### Select the build type # Use Release/Devel/Debug : -DCMAKE_BUILD_TYPE=Release|Devel|Debug # Enable/disable the stripping : -DCMAKE_BUILD_STRIP=TRUE|FALSE # generation .po based on src : -DCMAKE_BUILD_PO=TRUE|FALSE ### GCC optimization options # control C flags : -DUSER_CMAKE_C_FLAGS="cflags" # control C++ flags : -DUSER_CMAKE_CXX_FLAGS="cxxflags" # control link flags : -DUSER_CMAKE_LD_FLAGS="ldflags" #------------------------------------------------------------------------------- # Extra preprocessor definitions that will be added to all pcsx2 builds set(PCSX2_DEFS "") #------------------------------------------------------------------------------- # Misc option #------------------------------------------------------------------------------- option(DISABLE_BUILD_DATE "Disable including the binary compile date") option(ENABLE_TESTS "Enables building the unit tests" ON) option(USE_SYSTEM_YAML "Uses a system version of yaml, if found") if(WIN32) set(DEFAULT_NATIVE_TOOLS ON) else() set(DEFAULT_NATIVE_TOOLS OFF) endif() option(USE_NATIVE_TOOLS "Uses c++ tools instead of ones written in scripting languages. OFF requires perl, ON may fail if cross compiling" ${DEFAULT_NATIVE_TOOLS}) if(DISABLE_BUILD_DATE OR openSUSE) message(STATUS "Disabling the inclusion of the binary compile date.") list(APPEND PCSX2_DEFS DISABLE_BUILD_DATE) endif() option(USE_VTUNE "Plug VTUNE to profile GS JIT.") #------------------------------------------------------------------------------- # Graphical option #------------------------------------------------------------------------------- option(BUILD_REPLAY_LOADERS "Build GS replayer to ease testing (developer option)") #------------------------------------------------------------------------------- # Path and lib option #------------------------------------------------------------------------------- option(PACKAGE_MODE "Use this option to ease packaging of PCSX2 (developer/distribution option)") option(DISABLE_CHEATS_ZIP "Disable including the cheats_ws.zip file") option(DISABLE_PCSX2_WRAPPER "Disable including the PCSX2-linux.sh file") option(DISABLE_SETCAP "Do not set files capabilities") option(XDG_STD "Use XDG standard path instead of the standard PCSX2 path") option(PORTAUDIO_API "Build portaudio support on SPU2" ON) option(SDL2_API "Use SDL2 on SPU2 and PAD Linux (wxWidget mustn't be built with SDL1.2 support" ON) option(GTK2_API "Use GTK2 api (legacy)") if(PACKAGE_MODE) # Compile all source codes with those defines list(APPEND PCSX2_DEFS GAMEINDEX_DIR_COMPILATION=${CMAKE_INSTALL_FULL_DATADIR}/PCSX2 DOC_DIR_COMPILATION=${CMAKE_INSTALL_FULL_DOCDIR}) endif() if(APPLE) option(OSX_USE_DEFAULT_SEARCH_PATH "Don't prioritize system library paths" OFF) option(SKIP_POSTPROCESS_BUNDLE "Skip postprocessing bundle for redistributability" OFF) endif() #------------------------------------------------------------------------------- # Compiler extra #------------------------------------------------------------------------------- option(USE_ASAN "Enable address sanitizer") if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang") set(USE_CLANG TRUE) message(STATUS "Building with Clang/LLVM.") elseif(CMAKE_CXX_COMPILER_ID STREQUAL "Intel") set(USE_ICC TRUE) message(STATUS "Building with Intel's ICC.") elseif(CMAKE_CXX_COMPILER_ID STREQUAL "GNU") set(USE_GCC TRUE) message(STATUS "Building with GNU GCC") elseif(MSVC) message(STATUS "Building with MSVC") else() message(FATAL_ERROR "Unknown compiler: ${CMAKE_CXX_COMPILER_ID}") endif() #------------------------------------------------------------------------------- # if no build type is set, use Devel as default # Note without the CMAKE_BUILD_TYPE options the value is still defined to "" # Ensure that the value set by the User is correct to avoid some bad behavior later #------------------------------------------------------------------------------- if(NOT CMAKE_BUILD_TYPE MATCHES "Debug|Devel|MinSizeRel|RelWithDebInfo|Release") set(CMAKE_BUILD_TYPE Devel) message(STATUS "BuildType set to ${CMAKE_BUILD_TYPE} by default") endif() # Add Devel build type set(CMAKE_C_FLAGS_DEVEL "${CMAKE_C_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used by the C compiler during development builds" FORCE) set(CMAKE_CXX_FLAGS_DEVEL "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used by the C++ compiler during development builds" FORCE) set(CMAKE_LINKER_FLAGS_DEVEL "${CMAKE_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used for linking binaries during development builds" FORCE) set(CMAKE_SHARED_LINKER_FLAGS_DEVEL "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used for linking shared libraries during development builds" FORCE) set(CMAKE_EXE_LINKER_FLAGS_DEVEL "${CMAKE_EXE_LINKER_FLAGS_RELWITHDEBINFO}" CACHE STRING "Flags used for linking executables during development builds" FORCE) if(CMAKE_CONFIGURATION_TYPES) list(INSERT CMAKE_CONFIGURATION_TYPES 0 Devel) endif() mark_as_advanced(CMAKE_C_FLAGS_DEVEL CMAKE_CXX_FLAGS_DEVEL CMAKE_LINKER_FLAGS_DEVEL CMAKE_SHARED_LINKER_FLAGS_DEVEL CMAKE_EXE_LINKER_FLAGS_DEVEL) # AVX2 doesn't play well with gdb if(CMAKE_BUILD_TYPE MATCHES "Debug") SET(DISABLE_ADVANCE_SIMD ON) endif() # Initially strip was disabled on release build but it is not stackstrace friendly! # It only cost several MB so disbable it by default option(CMAKE_BUILD_STRIP "Srip binaries to save a couple of MB (developer option)") if(NOT DEFINED CMAKE_BUILD_PO) if(CMAKE_BUILD_TYPE STREQUAL "Release") set(CMAKE_BUILD_PO TRUE) message(STATUS "Enable the building of po files by default in ${CMAKE_BUILD_TYPE} build !!!") else() set(CMAKE_BUILD_PO FALSE) message(STATUS "Disable the building of po files by default in ${CMAKE_BUILD_TYPE} build !!!") endif() endif() #------------------------------------------------------------------------------- # Select the architecture #------------------------------------------------------------------------------- option(DISABLE_ADVANCE_SIMD "Disable advance use of SIMD (SSE2+ & AVX)" OFF) # Print if we are cross compiling. if(CMAKE_CROSSCOMPILING) message(STATUS "Cross compilation is enabled.") else() message(STATUS "Cross compilation is disabled.") endif() # Architecture bitness detection include(TargetArch) target_architecture(PCSX2_TARGET_ARCHITECTURES) if(${PCSX2_TARGET_ARCHITECTURES} MATCHES "x86_64" OR ${PCSX2_TARGET_ARCHITECTURES} MATCHES "i386") message(STATUS "Compiling a ${PCSX2_TARGET_ARCHITECTURES} build on a ${CMAKE_HOST_SYSTEM_PROCESSOR} host.") else() message(FATAL_ERROR "Unsupported architecture: ${PCSX2_TARGET_ARCHITECTURES}") endif() if(${PCSX2_TARGET_ARCHITECTURES} MATCHES "i386") # * -fPIC option was removed for multiple reasons. # - Code only supports the x86 architecture. # - code uses the ebx register so it's not compliant with PIC. # - Impacts the performance too much. # - Only plugins. No package will link to them. set(CMAKE_POSITION_INDEPENDENT_CODE OFF) if(NOT DEFINED ARCH_FLAG) if (MSVC) set(ARCH_FLAG /arch:SSE2) else() if (DISABLE_ADVANCE_SIMD) if (USE_ICC) set(ARCH_FLAG "-msse2 -msse4.1") else() set(ARCH_FLAG "-msse -msse2 -msse4.1 -mfxsr -march=i686") endif() else() # AVX requires some fix of the ABI (mangling) (default 2) # Note: V6 requires GCC 4.7 #set(ARCH_FLAG "-march=native -fabi-version=6") set(ARCH_FLAG "-mfxsr -march=native") endif() endif() endif() list(APPEND PCSX2_DEFS _ARCH_32=1 _M_X86=1 _M_X86_32=1) set(_ARCH_32 1) set(_M_X86 1) set(_M_X86_32 1) elseif(${PCSX2_TARGET_ARCHITECTURES} MATCHES "x86_64") # x86_64 requires -fPIC set(CMAKE_POSITION_INDEPENDENT_CODE ON) if(NOT DEFINED ARCH_FLAG AND NOT MSVC) if (DISABLE_ADVANCE_SIMD) if (USE_ICC) set(ARCH_FLAG "-msse2 -msse4.1") else() set(ARCH_FLAG "-msse -msse2 -msse4.1 -mfxsr") endif() else() #set(ARCH_FLAG "-march=native -fabi-version=6") set(ARCH_FLAG "-march=native") endif() endif() list(APPEND PCSX2_DEFS _ARCH_64=1 _M_X86=1 _M_X86_64=1 __M_X86_64=1) set(_ARCH_64 1) set(_M_X86 1) set(_M_X86_64 1) else() # All but i386 requires -fPIC set(CMAKE_POSITION_INDEPENDENT_CODE ON) message(FATAL_ERROR "Unsupported architecture: ${PCSX2_TARGET_ARCHITECTURES}") endif() string(REPLACE " " ";" ARCH_FLAG_LIST "${ARCH_FLAG}") add_compile_options("${ARCH_FLAG_LIST}") #------------------------------------------------------------------------------- # Set some default compiler flags #------------------------------------------------------------------------------- option(USE_PGO_GENERATE "Enable PGO optimization (generate profile)") option(USE_PGO_OPTIMIZE "Enable PGO optimization (use profile)") # Note1: Builtin strcmp/memcmp was proved to be slower on Mesa than stdlib version. # Note2: float operation SSE is impacted by the PCSX2 SSE configuration. In particular, flush to zero denormal. if(NOT MSVC) add_compile_options(-pipe -fvisibility=hidden -pthread -fno-builtin-strcmp -fno-builtin-memcmp -mfpmath=sse -fno-operator-names) endif() if(WIN32) add_compile_definitions( $<$:_ITERATOR_DEBUG_LEVEL=2> $<$:_ITERATOR_DEBUG_LEVEL=1> $<$:_ITERATOR_DEBUG_LEVEL=0> $<$:_ITERATOR_DEBUG_LEVEL=0> $<$:_ITERATOR_DEBUG_LEVEL=0> ) list(APPEND PCSX2_DEFS TIXML_USE_STL _SCL_SECURE_NO_WARNINGS _UNICODE UNICODE) endif() if(USE_VTUNE) list(APPEND PCSX2_DEFS ENABLE_VTUNE) endif() # -Wno-attributes: "always_inline function might not be inlinable" <= real spam (thousand of warnings!!!) # -Wno-missing-field-initializers: standard allow to init only the begin of struct/array in static init. Just a silly warning. # Note: future GCC (aka GCC 5.1.1) has less false positive so warning could maybe put back # -Wno-unused-function: warn for function not used in release build # -Wno-unused-value: lots of warning for this kind of statements "0 && ...". There are used to disable some parts of code in release/dev build. # -Wno-overloaded-virtual: Gives a fair number of warnings under clang over in the wxwidget gui section of the code. # -Wno-deprecated-declarations: The USB plugins dialogs are written in straight gtk 2, which gives a million deprecated warnings. Suppress them until we can deal with them. # -Wno-format*: Yeah, these need to be taken care of, but... # -Wno-stringop-truncation: Who comes up with these compiler warnings, anyways? # -Wno-stringop-overflow: Probably the same people as this one... if (MSVC) set(DEFAULT_WARNINGS) else() set(DEFAULT_WARNINGS -Wall -Wextra -Wno-attributes -Wno-unused-function -Wno-unused-parameter -Wno-missing-field-initializers -Wno-deprecated-declarations -Wno-format -Wno-format-security -Wno-overloaded-virtual) if (NOT USE_ICC) list(APPEND DEFAULT_WARNINGS -Wno-unused-value) endif() endif() if (USE_CLANG) list(APPEND DEFAULT_WARNINGS -Wno-overloaded-virtual) endif() if (USE_GCC) list(APPEND DEFAULT_WARNINGS -Wno-stringop-truncation -Wno-stringop-overflow) endif() # -Wstrict-aliasing=n: to fix one day aliasing issue. n=1/2/3 if (USE_ICC) set(AGGRESSIVE_WARNING -Wstrict-aliasing) elseif(NOT MSVC) set(AGGRESSIVE_WARNING -Wstrict-aliasing -Wstrict-overflow=1) endif() if (USE_CLANG) # -Wno-deprecated-register: glib issue... list(APPEND DEFAULT_WARNINGS -Wno-deprecated-register -Wno-c++14-extensions) endif() if (USE_PGO_GENERATE OR USE_PGO_OPTIMIZE) add_compile_options("-fprofile-dir=${CMAKE_SOURCE_DIR}/profile") endif() if (USE_PGO_GENERATE) add_compile_options(-fprofile-generate) endif() if(USE_PGO_OPTIMIZE) add_compile_options(-fprofile-use) endif() list(APPEND PCSX2_DEFS "$<$:PCSX2_DEVBUILD;PCSX2_DEBUG;_DEBUG>" "$<$:PCSX2_DEVBUILD;_DEVEL>") if (USE_ASAN) add_compile_options(-fsanitize=address) list(APPEND PCSX2_DEFS ASAN_WORKAROUND) endif() if(USE_CLANG AND TIMETRACE) add_compile_options(-ftime-trace) endif() set(PCSX2_WARNINGS ${DEFAULT_WARNINGS} ${AGGRESSIVE_WARNING}) if(CMAKE_BUILD_STRIP) add_link_options(-s) endif() # Enable special stuff for CI builds if("$ENV{CI}" STREQUAL "true") list(APPEND PCSX2_DEFS PCSX2_CI) endif() #------------------------------------------------------------------------------- # MacOS-specific things #------------------------------------------------------------------------------- set(CMAKE_OSX_DEPLOYMENT_TARGET 10.9) if (APPLE AND ${CMAKE_OSX_DEPLOYMENT_TARGET} VERSION_LESS 10.14 AND NOT ${CMAKE_CXX_COMPILER_VERSION} VERSION_LESS 10) # Older versions of the macOS stdlib don't have operator new(size_t, align_val_t) # Disable use of them with this flag # Not great, but also no worse that what we were getting before we turned on C++17 add_compile_options(-fno-aligned-allocation) endif() # CMake defaults the suffix for modules to .so on macOS but wx tells us that the # extension is .dylib (so that's what we search for) if(APPLE) set(CMAKE_SHARED_MODULE_SUFFIX ".dylib") endif() if(CMAKE_SYSTEM_NAME MATCHES "Darwin") if(NOT OSX_USE_DEFAULT_SEARCH_PATH) # Hack up the path to prioritize the path to built-in OS libraries to # increase the chance of not depending on a bunch of copies of them # installed by MacPorts, Fink, Homebrew, etc, and ending up copying # them into the bundle. Since we depend on libraries which are not # part of OS X (wx, etc.), however, don't remove the default path # entirely. This is still kinda evil, since it defeats the user's # path settings... # See http://www.cmake.org/cmake/help/v3.0/command/find_program.html list(APPEND CMAKE_PREFIX_PATH "/usr") endif() add_link_options(-Wl,-dead_strip,-dead_strip_dylibs) endif()