/* * Copyright (C) 2007-2009 Gabest * http://www.gabest.org * * This Program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This Program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with GNU Make; see the file COPYING. If not, write to * the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. * http://www.gnu.org/copyleft/gpl.html * */ #include "StdAfx.h" #include "GSTextureCache11.h" // GSTextureCache11 GSTextureCache11::GSTextureCache11(GSRenderer* r) : GSTextureCache(r) { } // Source11 // Target11 void GSTextureCache11::Target11::Read(const GSVector4i& r) { if(m_type != RenderTarget) { // TODO return; } if(m_TEX0.PSM != PSM_PSMCT32 && m_TEX0.PSM != PSM_PSMCT24 && m_TEX0.PSM != PSM_PSMCT16 && m_TEX0.PSM != PSM_PSMCT16S) { //ASSERT(0); return; } if(!m_dirty.empty()) { return; } // printf("GSRenderTarget::Read %d,%d - %d,%d (%08x)\n", r.left, r.top, r.right, r.bottom, m_TEX0.TBP0); // m_renderer->m_perfmon.Put(GSPerfMon::ReadRT, 1); int w = r.width(); int h = r.height(); GSVector4 src = GSVector4(r) * GSVector4(m_texture->m_scale).xyxy() / GSVector4(m_texture->GetSize()).xyxy(); DXGI_FORMAT format = m_TEX0.PSM == PSM_PSMCT16 || m_TEX0.PSM == PSM_PSMCT16S ? DXGI_FORMAT_R16_UINT : DXGI_FORMAT_R8G8B8A8_UNORM; if(GSTexture* offscreen = m_renderer->m_dev->CopyOffscreen(m_texture, src, w, h, format)) { GSTexture::GSMap m; if(offscreen->Map(m)) { // TODO: block level write GSOffset* o = m_renderer->m_mem.GetOffset(m_TEX0.TBP0, m_TEX0.TBW, m_TEX0.PSM); switch(m_TEX0.PSM) { case PSM_PSMCT32: m_renderer->m_mem.WritePixel32(m.bits, m.pitch, o, r); break; case PSM_PSMCT24: m_renderer->m_mem.WritePixel24(m.bits, m.pitch, o, r); break; case PSM_PSMCT16: case PSM_PSMCT16S: m_renderer->m_mem.WritePixel16(m.bits, m.pitch, o, r); break; default: ASSERT(0); } offscreen->Unmap(); } m_renderer->m_dev->Recycle(offscreen); } }