/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "ui_NewInputRecordingDlg.h" #include "pcsx2/Recording/InputRecording.h" #include class NewInputRecordingDlg final : public QDialog { Q_OBJECT public: explicit NewInputRecordingDlg(QWidget* parent = nullptr); ~NewInputRecordingDlg(); InputRecording::Type getInputRecType(); std::string getFilePath(); std::string getAuthorName(); private Q_SLOTS: void onRecordingTypePowerOnChecked(bool checked); void onRecordingTypeSaveStateChecked(bool checked); void onBrowseForPathClicked(); void onAuthorNameChanged(const QString& text); private: Ui::NewInputRecordingDlg m_ui; InputRecording::Type m_recType = InputRecording::Type::POWER_ON; QString m_filePath = ""; QString m_authorName = ""; bool isFormValid(); void updateFormStatus(); };