/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #include "PrecompiledHeader.h" #include "Frontend/InputManager.h" #include "Settings/ControllerGlobalSettingsWidget.h" #include "Settings/ControllerSettingsDialog.h" #include "QtUtils.h" #include "SettingWidgetBinder.h" ControllerGlobalSettingsWidget::ControllerGlobalSettingsWidget(QWidget* parent, ControllerSettingsDialog* dialog) : QWidget(parent) { m_ui.setupUi(this); SettingWidgetBinder::BindWidgetToBoolSetting(m_ui.enableSDLSource, "InputSources", "SDL", true); SettingWidgetBinder::BindWidgetToBoolSetting(m_ui.enableSDLEnhancedMode, "InputSources", "SDLControllerEnhancedMode", false); SettingWidgetBinder::BindWidgetToBoolSetting(m_ui.enableXInputSource, "InputSources", "XInput", false); connect(m_ui.enableSDLSource, &QCheckBox::stateChanged, this, &ControllerGlobalSettingsWidget::updateSDLOptionsEnabled); updateSDLOptionsEnabled(); } ControllerGlobalSettingsWidget::~ControllerGlobalSettingsWidget() = default; void ControllerGlobalSettingsWidget::addDeviceToList(const QString& identifier, const QString& name) { QListWidgetItem* item = new QListWidgetItem(); item->setText(QStringLiteral("%1: %2").arg(identifier).arg(name)); item->setData(Qt::UserRole, identifier); m_ui.deviceList->addItem(item); } void ControllerGlobalSettingsWidget::removeDeviceFromList(const QString& identifier) { const int count = m_ui.deviceList->count(); for (int i = 0; i < count; i++) { QListWidgetItem* item = m_ui.deviceList->item(i); if (item->data(Qt::UserRole) != identifier) continue; delete m_ui.deviceList->takeItem(i); break; } } void ControllerGlobalSettingsWidget::updateSDLOptionsEnabled() { const bool enabled = m_ui.enableSDLSource->isChecked(); m_ui.enableSDLEnhancedMode->setEnabled(enabled); }