/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "ui_BreakpointDialog.h" #include "DebugTools/Breakpoints.h" #include "Models/BreakpointModel.h" #include class BreakpointDialog final : public QDialog { Q_OBJECT public: BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakpointModel& model); BreakpointDialog(QWidget* parent, DebugInterface* cpu, BreakpointModel& model, BreakpointMemcheck bpmc, int rowIndex); ~BreakpointDialog(); public slots: void onRdoButtonToggled(); void accept() override; private: enum class PURPOSE { CREATE, EDIT }; Ui::BreakpointDialog m_ui; DebugInterface* m_cpu; const PURPOSE m_purpose; BreakpointModel& m_bpModel; BreakpointMemcheck m_bp_mc; int m_rowIndex; };