/* * Copyright (C) 2007-2012 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "GSWnd.h" #if defined(__unix__) #include #include class GSWndOGL final : public GSWndGL { Window m_NativeWindow; Display* m_NativeDisplay; GLXContext m_context; PFNGLXSWAPINTERVALEXTPROC m_swapinterval; void CreateContext(int major, int minor); void CheckContext(); public: GSWndOGL(); virtual ~GSWndOGL() {}; bool Create(const string& title, int w, int h); bool Attach(void* handle, bool managed = true); void Detach(); void* GetDisplay(); void* GetHandle() {return (void*)m_NativeWindow;} GSVector4i GetClientRect(); bool SetWindowText(const char* title); void AttachContext(); void DetachContext(); void* GetProcAddress(const char* name, bool opt = false); void Show(); void Hide(); void HideFrame(); void Flip(); void SetVSync(bool enable); }; #endif