/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2014 David Quintana [gigaherz] * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once template int Convert(char *dest, const char* psrc, int lsn); template<> int Convert<2048,2048>(char *dest, const char* psrc, int lsn) { memcpy(dest,psrc,2048); return 0; } template<> int Convert<2352,2352>(char *dest, const char* psrc, int lsn) { memcpy(dest,psrc,2352); return 0; } template<> int Convert<2352,2048>(char *dest, const char* psrc, int lsn) { memcpy(dest,psrc+16,2048); return 0; } template<> int Convert<2048,2352>(char *dest, const char* psrc, int lsn) { int m = lsn / (75*60); int s = (lsn/75) % 60; int f = lsn%75; unsigned char header[16] = { 0x00,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0x00, m, s, f,0x02 }; memcpy(dest,header,16); memcpy(dest+16,psrc,2048); return 0; }