/* Pcsx2 - Pc Ps2 Emulator * Copyright (C) 2002-2008 Pcsx2 Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA */ #ifndef __PCSX2DEFS_H__ #define __PCSX2DEFS_H__ #if defined (__linux__) && !defined(__LINUX__) // some distributions are lower case #define __LINUX__ #endif #ifdef __CYGWIN__ #define __LINUX__ #endif // Renamed ARRAYSIZE to ArraySize -- looks nice and gets rid of Windows.h conflicts (air) #ifndef ArraySize #define ArraySize(x) (sizeof(x)/sizeof((x)[0])) #endif ////////////////////////////////////////////////////////////////////////////////////////// // jASSUME - give hints to the optimizer // This is primarily useful for the default case switch optimizer, which enables VC to // generate more compact switches. #ifdef NDEBUG # define jBREAKPOINT() ((void) 0) # ifdef _MSC_VER # define jASSUME(exp) (__assume(exp)) # else # define jASSUME(exp) ((void) sizeof(exp)) # endif #else # if defined(_MSC_VER) # define jBREAKPOINT() do { __asm int 3 } while(0) # else # define jBREAKPOINT() ((void) *(volatile char *) 0) # endif # define jASSUME(exp) if(exp) ; else jBREAKPOINT() #endif // disable the default case in a switch #define jNO_DEFAULT \ { \ break; \ \ default: \ jASSUME(0); \ break; \ } /* common defines */ #ifndef C_ASSERT #define C_ASSERT(e) typedef char __C_ASSERT__[(e)?1:-1] #endif #ifdef _MSC_VER // Note: building the 'extern' into PCSX2_ALIGNED16_DECL fixes Visual Assist X's intellisense. #define PCSX2_ALIGNED(alig,x) __declspec(align(alig)) x #define PCSX2_ALIGNED_EXTERN(alig,x) __declspec(align(alig)) x #define PCSX2_ALIGNED16(x) __declspec(align(16)) x #define PCSX2_ALIGNED16_EXTERN(x) extern __declspec(align(16)) x #define __naked __declspec(naked) #define CALLBACK __stdcall #else // fixme - is this needed for recent versions of GCC? Or can we just use the first two macros // instead for both definitions (implementations) and declarations (includes)? -- air #define PCSX2_ALIGNED(alig,x) x __attribute((aligned(alig))) #define PCSX2_ALIGNED16(x) x __attribute((aligned(16))) #define PCSX2_ALIGNED_EXTERN(alig,x) extern x #define PCSX2_ALIGNED16_EXTERN(x) extern x #define __naked // GCC lacks the naked specifier #define CALLBACK // CALLBACK is a win32-specific mess // GCC uses attributes for a lot of things that Visual C+ doesn't. #define __fastcall __attribute__((fastcall)) #define __unused __attribute__((unused)) #define _inline __inline__ __attribute__((unused)) #define __forceinline __attribute__((always_inline,unused)) #endif typedef struct { int size; s8 *data; } freezeData; // event values: #define KEYPRESS 1 #define KEYRELEASE 2 typedef struct _keyEvent { u32 key; u32 evt; } keyEvent; #endif