::string_view& new_extension) { const std::string_view::size_type pos = path.rfind('.'); if (pos == std::string_view::npos) return std::string(path); std::string ret(path, 0, pos + 1); ret.append(new_extension); return ret; } static std::string_view::size_type GetLastSeperatorPosition(const std::string_view& filename, bool include_separator) { std::string_view::size_type last_separator = filename.rfind('/'); if (include_separator && last_separator != std::string_view::npos) last_separator++; #if defined(_WIN32) std::string_view::size_type other_last_separator = filename.rfind('\\'); if (other_last_separator != std::string_view::npos) { if (include_separator) other_last_separator++; if (last_separator == std::string_view::npos || other_last_separator > last_separator) last_separator = other_last_separator; } #endif return last_separator; } std::string FileSystem::GetDisplayNameFromPath(const std::string_view& path) { return std::string(Path::GetFileName(path)); } std::string_view Path::GetDirectory(const std::string_view& path) { const std::string::size_type pos = GetLastSeperatorPosition(path, false); if (pos == std::string_view::npos) return {}; return path.substr(0, pos); } std::string_view Path::GetFileName(const std::string_view& path) { const std::string_view::size_type pos = GetLastSeperatorPosition(path, true); if (pos == std::string_view::npos) return path; return path.substr(pos); } std::string_view Path::GetFileTitle(const std::string_view& path) { const std::string_view filename(GetFileName(path)); const std::string::size_type pos = filename.rfind('.'); if (pos == std::string_view::npos) return filename; return filename.substr(0, pos); } std::string Path::ChangeFileName(const std::string_view& path, const std::string_view& new_filename) { std::string ret; PathAppendString(ret, path); const std::string_view::size_type pos = GetLastSeperatorPosition(ret, true); if (pos == std::string_view::npos) { ret.clear(); PathAppendString(ret, new_filename); } else { if (!new_filename.empty()) { ret.erase(pos); PathAppendString(ret, new_filename); } else { ret.erase(pos - 1); } } return ret; } void Path::ChangeFileName(std::string* path, const std::string_view& new_filename) { *path = ChangeFileName(*path, new_filename); } std::string Path::AppendDirectory(const std::string_view& path, const std::string_view& new_dir) { std::string ret; if (!new_dir.empty()) { const std::string_view::size_type pos = GetLastSeperatorPosition(path, true); ret.reserve(path.length() + new_dir.length() + 1); if (pos != std::string_view::npos) PathAppendString(ret, path.substr(0, pos)); while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER) ret.pop_back(); if (!ret.empty()) ret += FS_OSPATH_SEPARATOR_CHARACTER; PathAppendString(ret, new_dir); if (pos != std::string_view::npos) { const std::string_view filepart(path.substr(pos)); if (!filepart.empty()) { ret += FS_OSPATH_SEPARATOR_CHARACTER; PathAppendString(ret, filepart); } } else if (!path.empty()) { ret += FS_OSPATH_SEPARATOR_CHARACTER; PathAppendString(ret, path); } } else { PathAppendString(ret, path); } return ret; } void Path::AppendDirectory(std::string* path, const std::string_view& new_dir) { *path = AppendDirectory(*path, new_dir); } std::vector Path::SplitWindowsPath(const std::string_view& path) { std::vector parts; std::string::size_type start = 0; std::string::size_type pos = 0; // preserve unc paths if (path.size() > 2 && path[0] == '\\' && path[1] == '\\') pos = 2; while (pos < path.size()) { if (path[pos] != '/' && path[pos] != '\\') { pos++; continue; } // skip consecutive separators if (pos != start) parts.push_back(path.substr(start, pos - start)); pos++; start = pos; } if (start != pos) parts.push_back(path.substr(start)); return parts; } std::string Path::JoinWindowsPath(const std::vector& components) { return StringUtil::JoinString(components.begin(), components.end(), '\\'); } std::vector Path::SplitNativePath(const std::string_view& path) { #ifdef _WIN32 return SplitWindowsPath(path); #else std::vector parts; std::string::size_type start = 0; std::string::size_type pos = 0; while (pos < path.size()) { if (path[pos] != '/') { pos++; continue; } // skip consecutive separators // for unix, we create an empty element at the beginning when it's an absolute path // that way, when it's re-joined later, we preserve the starting slash. if (pos != start || pos == 0) parts.push_back(path.substr(start, pos - start)); pos++; start = pos; } if (start != pos) parts.push_back(path.substr(start)); return parts; #endif } std::string Path::JoinNativePath(const std::vector& components) { return StringUtil::JoinString(components.begin(), components.end(), FS_OSPATH_SEPARATOR_CHARACTER); } std::vector FileSystem::GetRootDirectoryList() { std::vector results; #if defined(_WIN32) && !defined(_UWP) char buf[256]; const DWORD size = GetLogicalDriveStringsA(sizeof(buf), buf); if (size != 0 && size < (sizeof(buf) - 1)) { const char* ptr = buf; while (*ptr != '\0') { const std::size_t len = std::strlen(ptr); results.emplace_back(ptr, len); ptr += len + 1u; } } #elif defined(_UWP) if (const auto install_location = winrt::Windows::ApplicationModel::Package::Current().InstalledLocation(); install_location) { if (const auto path = install_location.Path(); !path.empty()) results.push_back(StringUtil::WideStringToUTF8String(path)); } if (const auto local_location = winrt::Windows::Storage::ApplicationData::Current().LocalFolder(); local_location) { if (const auto path = local_location.Path(); !path.empty()) results.push_back(StringUtil::WideStringToUTF8String(path)); } const auto devices = winrt::Windows::Storage::KnownFolders::RemovableDevices(); const auto folders_task(devices.GetFoldersAsync()); for (const auto& storage_folder : folders_task.get()) { const auto path = storage_folder.Path(); if (!path.empty()) results.push_back(StringUtil::WideStringToUTF8String(path)); } #else const char* home_path = std::getenv("HOME"); if (home_path) results.push_back(home_path); results.push_back("/"); #endif return results; } std::string Path::BuildRelativePath(const std::string_view& filename, const std::string_view& new_filename) { std::string new_string; std::string_view::size_type pos = GetLastSeperatorPosition(filename, true); if (pos != std::string_view::npos) new_string.assign(filename, 0, pos); new_string.append(new_filename); return new_string; } std::string Path::Combine(const std::string_view& base, const std::string_view& next) { std::string ret; ret.reserve(base.length() + next.length() + 1); PathAppendString(ret, base); while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER) ret.pop_back(); ret += FS_OSPATH_SEPARATOR_CHARACTER; PathAppendString(ret, next); while (!ret.empty() && ret.back() == FS_OSPATH_SEPARATOR_CHARACTER) ret.pop_back(); return ret; } #ifdef _UWP static std::FILE* OpenCFileUWP(const wchar_t* wfilename, const wchar_t* mode) { DWORD access = 0; DWORD share = 0; DWORD disposition = 0; int flags = 0; const wchar_t* tmode = mode; while (*tmode) { if (*tmode == L'r' && *(tmode + 1) == L'+') { access = GENERIC_READ | GENERIC_WRITE; share = 0; disposition = OPEN_EXISTING; flags |= _O_RDWR; tmode += 2; } else if (*tmode == L'w' && *(tmode + 1) == L'+') { access = GENERIC_READ | GENERIC_WRITE; share = 0; disposition = CREATE_ALWAYS; flags |= _O_RDWR | _O_CREAT | _O_TRUNC; tmode += 2; } else if (*tmode == L'a' && *(tmode + 1) == L'+') { access = GENERIC_READ | GENERIC_WRITE; share = 0; disposition = CREATE_ALWAYS; flags |= _O_RDWR | _O_APPEND | _O_CREAT | _O_TRUNC; tmode += 2; } else if (*tmode == L'r') { access = GENERIC_READ; share = 0; disposition = OPEN_EXISTING; flags |= _O_RDONLY; tmode++; } else if (*tmode == L'w') { access = GENERIC_WRITE; share = 0; disposition = CREATE_ALWAYS; flags |= _O_WRONLY | _O_CREAT | _O_TRUNC; tmode++; } else if (*tmode == L'a') { access = GENERIC_READ | GENERIC_WRITE; share = 0; disposition = CREATE_ALWAYS; flags |= _O_WRONLY | _O_APPEND | _O_CREAT | _O_TRUNC; tmode++; } else if (*tmode == L'b') { flags |= _O_BINARY; tmode++; } else if (*tmode == L'S') { flags |= _O_SEQUENTIAL; tmode++; } else if (*tmode == L'R') { flags |= _O_RANDOM; tmode++; } else { Log_ErrorPrintf("Unknown mode flags: '%s'", StringUtil::WideStringToUTF8String(mode).c_str()); return nullptr; } } HANDLE hFile = CreateFileFromAppW(wfilename, access, share, nullptr, disposition, 0, nullptr); if (hFile == INVALID_HANDLE_VALUE) return nullptr; if (flags & _O_APPEND && !SetFilePointerEx(hFile, LARGE_INTEGER{}, nullptr, FILE_END)) { Log_ErrorPrintf("SetFilePointerEx() failed: %08X", GetLastError()); CloseHandle(hFile); return nullptr; } int fd = _open_osfhandle(reinterpret_cast(hFile), flags); if (fd < 0) { CloseHandle(hFile); return nullptr; } std::FILE* fp = _wfdopen(fd, mode); if (!fp) { _close(fd); return nullptr; } return fp; } #endif // _UWP std::FILE* FileSystem::OpenCFile(const char* filename, const char* mode) { #ifdef _WIN32 const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename)); const std::wstring wmode(StringUtil::UTF8StringToWideString(mode)); if (!wfilename.empty() && !wmode.empty()) { std::FILE* fp; if (_wfopen_s(&fp, wfilename.c_str(), wmode.c_str()) != 0) { #ifdef _UWP return OpenCFileUWP(wfilename.c_str(), wmode.c_str()); #else return nullptr; #endif } return fp; } std::FILE* fp; if (fopen_s(&fp, filename, mode) != 0) return nullptr; return fp; #else return std::fopen(filename, mode); #endif } int FileSystem::OpenFDFile(const char* filename, int flags, int mode) { #ifdef _WIN32 const std::wstring wfilename(StringUtil::UTF8StringToWideString(filename)); if (!wfilename.empty()) { // TODO: UWP return _wopen(wfilename.c_str(), flags, mode); } return -1; #else return open(filename, flags, mode); #endif } FileSystem::ManagedCFilePtr FileSystem::OpenManagedCFile(const char* filename, const char* mode) { return ManagedCFilePtr(OpenCFile(filename, mode), [](std::FILE* fp) { std::fclose(fp); }); } int FileSystem::FSeek64(std::FILE* fp, s64 offset, int whence) { #ifdef _WIN32 return _fseeki64(fp, offset, whence); #else // Prevent truncation on platforms which don't have a 64-bit off_t. if constexpr (sizeof(off_t) != sizeof(s64)) { if (offset < std::numeric_limits::min() || offset > std::numeric_limits::max()) return -1; } return fseeko(fp, static_cast(offset), whence); #endif } s64 FileSystem::FTell64(std::FILE* fp) { #ifdef _WIN32 return static_cast(_ftelli64(fp)); #else return static_cast(ftello(fp)); #endif } s64 FileSystem::FSize64(std::FILE* fp) { const s64 pos = FTell64(fp); if (pos >= 0) { if (FSeek64(fp, 0, SEEK_END) == 0) { const s64 size = FTell64(fp); if (FSeek64(fp, pos, SEEK_SET) == 0) return size; } } return -1; } s64 FileSystem::GetPathFileSize(const char* Path) { FILESYSTEM_STAT_DATA sd; if (!StatFile(Path, &sd)) return -1; return sd.Size; } std::optional> FileSystem::ReadBinaryFile(const char* filename) { ManagedCFilePtr fp = OpenManagedCFile(filename, "rb"); if (!fp) return std::nullopt; return ReadBinaryFile(fp.get()); } std::optional> FileSystem::ReadBinaryFile(std::FILE* fp) { std::fseek(fp, 0, SEEK_END); const long size = std::ftell(fp); std::fseek(fp, 0, SEEK_SET); if (size < 0) return std::nullopt; std::vector res(static_cast(size)); if (size > 0 && std::fread(res.data(), 1u, static_cast(size), fp) != static_cast(size)) return std::nullopt; return res; } std::optional FileSystem::ReadFileToString(const char* filename) { ManagedCFilePtr fp = OpenManagedCFile(filename, "rb"); if (!fp) return std::nullopt; return ReadFileToString(fp.get()); } std::optional FileSystem::ReadFileToString(std::FILE* fp) { std::fseek(fp, 0, SEEK_END); const long size = std::ftell(fp); std::fseek(fp, 0, SEEK_SET); if (size < 0) return std::nullopt; std::string res; res.resize(static_cast(size)); // NOTE - assumes mode 'rb', for example, this will fail over missing Windows carriage return bytes if (size > 0 && std::fread(res.data(), 1u, static_cast(size), fp) != static_cast(size)) return std::nullopt; return res; } bool FileSystem::WriteBinaryFile(const char* filename, const void* data, size_t data_length) { ManagedCFilePtr fp = OpenManagedCFile(filename, "wb"); if (!fp) return false; if (data_length > 0 && std::fwrite(data, 1u, data_length, fp.get()) != data_length) return false; return true; } bool FileSystem::WriteStringToFile(const char* filename, const std::string_view& sv) { ManagedCFilePtr fp = OpenManagedCFile(filename, "wb"); if (!fp) return false; if (sv.length() > 0 && std::fwrite(sv.data(), 1u, sv.length(), fp.get()) != sv.length()) return false; return true; } bool FileSystem::EnsureDirectoryExists(const char* path, bool recursive) { if (FileSystem::DirectoryExists(path)) return true; // if it fails to create, we're not going to be able to use it anyway return FileSystem::CreateDirectoryPath(path, recursive); } bool FileSystem::RecursiveDeleteDirectory(const char* path) { FindResultsArray results; if (FindFiles(path, "*", FILESYSTEM_FIND_FILES | FILESYSTEM_FIND_FOLDERS | FILESYSTEM_FIND_HIDDEN_FILES, &results)) { for (const FILESYSTEM_FIND_DATA& fd : results) { if (fd.Attributes & FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY) { if (!RecursiveDeleteDirectory(fd.FileName.c_str())) return false; } else { if (!DeleteFilePath(fd.FileName.c_str())) return false; } } } return DeleteDirectory(path); } bool FileSystem::CopyFilePath(const char* source, const char* destination, bool replace) { #ifndef _WIN32 // TODO: There's technically a race here between checking and opening the file.. // But fopen doesn't specify any way to say "don't create if it exists"... if (!replace && FileExists(destination)) return false; auto in_fp = OpenManagedCFile(source, "rb"); if (!in_fp) return false; auto out_fp = OpenManagedCFile(destination, "wb"); if (!out_fp) return false; u8 buf[4096]; while (!std::feof(in_fp.get())) { size_t bytes_in = std::fread(buf, 1, sizeof(buf), in_fp.get()); if ((bytes_in == 0 && !std::feof(in_fp.get())) || (bytes_in > 0 && std::fwrite(buf, 1, bytes_in, out_fp.get()) != bytes_in)) { out_fp.reset(); DeleteFilePath(destination); return false; } } if (std::fflush(out_fp.get()) != 0) { out_fp.reset(); DeleteFilePath(destination); return false; } return true; #else return CopyFileW(StringUtil::UTF8StringToWideString(source).c_str(), StringUtil::UTF8StringToWideString(destination).c_str(), !replace); #endif } #ifdef _WIN32 static u32 TranslateWin32Attributes(u32 Win32Attributes) { u32 r = 0; if (Win32Attributes & FILE_ATTRIBUTE_DIRECTORY) r |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; if (Win32Attributes & FILE_ATTRIBUTE_READONLY) r |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY; if (Win32Attributes & FILE_ATTRIBUTE_COMPRESSED) r |= FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED; return r; } static DWORD WrapGetFileAttributes(const wchar_t* path) { #ifndef _UWP return GetFileAttributesW(path); #else WIN32_FILE_ATTRIBUTE_DATA fad; if (!GetFileAttributesExFromAppW(path, GetFileExInfoStandard, &fad)) return INVALID_FILE_ATTRIBUTES; return fad.dwFileAttributes; #endif } static u32 RecursiveFindFiles(const char* origin_path, const char* parent_path, const char* path, const char* pattern, u32 flags, FileSystem::FindResultsArray* results) { std::string tempStr; if (path) { if (parent_path) tempStr = StringUtil::StdStringFromFormat("%s\\%s\\%s\\*", origin_path, parent_path, path); else tempStr = StringUtil::StdStringFromFormat("%s\\%s\\*", origin_path, path); } else { tempStr = StringUtil::StdStringFromFormat("%s\\*", origin_path); } // holder for utf-8 conversion WIN32_FIND_DATAW wfd; std::string utf8_filename; utf8_filename.reserve((sizeof(wfd.cFileName) / sizeof(wfd.cFileName[0])) * 2); #ifndef _UWP HANDLE hFind = FindFirstFileW(StringUtil::UTF8StringToWideString(tempStr).c_str(), &wfd); #else HANDLE hFind = FindFirstFileExFromAppW(StringUtil::UTF8StringToWideString(tempStr).c_str(), FindExInfoBasic, &wfd, FindExSearchNameMatch, nullptr, 0); #endif if (hFind == INVALID_HANDLE_VALUE) return 0; // small speed optimization for '*' case bool hasWildCards = false; bool wildCardMatchAll = false; u32 nFiles = 0; if (std::strpbrk(pattern, "*?") != nullptr) { hasWildCards = true; wildCardMatchAll = !(std::strcmp(pattern, "*")); } // iterate results do { if (wfd.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN && !(flags & FILESYSTEM_FIND_HIDDEN_FILES)) continue; if (wfd.cFileName[0] == L'.') { if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0')) continue; } if (!StringUtil::WideStringToUTF8String(utf8_filename, wfd.cFileName)) continue; FILESYSTEM_FIND_DATA outData; outData.Attributes = 0; if (wfd.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { if (flags & FILESYSTEM_FIND_RECURSIVE) { // recurse into this directory if (parent_path != nullptr) { const std::string recurseDir = StringUtil::StdStringFromFormat("%s\\%s", parent_path, path); nFiles += RecursiveFindFiles(origin_path, recurseDir.c_str(), utf8_filename.c_str(), pattern, flags, results); } else { nFiles += RecursiveFindFiles(origin_path, path, utf8_filename.c_str(), pattern, flags, results); } } if (!(flags & FILESYSTEM_FIND_FOLDERS)) continue; outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; } else { if (!(flags & FILESYSTEM_FIND_FILES)) continue; } if (wfd.dwFileAttributes & FILE_ATTRIBUTE_READONLY) outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY; // match the filename if (hasWildCards) { if (!wildCardMatchAll && !StringUtil::WildcardMatch(utf8_filename.c_str(), pattern)) continue; } else { if (std::strcmp(utf8_filename.c_str(), pattern) != 0) continue; } // add file to list // TODO string formatter, clean this mess.. if (!(flags & FILESYSTEM_FIND_RELATIVE_PATHS)) { if (parent_path != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s\\%s", origin_path, parent_path, path, utf8_filename.c_str()); else if (path != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", origin_path, path, utf8_filename.c_str()); else outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", origin_path, utf8_filename.c_str()); } else { if (parent_path != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s\\%s\\%s", parent_path, path, utf8_filename.c_str()); else if (path != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s\\%s", path, utf8_filename.c_str()); else outData.FileName = utf8_filename; } outData.CreationTime = ConvertFileTimeToUnixTime(wfd.ftCreationTime); outData.ModificationTime = ConvertFileTimeToUnixTime(wfd.ftLastWriteTime); outData.Size = (static_cast(wfd.nFileSizeHigh) << 32) | static_cast(wfd.nFileSizeLow); nFiles++; results->push_back(std::move(outData)); } while (FindNextFileW(hFind, &wfd) == TRUE); FindClose(hFind); return nFiles; } bool FileSystem::FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results) { // has a path if (path[0] == '\0') return false; // clear result array if (!(flags & FILESYSTEM_FIND_KEEP_ARRAY)) results->clear(); // enter the recursive function return (RecursiveFindFiles(path, nullptr, nullptr, pattern, flags, results) > 0); } static void TranslateStat64(struct stat* st, const struct _stat64& st64) { static constexpr __int64 MAX_SIZE = static_cast<__int64>(std::numeric_limitsst_size)>::max()); st->st_dev = st64.st_dev; st->st_ino = st64.st_ino; st->st_mode = st64.st_mode; st->st_nlink = st64.st_nlink; st->st_uid = st64.st_uid; st->st_rdev = st64.st_rdev; st->st_size = static_castst_size)>((st64.st_size > MAX_SIZE) ? MAX_SIZE : st64.st_size); st->st_atime = static_cast(st64.st_atime); st->st_mtime = static_cast(st64.st_mtime); st->st_ctime = static_cast(st64.st_ctime); } bool FileSystem::StatFile(const char* path, struct stat* st) { // has a path if (path[0] == '\0') return false; // convert to wide string const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); if (wpath.empty()) return false; struct _stat64 st64; if (_wstati64(wpath.c_str(), &st64) != 0) return false; TranslateStat64(st, st64); return true; } bool FileSystem::StatFile(std::FILE* fp, struct stat* st) { const int fd = _fileno(fp); if (fd < 0) return false; struct _stat64 st64; if (_fstati64(fd, &st64) != 0) return false; TranslateStat64(st, st64); return true; } bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd) { // has a path if (path[0] == '\0') return false; // convert to wide string const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); if (wpath.empty()) return false; #ifndef _UWP // determine attributes for the path. if it's a directory, things have to be handled differently.. DWORD fileAttributes = GetFileAttributesW(wpath.c_str()); if (fileAttributes == INVALID_FILE_ATTRIBUTES) return false; // test if it is a directory HANDLE hFile; if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY) { hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, nullptr); } else { hFile = CreateFileW(wpath.c_str(), GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, 0, nullptr); } // createfile succeded? if (hFile == INVALID_HANDLE_VALUE) return false; // use GetFileInformationByHandle BY_HANDLE_FILE_INFORMATION bhfi; if (GetFileInformationByHandle(hFile, &bhfi) == FALSE) { CloseHandle(hFile); return false; } // close handle CloseHandle(hFile); // fill in the stat data sd->Attributes = TranslateWin32Attributes(bhfi.dwFileAttributes); sd->CreationTime = ConvertFileTimeToUnixTime(bhfi.ftCreationTime); sd->ModificationTime = ConvertFileTimeToUnixTime(bhfi.ftLastWriteTime); sd->Size = static_cast(((u64)bhfi.nFileSizeHigh) << 32 | (u64)bhfi.nFileSizeLow); return true; #else WIN32_FILE_ATTRIBUTE_DATA fad; if (!GetFileAttributesExFromAppW(wpath, GetFileExInfoStandard, &fad)) return false; sd->Attributes = TranslateWin32Attributes(fad.dwFileAttributes); sd->CreationTime = ConvertFileTimeToUnixTime(fad.ftCreationTime); sd->ModificationTime = ConvertFileTimeToUnixTime(fad.ftLastWriteTime); sd->Size = static_cast(((u64)fad.nFileSizeHigh) << 32 | (u64)fad.nFileSizeLow); return true; #endif } bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd) { const int fd = _fileno(fp); if (fd < 0) return false; struct _stat64 st; if (_fstati64(fd, &st) != 0) return false; // parse attributes sd->CreationTime = st.st_ctime; sd->ModificationTime = st.st_mtime; sd->Attributes = 0; if ((st.st_mode & _S_IFMT) == _S_IFDIR) sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; // parse size if ((st.st_mode & _S_IFMT) == _S_IFREG) sd->Size = st.st_size; else sd->Size = 0; return true; } bool FileSystem::FileExists(const char* path) { // has a path if (path[0] == '\0') return false; // convert to wide string const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); if (wpath.empty()) return false; // determine attributes for the path. if it's a directory, things have to be handled differently.. DWORD fileAttributes = WrapGetFileAttributes(wpath.c_str()); if (fileAttributes == INVALID_FILE_ATTRIBUTES) return false; if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY) return false; else return true; } bool FileSystem::DirectoryExists(const char* path) { // has a path if (path[0] == '\0') return false; // convert to wide string const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); if (wpath.empty()) return false; // determine attributes for the path. if it's a directory, things have to be handled differently.. DWORD fileAttributes = WrapGetFileAttributes(wpath.c_str()); if (fileAttributes == INVALID_FILE_ATTRIBUTES) return false; if (fileAttributes & FILE_ATTRIBUTE_DIRECTORY) return true; else return false; } bool FileSystem::DirectoryIsEmpty(const char* path) { std::wstring wpath(StringUtil::UTF8StringToWideString(path)); wpath += L"\\*"; WIN32_FIND_DATAW wfd; #ifndef _UWP HANDLE hFind = FindFirstFileW(wpath.c_str(), &wfd); #else HANDLE hFind = FindFirstFileExFromAppW(wpath.c_str(), FindExInfoBasic, &wfd, FindExSearchNameMatch, nullptr, 0); #endif if (hFind == INVALID_HANDLE_VALUE) return true; do { if (wfd.cFileName[0] == L'.') { if (wfd.cFileName[1] == L'\0' || (wfd.cFileName[1] == L'.' && wfd.cFileName[2] == L'\0')) continue; } FindClose(hFind); return false; } while (FindNextFileW(hFind, &wfd)); FindClose(hFind); return true; } bool FileSystem::CreateDirectoryPath(const char* Path, bool Recursive) { const std::wstring wpath(StringUtil::UTF8StringToWideString(Path)); // has a path if (wpath.empty()) return false; // try just flat-out, might work if there's no other segments that have to be made #ifndef _UWP if (CreateDirectoryW(wpath.c_str(), nullptr)) return true; #else if (CreateDirectoryFromAppW(wpath.c_str(), nullptr)) return true; #endif if (!Recursive) return false; // check error DWORD lastError = GetLastError(); if (lastError == ERROR_ALREADY_EXISTS) { // check the attributes u32 Attributes = WrapGetFileAttributes(wpath.c_str()); if (Attributes != INVALID_FILE_ATTRIBUTES && Attributes & FILE_ATTRIBUTE_DIRECTORY) return true; else return false; } else if (lastError == ERROR_PATH_NOT_FOUND) { // part of the path does not exist, so we'll create the parent folders, then // the full path again. const size_t pathLength = wpath.size(); std::wstring tempPath; tempPath.reserve(pathLength); // create directories along the path for (size_t i = 0; i < pathLength; i++) { if (wpath[i] == L'\\' || wpath[i] == L'/') { #ifndef _UWP const BOOL result = CreateDirectoryW(tempPath.c_str(), nullptr); #else const BOOL result = CreateDirectoryFromAppW(tempPath.c_str(), nullptr); #endif if (!result) { lastError = GetLastError(); if (lastError != ERROR_ALREADY_EXISTS) // fine, continue to next path segment return false; } // replace / with \. tempPath.push_back('\\'); } else { tempPath.push_back(wpath[i]); } } // re-create the end if it's not a separator, check / as well because windows can interpret them if (wpath[pathLength - 1] != L'\\' && wpath[pathLength - 1] != L'/') { #ifndef _UWP const BOOL result = CreateDirectoryW(wpath.c_str(), nullptr); #else const BOOL result = CreateDirectoryFromAppW(wpath.c_str(), nullptr); #endif if (!result) { lastError = GetLastError(); if (lastError != ERROR_ALREADY_EXISTS) return false; } } // ok return true; } else { // unhandled error return false; } } bool FileSystem::DeleteFilePath(const char* path) { if (path[0] == '\0') return false; const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); const DWORD fileAttributes = WrapGetFileAttributes(wpath.c_str()); if (fileAttributes == INVALID_FILE_ATTRIBUTES || fileAttributes & FILE_ATTRIBUTE_DIRECTORY) return false; #ifndef _UWP return (DeleteFileW(wpath.c_str()) == TRUE); #else return (DeleteFileFromAppW(wpath.c_str()) == TRUE); #endif } bool FileSystem::RenamePath(const char* old_path, const char* new_path) { const std::wstring old_wpath(StringUtil::UTF8StringToWideString(old_path)); const std::wstring new_wpath(StringUtil::UTF8StringToWideString(new_path)); #ifndef _UWP if (!MoveFileExW(old_wpath.c_str(), new_wpath.c_str(), MOVEFILE_REPLACE_EXISTING)) { Console.Error("MoveFileEx('%s', '%s') failed: %08X", old_path, new_path, GetLastError()); return false; } #else // try moving if it doesn't exist, since ReplaceFile fails on non-existing destinations if (WrapGetFileAttributes(new_wpath.c_str()) != INVALID_FILE_ATTRIBUTES) { if (!DeleteFileFromAppW(new_wpath.c_str())) { Log_ErrorPrintf("DeleteFileFromAppW('%s') failed: %08X", new_wpath.c_str(), GetLastError()); return false; } } if (!MoveFileFromAppW(old_wpath.c_str(), new_wpath.c_str())) { Log_ErrorPrintf("MoveFileFromAppW('%s', '%s') failed: %08X", old_path, new_path, GetLastError()); return false; } #endif return true; } bool FileSystem::DeleteDirectory(const char* path) { const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); return RemoveDirectoryW(wpath.c_str()); } std::string FileSystem::GetProgramPath() { std::wstring buffer; buffer.resize(MAX_PATH); // Fall back to the main module if this fails. HMODULE module = nullptr; #ifndef _UWP GetModuleHandleExW(GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS | GET_MODULE_HANDLE_EX_FLAG_UNCHANGED_REFCOUNT, reinterpret_cast(&GetProgramPath), &module); #endif for (;;) { DWORD nChars = GetModuleFileNameW(module, buffer.data(), static_cast(buffer.size())); if (nChars == static_cast(buffer.size()) && GetLastError() == ERROR_INSUFFICIENT_BUFFER) { buffer.resize(buffer.size() * 2); continue; } buffer.resize(nChars); break; } return StringUtil::WideStringToUTF8String(buffer); } std::string FileSystem::GetWorkingDirectory() { DWORD required_size = GetCurrentDirectoryW(0, nullptr); if (!required_size) return {}; std::wstring buffer; buffer.resize(required_size - 1); if (!GetCurrentDirectoryW(static_cast(buffer.size() + 1), buffer.data())) return {}; return StringUtil::WideStringToUTF8String(buffer); } bool FileSystem::SetWorkingDirectory(const char* path) { const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); return (SetCurrentDirectoryW(wpath.c_str()) == TRUE); } bool FileSystem::SetPathCompression(const char* path, bool enable) { const std::wstring wpath(StringUtil::UTF8StringToWideString(path)); const DWORD attrs = GetFileAttributesW(wpath.c_str()); if (attrs == INVALID_FILE_ATTRIBUTES) return false; const bool isCompressed = (attrs & FILE_ATTRIBUTE_COMPRESSED) != 0; if (enable == isCompressed) { // already compressed/not compressed return true; } const bool isFile = !(attrs & FILE_ATTRIBUTE_DIRECTORY); const DWORD flags = isFile ? FILE_ATTRIBUTE_NORMAL : (FILE_FLAG_BACKUP_SEMANTICS | FILE_ATTRIBUTE_DIRECTORY); const HANDLE handle = CreateFileW(wpath.c_str(), FILE_GENERIC_WRITE | FILE_GENERIC_READ, FILE_SHARE_READ | FILE_SHARE_DELETE, nullptr, OPEN_EXISTING, flags, nullptr); if (handle == INVALID_HANDLE_VALUE) return false; DWORD bytesReturned = 0; DWORD compressMode = enable ? COMPRESSION_FORMAT_DEFAULT : COMPRESSION_FORMAT_NONE; bool result = DeviceIoControl( handle, FSCTL_SET_COMPRESSION, &compressMode, 2, nullptr, 0, &bytesReturned, nullptr); CloseHandle(handle); return result; } #else static u32 RecursiveFindFiles(const char* OriginPath, const char* ParentPath, const char* Path, const char* Pattern, u32 Flags, FileSystem::FindResultsArray* pResults) { std::string tempStr; if (Path) { if (ParentPath) tempStr = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, ParentPath, Path); else tempStr = StringUtil::StdStringFromFormat("%s/%s", OriginPath, Path); } else { tempStr = StringUtil::StdStringFromFormat("%s", OriginPath); } DIR* pDir = opendir(tempStr.c_str()); if (pDir == nullptr) return 0; // small speed optimization for '*' case bool hasWildCards = false; bool wildCardMatchAll = false; u32 nFiles = 0; if (std::strpbrk(Pattern, "*?")) { hasWildCards = true; wildCardMatchAll = (std::strcmp(Pattern, "*") == 0); } // iterate results struct dirent* pDirEnt; while ((pDirEnt = readdir(pDir)) != nullptr) { if (pDirEnt->d_name[0] == '.') { if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0')) continue; if (!(Flags & FILESYSTEM_FIND_HIDDEN_FILES)) continue; } std::string full_path; if (ParentPath != nullptr) full_path = StringUtil::StdStringFromFormat("%s/%s/%s/%s", OriginPath, ParentPath, Path, pDirEnt->d_name); else if (Path != nullptr) full_path = StringUtil::StdStringFromFormat("%s/%s/%s", OriginPath, Path, pDirEnt->d_name); else full_path = StringUtil::StdStringFromFormat("%s/%s", OriginPath, pDirEnt->d_name); FILESYSTEM_FIND_DATA outData; outData.Attributes = 0; #if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__) struct stat sDir; if (stat(full_path.c_str(), &sDir) < 0) continue; #else struct stat64 sDir; if (stat64(full_path.c_str(), &sDir) < 0) continue; #endif if (S_ISDIR(sDir.st_mode)) { if (Flags & FILESYSTEM_FIND_RECURSIVE) { // recurse into this directory if (ParentPath != nullptr) { std::string recursiveDir = StringUtil::StdStringFromFormat("%s/%s", ParentPath, Path); nFiles += RecursiveFindFiles(OriginPath, recursiveDir.c_str(), pDirEnt->d_name, Pattern, Flags, pResults); } else { nFiles += RecursiveFindFiles(OriginPath, Path, pDirEnt->d_name, Pattern, Flags, pResults); } } if (!(Flags & FILESYSTEM_FIND_FOLDERS)) continue; outData.Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; } else { if (!(Flags & FILESYSTEM_FIND_FILES)) continue; } outData.Size = static_cast(sDir.st_size); outData.CreationTime = sDir.st_ctime; outData.ModificationTime = sDir.st_mtime; // match the filename if (hasWildCards) { if (!wildCardMatchAll && !StringUtil::WildcardMatch(pDirEnt->d_name, Pattern)) continue; } else { if (std::strcmp(pDirEnt->d_name, Pattern) != 0) continue; } // add file to list // TODO string formatter, clean this mess.. if (!(Flags & FILESYSTEM_FIND_RELATIVE_PATHS)) { outData.FileName = std::move(full_path); } else { if (ParentPath != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s/%s/%s", ParentPath, Path, pDirEnt->d_name); else if (Path != nullptr) outData.FileName = StringUtil::StdStringFromFormat("%s/%s", Path, pDirEnt->d_name); else outData.FileName = pDirEnt->d_name; } nFiles++; pResults->push_back(std::move(outData)); } closedir(pDir); return nFiles; } bool FileSystem::FindFiles(const char* Path, const char* Pattern, u32 Flags, FindResultsArray* pResults) { // has a path if (Path[0] == '\0') return false; // clear result array if (!(Flags & FILESYSTEM_FIND_KEEP_ARRAY)) pResults->clear(); // enter the recursive function return (RecursiveFindFiles(Path, nullptr, nullptr, Pattern, Flags, pResults) > 0); } bool FileSystem::StatFile(const char* path, struct stat* st) { return stat(path, st) == 0; } bool FileSystem::StatFile(std::FILE* fp, struct stat* st) { const int fd = fileno(fp); if (fd < 0) return false; return fstat(fd, st) == 0; } bool FileSystem::StatFile(const char* path, FILESYSTEM_STAT_DATA* sd) { // has a path if (path[0] == '\0') return false; // stat file #if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__) struct stat sysStatData; if (stat(path, &sysStatData) < 0) #else struct stat64 sysStatData; if (stat64(path, &sysStatData) < 0) #endif return false; // parse attributes sd->CreationTime = sysStatData.st_ctime; sd->ModificationTime = sysStatData.st_mtime; sd->Attributes = 0; if (S_ISDIR(sysStatData.st_mode)) sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; // parse size if (S_ISREG(sysStatData.st_mode)) sd->Size = sysStatData.st_size; else sd->Size = 0; // ok return true; } bool FileSystem::StatFile(std::FILE* fp, FILESYSTEM_STAT_DATA* sd) { const int fd = fileno(fp); if (fd < 0) return false; // stat file #if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__) struct stat sysStatData; if (fstat(fd, &sysStatData) < 0) #else struct stat64 sysStatData; if (fstat64(fd, &sysStatData) < 0) #endif return false; // parse attributes sd->CreationTime = sysStatData.st_ctime; sd->ModificationTime = sysStatData.st_mtime; sd->Attributes = 0; if (S_ISDIR(sysStatData.st_mode)) sd->Attributes |= FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY; // parse size if (S_ISREG(sysStatData.st_mode)) sd->Size = sysStatData.st_size; else sd->Size = 0; // ok return true; } bool FileSystem::FileExists(const char* path) { // has a path if (path[0] == '\0') return false; // stat file #if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__) struct stat sysStatData; if (stat(path, &sysStatData) < 0) #else struct stat64 sysStatData; if (stat64(path, &sysStatData) < 0) #endif return false; if (S_ISDIR(sysStatData.st_mode)) return false; else return true; } bool FileSystem::DirectoryExists(const char* path) { // has a path if (path[0] == '\0') return false; // stat file #if defined(__HAIKU__) || defined(__APPLE__) || defined(__FreeBSD__) struct stat sysStatData; if (stat(path, &sysStatData) < 0) #else struct stat64 sysStatData; if (stat64(path, &sysStatData) < 0) #endif return false; if (S_ISDIR(sysStatData.st_mode)) return true; else return false; } bool FileSystem::DirectoryIsEmpty(const char* path) { DIR* pDir = opendir(path); if (pDir == nullptr) return true; // iterate results struct dirent* pDirEnt; while ((pDirEnt = readdir(pDir)) != nullptr) { if (pDirEnt->d_name[0] == '.') { if (pDirEnt->d_name[1] == '\0' || (pDirEnt->d_name[1] == '.' && pDirEnt->d_name[2] == '\0')) continue; } closedir(pDir); return false; } closedir(pDir); return true; } bool FileSystem::CreateDirectoryPath(const char* path, bool recursive) { // has a path const size_t pathLength = std::strlen(path); if (pathLength == 0) return false; // try just flat-out, might work if there's no other segments that have to be made if (mkdir(path, 0777) == 0) return true; if (!recursive) return false; // check error int lastError = errno; if (lastError == EEXIST) { // check the attributes struct stat sysStatData; if (stat(path, &sysStatData) == 0 && S_ISDIR(sysStatData.st_mode)) return true; else return false; } else if (lastError == ENOENT) { // part of the path does not exist, so we'll create the parent folders, then // the full path again. std::string tempPath; tempPath.reserve(pathLength); // create directories along the path for (size_t i = 0; i < pathLength; i++) { if (i > 0 && path[i] == '/') { if (mkdir(tempPath.c_str(), 0777) < 0) { lastError = errno; if (lastError != EEXIST) // fine, continue to next path segment return false; } } tempPath.push_back(path[i]); } // re-create the end if it's not a separator, check / as well because windows can interpret them if (path[pathLength - 1] != '/') { if (mkdir(path, 0777) < 0) { lastError = errno; if (lastError != EEXIST) return false; } } // ok return true; } else { // unhandled error return false; } } bool FileSystem::DeleteFilePath(const char* path) { if (path[0] == '\0') return false; struct stat sysStatData; if (stat(path, &sysStatData) != 0 || S_ISDIR(sysStatData.st_mode)) return false; return (unlink(path) == 0); } bool FileSystem::RenamePath(const char* old_path, const char* new_path) { if (old_path[0] == '\0' || new_path[0] == '\0') return false; if (rename(old_path, new_path) != 0) { Console.Error("rename('%s', '%s') failed: %d", old_path, new_path, errno); return false; } return true; } bool FileSystem::DeleteDirectory(const char* path) { if (path[0] == '\0') return false; struct stat sysStatData; if (stat(path, &sysStatData) != 0 || !S_ISDIR(sysStatData.st_mode)) return false; return (unlink(path) == 0); } std::string FileSystem::GetProgramPath() { #if defined(__linux__) static const char* exeFileName = "/proc/self/exe"; int curSize = PATH_MAX; char* buffer = static_cast(std::realloc(nullptr, curSize)); for (;;) { int len = readlink(exeFileName, buffer, curSize); if (len < 0) { std::free(buffer); return {}; } else if (len < curSize) { buffer[len] = '\0'; std::string ret(buffer, len); std::free(buffer); return ret; } curSize *= 2; buffer = static_cast(std::realloc(buffer, curSize)); } #elif defined(__APPLE__) int curSize = PATH_MAX; char* buffer = static_cast(std::realloc(nullptr, curSize)); for (;;) { u32 nChars = curSize - 1; int res = _NSGetExecutablePath(buffer, &nChars); if (res == 0) { buffer[nChars] = 0; char* resolvedBuffer = realpath(buffer, nullptr); if (resolvedBuffer == nullptr) { std::free(buffer); return {}; } std::string ret(buffer); std::free(buffer); return ret; } curSize *= 2; buffer = static_cast(std::realloc(buffer, curSize + 1)); } #elif defined(__FreeBSD__) int mib[4] = {CTL_KERN, KERN_PROC, KERN_PROC_PATHNAME, -1}; char buffer[PATH_MAX]; size_t cb = sizeof(buffer) - 1; int res = sysctl(mib, std::size(mib), buffer, &cb, nullptr, 0); if (res != 0) return {}; buffer[cb] = '\0'; return buffer; #else return {}; #endif } std::string FileSystem::GetWorkingDirectory() { std::string buffer; buffer.resize(PATH_MAX); while (!getcwd(buffer.data(), buffer.size())) { if (errno != ERANGE) return {}; buffer.resize(buffer.size() * 2); } buffer.resize(std::strlen(buffer.c_str())); // Remove excess nulls return buffer; } bool FileSystem::SetWorkingDirectory(const char* path) { return (chdir(path) == 0); } bool FileSystem::SetPathCompression(const char* path, bool enable) { return false; } #endif