/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "stdafx.h" #include "GSCrc.h" CRC::Game CRC::m_games[] = { {0x00000000, NoTitle, NoRegion, 0}, {0x2113EA2E, MetalSlug6, NoRegion, 0}, {0x42E05BAF, TomoyoAfter, JP, PointListPalette}, {0x7800DC84, Clannad, JP, PointListPalette}, {0xA6167B59, Lamune, JP, PointListPalette}, {0xDDB59F46, KyuuketsuKitanMoonties, JP, PointListPalette}, {0xC8EE2562, PiaCarroteYoukosoGPGakuenPrincess, JP, PointListPalette}, {0x6CF94A43, KazokuKeikakuKokoroNoKizuna, JP, PointListPalette}, {0xEDAF602D, DuelSaviorDestiny, JP, PointListPalette}, {0xa39517ab, FFX, EU, 0}, {0xa39517ae, FFX, FR, 0}, {0x941bb7d9, FFX, DE, 0}, {0xa39517a9, FFX, IT, 0}, {0x941bb7de, FFX, ES, 0}, {0xb4414ea1, FFX, RU, 0}, {0xee97db5b, FFX, RU, 0}, {0xaec495cc, FFX, RU, 0}, {0xbb3d833a, FFX, US, 0}, {0x6a4efe60, FFX, JP, 0}, {0x3866ca7e, FFX, ASIA, 0}, // int. {0x658597e2, FFX, JP, 0}, // int. {0x9aac5309, FFX2, EU, 0}, {0x9aac530c, FFX2, FR, 0}, {0x9aac530a, FFX2, FR, 0}, // ? {0x9aac530d, FFX2, DE, 0}, {0x9aac530b, FFX2, IT, 0}, {0x48fe0c71, FFX2, US, 0}, {0xe1fd9a2d, FFX2, JP, 0}, // int. {0x78da0252, FFXII, EU, 0}, {0xc1274668, FFXII, EU, 0}, {0xdc2a467e, FFXII, EU, 0}, {0xca284668, FFXII, EU, 0}, {0x280AD120, FFXII, JP, 0}, {0x08C1ED4D, HauntingGround, NoRegion, 0}, {0x2CD5794C, HauntingGround, EU, 0}, {0x867BB945, HauntingGround, JP, 0}, {0xE263BC4B, HauntingGround, JP, 0}, {0x901AAC09, HauntingGround, US, 0}, {0x8BE3D7B2, ShadowHearts, NoRegion, 0}, {0xDEFA4763, ShadowHearts, US, 0}, {0x21068223, Okami, US, 0}, {0x891f223f, Okami, FR, 0}, {0xC5DEFEA0, Okami, JP, 0}, {0x053D2239, MetalGearSolid3, US, 0}, {0x086273D2, MetalGearSolid3, FR, 0}, {0x26A6E286, MetalGearSolid3, EU, 0}, {0xAA31B5BF, MetalGearSolid3, NoRegion, 0}, {0x9F185CE1, MetalGearSolid3, NoRegion, 0}, {0x98D4BC93, MetalGearSolid3, EU, 0}, {0x86BC3040, MetalGearSolid3, US, 0}, //Subsistance disc 1 {0x0481AD8A, MetalGearSolid3, JP, 0}, {0x79ED26AD, MetalGearSolid3, EU, 0}, {0x5E31EA42, MetalGearSolid3, EU, 0}, {0xD7ED797D, MetalGearSolid3, EU, 0}, {0x278722BF, DBZBT2, US, 0}, {0xFE961D28, DBZBT2, US, 0}, {0x0393B6BE, DBZBT2, EU, 0}, {0xE2F289ED, DBZBT2, JP, 0}, // Sparking Neo! {0x35AA84D1, DBZBT2, NoRegion, 0}, {0x428113C2, DBZBT3, US, 0}, {0xA422BB13, DBZBT3, EU, 0}, {0x983C53D2, DBZBT3, NoRegion, 0}, {0x983C53D3, DBZBT3, NoRegion, 0}, {0x72B3802A, SFEX3, US, 0}, {0x71521863, SFEX3, US, 0}, {0x28703748, Bully, US, 0}, {0xC78A495D, BullyCC, US, 0}, {0xC19A374E, SoTC, US, 0}, {0x7D8F539A, SoTC, EU, 0}, {0x3122B508, OnePieceGrandAdventure, US, 0}, {0x8DF14A24, OnePieceGrandAdventure, EU, 0}, {0xB049DD5E, OnePieceGrandBattle, US, 0}, {0x5D02CC5B, OnePieceGrandBattle, NoRegion, 0}, {0x6F8545DB, ICO, US, 0}, {0xB01A4C95, ICO, JP, 0}, {0x5C991F4E, ICO, NoRegion, 0}, {0x7ACF7E03, ICO, NoRegion, 0}, {0xAEAD1CA3, GT4, JP, 0}, {0x44A61C8F, GT4, NoRegion, 0}, {0x0086E35B, GT4, NoRegion, 0}, {0x77E61C8A, GT4, NoRegion, 0}, {0xC164550A, WildArms5, JPUNDUB, 0}, {0xC1640D2C, WildArms5, US, 0}, {0x0FCF8FE4, WildArms5, EU, 0}, {0x2294D322, WildArms5, JP, 0}, {0x565B6170, WildArms5, JP, 0}, {0xBBC3EFFA, WildArms4, US, 0}, {0xBBC396EC, WildArms4, US, 0}, //hmm such a small diff in the CRC.. {0x7B2DE9CC, WildArms4, EU, 0}, {0x8B029334, Manhunt2, NoRegion, 0}, {0x09F49E37, CrashBandicootWoC, NoRegion, 0}, {0x013E349D, ResidentEvil4, US, 0}, {0x6BA2F6B9, ResidentEvil4, NoRegion, 0}, {0x60FA8C69, ResidentEvil4, JP, 0}, {0x72E1E60E, Spartan, NoRegion, 0}, {0x5ED8FB53, AceCombat4, JP, 0}, {0x1B9B7563, AceCombat4, NoRegion, 0}, {0xEC432B24, Drakengard2, NoRegion, 0}, {0xFC46EA61, Tekken5, JP, 0}, {0x1F88EE37, Tekken5, NoRegion, 0}, {0x652050D2, Tekken5, NoRegion, 0}, {0x9E98B8AE, IkkiTousen, JP, 0}, {0xD6385328, GodOfWar, US, 0}, {0xFB0E6D72, GodOfWar, EU, 0}, {0xEB001875, GodOfWar, EU, 0}, {0xA61A4C6D, GodOfWar, NoRegion, 0}, {0xE23D532B, GodOfWar, NoRegion, 0}, {0xDF1AF973, GodOfWar, NoRegion, 0}, {0xD6385328, GodOfWar, NoRegion, 0}, {0x2F123FD8, GodOfWar2, RU, 0}, {0x2F123FD8, GodOfWar2, US, 0}, {0x44A8A22A, GodOfWar2, EU, 0}, {0x4340C7C6, GodOfWar2, NoRegion, 0}, {0xF8CD3DF6, GodOfWar2, NoRegion, 0}, {0x0B82BFF7, GodOfWar2, NoRegion, 0}, {0x5D482F18, JackieChanAdv, NoRegion, 0}, {0xf0a6d880, HarvestMoon, US, 0}, {0x75c01a04, NamcoXCapcom, US, 0}, {0xBF6F101F, GiTS, US, 0}, {0xA5768F53, GiTS, JP, 0}, {0x6BF11378, Onimusha3, US, 0}, {0xF442260C, MajokkoALaMode2, JP, 0}, {0x14FE77F7, TalesOfAbyss, US, 0}, {0x045D77E9, TalesOfAbyss, JPUNDUB, 0}, {0xAA5EC3A3, TalesOfAbyss, JP, 0}, {0xFB236A46, SonicUnleashed, US, 0}, {0x4C7BB3C8, SimpsonsGame, NoRegion, 0}, {0x4C94B32C, SimpsonsGame, NoRegion, 0}, {0xD71B57F4, Genji, NoRegion, 0}, {0xE04EA200, StarOcean3, EU, 0}, {0x23A97857, StarOcean3, US, 0}, {0xBEC32D49, StarOcean3, JP, 0}, {0x8192A241, StarOcean3, JP, 0}, //NTSC JP special directors cut limited extra sugar on top edition (the special one :p) {0x23A97857, StarOcean3, JPUNDUB, 0}, {0xCC96CE93, ValkyrieProfile2, US, 0}, {0x774DE8E2, ValkyrieProfile2, JP, 0}, {0x04CCB600, ValkyrieProfile2, EU, 0}, {0xB65E141B, ValkyrieProfile2, EU, 0}, // PAL German {0x47B9B2FD, RadiataStories, US, 0}, {0xE8FCF8EC, SMTNocturne, US, ZWriteMustNotClear}, // saves/reloads z buffer around shadow drawing, same issue with all the SMT games following {0xF0A31EE3, SMTNocturne, EU, ZWriteMustNotClear}, // SMTNocturne (Lucifers Call in EU) {0xAE0DE7B7, SMTNocturne, EU, ZWriteMustNotClear}, // SMTNocturne (Lucifers Call in EU) {0xD60DA6D4, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne {0x0e762e8d, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne Maniacs {0x47BA9034, SMTNocturne, JP, ZWriteMustNotClear}, // SMTNocturne Maniacs Chronicle {0xD7273511, SMTDDS1, US, ZWriteMustNotClear}, // SMT Digital Devil Saga {0x1683A6BE, SMTDDS1, EU, ZWriteMustNotClear}, // SMT Digital Devil Saga {0x44865CE1, SMTDDS1, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga {0xD382C164, SMTDDS2, US, ZWriteMustNotClear}, // SMT Digital Devil Saga 2 {0xD568B684, SMTDDS2, EU, ZWriteMustNotClear}, // SMT Digital Devil Saga 2 {0xE47C1A9C, SMTDDS2, JP, ZWriteMustNotClear}, // SMT Digital Devil Saga 2 {0x0B8AB37B, RozenMaidenGebetGarden, JP, 0}, {0x1CC39DBD, SuikodenTactics, US, 0}, }; hash_map CRC::m_map; CRC::Game CRC::Lookup(uint32 crc) { if(m_map.empty()) { for(int i = 0; i < countof(m_games); i++) { m_map[m_games[i].crc] = &m_games[i]; } } hash_map::iterator i = m_map.find(crc); if(i != m_map.end()) { return *i->second; } return m_games[0]; }