# SoundTouch library # library name set(Output pcsx2_SoundTouch) set(CommonFlags -march=athlon-xp -march=prescott ) set(OptimizationFlags -Os -W ) # Debug - Build if(CMAKE_BUILD_TYPE STREQUAL Debug) # add defines add_definitions(${CommonFlags} -g) endif(CMAKE_BUILD_TYPE STREQUAL Debug) # Devel - Build if(CMAKE_BUILD_TYPE STREQUAL Devel) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Devel) # Release - Build if(CMAKE_BUILD_TYPE STREQUAL Release) # add defines add_definitions(${CommonFlags} ${OptimizationFlags}) endif(CMAKE_BUILD_TYPE STREQUAL Release) # variable with all sources of this library set(SoundTouchSources AAFilter.cpp FIFOSampleBuffer.cpp FIRFilter.cpp RateTransposer.cpp SoundTouch.cpp TDStretch.cpp # WavFile.cpp # directly include in spu2x cpu_detect_x86_gcc.cpp mmx_optimized.cpp sse_optimized.cpp) # variable with all headers of this library set(SoundTouchHeaders AAFilter.h BPMDetect.h FIFOSampleBuffer.h FIFOSamplePipe.h FIRFilter.h RateTransposer.h STTypes.h SoundTouch.h TDStretch.h # WavFile.h # directly include in spu2x cpu_detect.h) # add library add_library(${Output} STATIC ${SoundTouchSources} ${SoundTouchHeaders}) # User flags options if(NOT USER_CMAKE_LD_FLAGS STREQUAL "") target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}") endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")