/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2022 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include #include #include #include #include #include #include #include #include #include #include "pcsx2/HostSettings.h" #include "EmuThread.h" #include "QtHost.h" #include "Settings/SettingsDialog.h" namespace SettingWidgetBinder { template struct SettingAccessor { static bool getBoolValue(const T* widget); static void setBoolValue(T* widget, bool value); static void makeNullableBool(T* widget, bool globalValue); static std::optional getNullableBoolValue(const T* widget); static void setNullableBoolValue(T* widget, std::optional value); static int getIntValue(const T* widget); static void setIntValue(T* widget, bool nullable, int value); static void makeNullableInt(T* widget, int globalValue); static std::optional getNullableIntValue(const T* widget); static void setNullableIntValue(T* widget, std::optional value); static int getFloatValue(const T* widget); static void setFloatValue(T* widget, int value); static void makeNullableFloat(T* widget, float globalValue); static std::optional getNullableFloatValue(const T* widget); static void setNullableFloatValue(T* widget, std::optional value); static QString getStringValue(const T* widget); static void setStringValue(T* widget, const QString& value); static void makeNullableString(T* widget, const QString& globalValue); static std::optional getNullableStringValue(const T* widget); static void setNullableFloatValue(T* widget, std::optional value); template static void connectValueChanged(T* widget, F func); }; template <> struct SettingAccessor { static bool getBoolValue(const QLineEdit* widget) { return widget->text().toInt() != 0; } static void setBoolValue(QLineEdit* widget, bool value) { widget->setText(value ? QStringLiteral("1") : QStringLiteral("0")); } static void makeNullableBool(QLineEdit* widget, bool globalValue) { widget->setEnabled(false); } static std::optional getNullableBoolValue(const QLineEdit* widget) { return getBoolValue(widget); } static void setNullableBoolValue(QLineEdit* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); } static int getIntValue(const QLineEdit* widget) { return widget->text().toInt(); } static void setIntValue(QLineEdit* widget, int value) { widget->setText(QString::number(value)); } static void makeNullableInt(QLineEdit* widget, int globalValue) { widget->setEnabled(false); } static std::optional getNullableIntValue(const QLineEdit* widget) { return getIntValue(widget); } static void setNullableIntValue(QLineEdit* widget, std::optional value) { setIntValue(widget, value.value_or(0)); } static float getFloatValue(const QLineEdit* widget) { return widget->text().toFloat(); } static void setFloatValue(QLineEdit* widget, float value) { widget->setText(QString::number(value)); } static void makeNullableFloat(QLineEdit* widget, float globalValue) { widget->setEnabled(false); } static std::optional getNullableFloatValue(const QLineEdit* widget) { return getFloatValue(widget); } static void setNullableFloatValue(QLineEdit* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); } static QString getStringValue(const QLineEdit* widget) { return widget->text(); } static void setStringValue(QLineEdit* widget, const QString& value) { widget->setText(value); } static void makeNullableString(QLineEdit* widget, const QString& globalValue) { widget->setEnabled(false); } static std::optional getNullableStringValue(const QLineEdit* widget) { return getStringValue(widget); } static void setNullableStringValue(QLineEdit* widget, std::optional value) { setStringValue(widget, value.value_or(QString())); } template static void connectValueChanged(QLineEdit* widget, F func) { widget->connect(widget, &QLineEdit::textChanged, func); } }; template <> struct SettingAccessor { static bool isNullValue(const QComboBox* widget) { return (widget->currentIndex() == 0); } static bool getBoolValue(const QComboBox* widget) { return widget->currentIndex() > 0; } static void setBoolValue(QComboBox* widget, bool value) { widget->setCurrentIndex(value ? 1 : 0); } static void makeNullableBool(QComboBox* widget, bool globalValue) { widget->insertItem(0, globalValue ? qApp->translate("SettingsDialog", "Use Global Setting [Enabled]") : qApp->translate("SettingsDialog", "Use Global Setting [Disabled]")); } static int getIntValue(const QComboBox* widget) { return widget->currentIndex(); } static void setIntValue(QComboBox* widget, int value) { widget->setCurrentIndex(value); } static void makeNullableInt(QComboBox* widget, int globalValue) { widget->insertItem(0, qApp->translate("SettingsDialog", "Use Global Setting [%1]") .arg((globalValue >= 0 && globalValue < widget->count()) ? widget->itemText(globalValue) : QString())); } static std::optional getNullableIntValue(const QComboBox* widget) { return isNullValue(widget) ? std::nullopt : std::optional(widget->currentIndex() - 1); } static void setNullableIntValue(QComboBox* widget, std::optional value) { widget->setCurrentIndex(value.has_value() ? (value.value() + 1) : 0); } static float getFloatValue(const QComboBox* widget) { return static_cast(widget->currentIndex()); } static void setFloatValue(QComboBox* widget, float value) { widget->setCurrentIndex(static_cast(value)); } static void makeNullableFloat(QComboBox* widget, float globalValue) { widget->insertItem(0, qApp->translate("SettingsDialog", "Use Global Setting [%1]") .arg((globalValue >= 0.0f && static_cast(globalValue) < widget->count()) ? widget->itemText(static_cast(globalValue)) : QString())); } static std::optional getNullableFloatValue(const QComboBox* widget) { return isNullValue(widget) ? std::nullopt : std::optional(static_cast(widget->currentIndex() + 1)); } static void setNullableFloatValue(QComboBox* widget, std::optional value) { widget->setCurrentIndex(value.has_value() ? static_cast(value.value() + 1.0f) : 0); } static QString getStringValue(const QComboBox* widget) { const QVariant currentData(widget->currentData()); if (currentData.metaType().id() == QMetaType::QString) return currentData.toString(); return widget->currentText(); } static void setStringValue(QComboBox* widget, const QString& value) { const int index = widget->findData(value); if (index >= 0) { widget->setCurrentIndex(index); return; } widget->setCurrentText(value); } static void makeNullableString(QComboBox* widget, const QString& globalValue) { makeNullableInt(widget, widget->findData(globalValue)); } static std::optional getNullableStringValue(const QComboBox* widget) { return isNullValue(widget) ? std::nullopt : std::optional(getStringValue(widget)); } static void setNullableStringValue(QComboBox* widget, std::optional value) { isNullValue(widget) ? widget->setCurrentIndex(0) : setStringValue(widget, value.value()); } template static void connectValueChanged(QComboBox* widget, F func) { widget->connect(widget, static_cast(&QComboBox::currentIndexChanged), func); } }; template <> struct SettingAccessor { static bool getBoolValue(const QCheckBox* widget) { return widget->isChecked(); } static void setBoolValue(QCheckBox* widget, bool value) { widget->setChecked(value); } static void makeNullableBool(QCheckBox* widget, bool globalValue) { widget->setTristate(true); } static std::optional getNullableBoolValue(const QCheckBox* widget) { return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked()); } static void setNullableBoolValue(QCheckBox* widget, std::optional value) { widget->setCheckState(value.has_value() ? (value.value() ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked); } static int getIntValue(const QCheckBox* widget) { return widget->isChecked() ? 1 : 0; } static void setIntValue(QCheckBox* widget, int value) { widget->setChecked(value != 0); } static void makeNullableInt(QCheckBox* widget, int globalValue) { widget->setTristate(true); } static std::optional getNullableIntValue(const QCheckBox* widget) { return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked() ? 1 : 0); } static void setNullableIntValue(QCheckBox* widget, std::optional value) { widget->setCheckState(value.has_value() ? ((value.value() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked); } static float getFloatValue(const QCheckBox* widget) { return widget->isChecked() ? 1.0f : 0.0f; } static void setFloatValue(QCheckBox* widget, float value) { widget->setChecked(value != 0.0f); } static void makeNullableFloat(QCheckBox* widget, float globalValue) { widget->setTristate(true); } static std::optional getNullableFloatValue(const QCheckBox* widget) { return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked() ? 1.0f : 0.0f); } static void setNullableFloatValue(QCheckBox* widget, std::optional value) { widget->setCheckState(value.has_value() ? ((value.value() != 0.0f) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked); } static QString getStringValue(const QCheckBox* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); } static void setStringValue(QCheckBox* widget, const QString& value) { widget->setChecked(value.toInt() != 0); } static void makeNullableString(QCheckBox* widget, const QString& globalValue) { widget->setTristate(true); } static std::optional getNullableStringValue(const QCheckBox* widget) { return (widget->checkState() == Qt::PartiallyChecked) ? std::nullopt : std::optional(widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0")); } static void setNullableStringValue(QCheckBox* widget, std::optional value) { widget->setCheckState(value.has_value() ? ((value->toInt() != 0) ? Qt::Checked : Qt::Unchecked) : Qt::PartiallyChecked); } template static void connectValueChanged(QCheckBox* widget, F func) { widget->connect(widget, &QCheckBox::stateChanged, func); } }; template <> struct SettingAccessor { static bool getBoolValue(const QSlider* widget) { return widget->value() > 0; } static void setBoolValue(QSlider* widget, bool value) { widget->setValue(value ? 1 : 0); } static void makeNullableBool(QSlider* widget, bool globalSetting) { widget->setEnabled(false); } static std::optional getNullableBoolValue(const QSlider* widget) { return getBoolValue(widget); } static void setNullableBoolValue(QSlider* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); } static int getIntValue(const QSlider* widget) { return widget->value(); } static void setIntValue(QSlider* widget, int value) { widget->setValue(value); } static void makeNullableInt(QSlider* widget, int globalValue) { widget->setEnabled(false); } static std::optional getNullableIntValue(const QSlider* widget) { return getIntValue(widget); } static void setNullableIntValue(QSlider* widget, std::optional value) { setIntValue(widget, value.value_or(0)); } static float getFloatValue(const QSlider* widget) { return static_cast(widget->value()); } static void setFloatValue(QSlider* widget, float value) { widget->setValue(static_cast(value)); } static void makeNullableFloat(QSlider* widget, float globalValue) { widget->setEnabled(false); } static std::optional getNullableFloatValue(const QSlider* widget) { return getFloatValue(widget); } static void setNullableFloatValue(QSlider* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); } static QString getStringValue(const QSlider* widget) { return QString::number(widget->value()); } static void setStringValue(QSlider* widget, const QString& value) { widget->setValue(value.toInt()); } static void makeNullableString(QSlider* widget, const QString& globalValue) { widget->setEnabled(false); } static std::optional getNullableStringValue(const QSlider* widget) { return getStringValue(widget); } static void setNullableStringValue(QSlider* widget, std::optional value) { setStringValue(widget, value.value_or(QString())); } template static void connectValueChanged(QSlider* widget, F func) { widget->connect(widget, &QSlider::valueChanged, func); } }; template <> struct SettingAccessor { static bool getBoolValue(const QSpinBox* widget) { return widget->value() > 0; } static void setBoolValue(QSpinBox* widget, bool value) { widget->setValue(value ? 1 : 0); } static void makeNullableBool(QSpinBox* widget, bool globalSetting) { widget->setEnabled(false); } static std::optional getNullableBoolValue(const QSpinBox* widget) { return getBoolValue(widget); } static void setNullableBoolValue(QSpinBox* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); } static int getIntValue(const QSpinBox* widget) { return widget->value(); } static void setIntValue(QSpinBox* widget, int value) { widget->setValue(value); } static void makeNullableInt(QSpinBox* widget, int globalValue) { widget->setEnabled(false); } static std::optional getNullableIntValue(const QSpinBox* widget) { return getIntValue(widget); } static void setNullableIntValue(QSpinBox* widget, std::optional value) { setIntValue(widget, value.value_or(0)); } static float getFloatValue(const QSpinBox* widget) { return static_cast(widget->value()); } static void setFloatValue(QSpinBox* widget, float value) { widget->setValue(static_cast(value)); } static void makeNullableFloat(QSpinBox* widget, float globalValue) { widget->setEnabled(false); } static std::optional getNullableFloatValue(const QSpinBox* widget) { return getFloatValue(widget); } static void setNullableFloatValue(QSpinBox* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); } static QString getStringValue(const QSpinBox* widget) { return QString::number(widget->value()); } static void setStringValue(QSpinBox* widget, const QString& value) { widget->setValue(value.toInt()); } static void makeNullableString(QSpinBox* widget, const QString& globalValue) { widget->setEnabled(false); } static std::optional getNullableStringValue(const QSpinBox* widget) { return getStringValue(widget); } static void setNullableStringValue(QSpinBox* widget, std::optional value) { setStringValue(widget, value.value_or(QString())); } template static void connectValueChanged(QSpinBox* widget, F func) { widget->connect(widget, QOverload::of(&QSpinBox::valueChanged), func); } }; template <> struct SettingAccessor { static bool getBoolValue(const QDoubleSpinBox* widget) { return widget->value() > 0.0; } static void setBoolValue(QDoubleSpinBox* widget, bool value) { widget->setValue(value ? 1.0 : 0.0); } static void makeNullableBool(QDoubleSpinBox* widget, bool globalSetting) { widget->setEnabled(false); } static std::optional getNullableBoolValue(const QDoubleSpinBox* widget) { return getBoolValue(widget); } static void setNullableBoolValue(QDoubleSpinBox* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); } static int getIntValue(const QDoubleSpinBox* widget) { return static_cast(widget->value()); } static void setIntValue(QDoubleSpinBox* widget, int value) { widget->setValue(static_cast(value)); } static void makeNullableInt(QDoubleSpinBox* widget, int globalValue) { widget->setEnabled(false); } static std::optional getNullableIntValue(const QDoubleSpinBox* widget) { return getIntValue(widget); } static void setNullableIntValue(QDoubleSpinBox* widget, std::optional value) { setIntValue(widget, value.value_or(0)); } static float getFloatValue(const QDoubleSpinBox* widget) { return static_cast(widget->value()); } static void setFloatValue(QDoubleSpinBox* widget, float value) { widget->setValue(static_cast(value)); } static void makeNullableFloat(QDoubleSpinBox* widget, float globalValue) { widget->setEnabled(false); } static std::optional getNullableFloatValue(const QDoubleSpinBox* widget) { return getFloatValue(widget); } static void setNullableFloatValue(QDoubleSpinBox* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); } static QString getStringValue(const QDoubleSpinBox* widget) { return QString::number(widget->value()); } static void setStringValue(QDoubleSpinBox* widget, const QString& value) { widget->setValue(value.toDouble()); } static void makeNullableString(QDoubleSpinBox* widget, const QString& globalValue) { widget->setEnabled(false); } static std::optional getNullableStringValue(const QDoubleSpinBox* widget) { return getStringValue(widget); } static void setNullableStringValue(QDoubleSpinBox* widget, std::optional value) { setStringValue(widget, value.value_or(QString())); } template static void connectValueChanged(QDoubleSpinBox* widget, F func) { widget->connect(widget, QOverload::of(&QDoubleSpinBox::valueChanged), func); } }; template <> struct SettingAccessor { static bool getBoolValue(const QAction* widget) { return widget->isChecked(); } static void setBoolValue(QAction* widget, bool value) { widget->setChecked(value); } static void makeNullableBool(QAction* widget, bool globalSetting) { widget->setEnabled(false); } static std::optional getNullableBoolValue(const QAction* widget) { return getBoolValue(widget); } static void setNullableBoolValue(QAction* widget, std::optional value) { setBoolValue(widget, value.value_or(false)); } static int getIntValue(const QAction* widget) { return widget->isChecked() ? 1 : 0; } static void setIntValue(QAction* widget, int value) { widget->setChecked(value != 0); } static void makeNullableInt(QAction* widget, int globalValue) { widget->setEnabled(false); } static std::optional getNullableIntValue(const QAction* widget) { return getIntValue(widget); } static void setNullableIntValue(QAction* widget, std::optional value) { setIntValue(widget, value.value_or(0)); } static float getFloatValue(const QAction* widget) { return widget->isChecked() ? 1.0f : 0.0f; } static void setFloatValue(QAction* widget, float value) { widget->setChecked(value != 0.0f); } static void makeNullableFloat(QAction* widget, float globalValue) { widget->setEnabled(false); } static std::optional getNullableFloatValue(const QAction* widget) { return getFloatValue(widget); } static void setNullableFloatValue(QAction* widget, std::optional value) { setFloatValue(widget, value.value_or(0.0f)); } static QString getStringValue(const QAction* widget) { return widget->isChecked() ? QStringLiteral("1") : QStringLiteral("0"); } static void setStringValue(QAction* widget, const QString& value) { widget->setChecked(value.toInt() != 0); } static void makeNullableString(QAction* widget, const QString& globalValue) { widget->setEnabled(false); } static std::optional getNullableStringValue(const QAction* widget) { return getStringValue(widget); } static void setNullableStringValue(QAction* widget, std::optional value) { setStringValue(widget, value.value_or(QString())); } template static void connectValueChanged(QAction* widget, F func) { widget->connect(widget, &QAction::toggled, func); } }; /// Binds a widget's value to a setting, updating it when the value changes. template static void BindWidgetToBoolSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, bool default_value) { using Accessor = SettingAccessor; const bool value = Host::GetBaseBoolSettingValue(section.c_str(), key.c_str(), default_value); if (sif) { Accessor::makeNullableBool(widget, value); bool sif_value; if (sif->GetBoolValue(section.c_str(), key.c_str(), &sif_value)) Accessor::setNullableBoolValue(widget, sif_value); else Accessor::setNullableBoolValue(widget, std::nullopt); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() { if (std::optional new_value = Accessor::getNullableBoolValue(widget); new_value.has_value()) sif->SetBoolValue(section.c_str(), key.c_str(), new_value.value()); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setBoolValue(widget, value); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() { const bool new_value = Accessor::getBoolValue(widget); QtHost::SetBaseBoolSettingValue(section.c_str(), key.c_str(), new_value); g_emu_thread->applySettings(); }); } } template static void BindWidgetToIntSetting( SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, int default_value, int option_offset = 0) { using Accessor = SettingAccessor; const s32 value = Host::GetBaseIntSettingValue(section.c_str(), key.c_str(), static_cast(default_value)) - option_offset; if (sif) { Accessor::makeNullableInt(widget, value); int sif_value; if (sif->GetIntValue(section.c_str(), key.c_str(), &sif_value)) Accessor::setNullableIntValue(widget, sif_value - option_offset); else Accessor::setNullableIntValue(widget, std::nullopt); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), option_offset]() { if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value()) sif->SetIntValue(section.c_str(), key.c_str(), new_value.value() + option_offset); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setIntValue(widget, static_cast(value)); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), option_offset]() { const int new_value = Accessor::getIntValue(widget); QtHost::SetBaseIntSettingValue(section.c_str(), key.c_str(), new_value + option_offset); g_emu_thread->applySettings(); }); } } template static void BindWidgetToFloatSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float default_value) { using Accessor = SettingAccessor; const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value); if (sif) { Accessor::makeNullableFloat(widget, value); float sif_value; if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value)) Accessor::setNullableFloatValue(widget, sif_value); else Accessor::setNullableFloatValue(widget, std::nullopt); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key)]() { if (std::optional new_value = Accessor::getNullableFloatValue(widget); new_value.has_value()) sif->SetFloatValue(section.c_str(), key.c_str(), new_value.value()); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setFloatValue(widget, value); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() { const float new_value = Accessor::getFloatValue(widget); QtHost::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value); g_emu_thread->applySettings(); }); } } template static void BindWidgetToNormalizedSetting( SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, float range, float default_value) { using Accessor = SettingAccessor; const float value = Host::GetBaseFloatSettingValue(section.c_str(), key.c_str(), default_value); if (sif) { Accessor::makeNullableInt(widget, static_cast(value * range)); float sif_value; if (sif->GetFloatValue(section.c_str(), key.c_str(), &sif_value)) Accessor::setNullableIntValue(widget, static_cast(sif_value * range)); else Accessor::setNullableIntValue(widget, std::nullopt); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), range]() { if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value()) sif->SetFloatValue(section.c_str(), key.c_str(), static_cast(new_value.value()) / range); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setIntValue(widget, static_cast(value * range)); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), range]() { const float new_value = (static_cast(Accessor::getIntValue(widget)) / range); QtHost::SetBaseFloatSettingValue(section.c_str(), key.c_str(), new_value); g_emu_thread->applySettings(); }); } } template static void BindWidgetToStringSetting( SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, std::string default_value = std::string()) { using Accessor = SettingAccessor; const QString value(QString::fromStdString(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value.c_str()))); if (sif) { Accessor::makeNullableString(widget, value); std::string sif_value; if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value)) Accessor::setNullableStringValue(widget, QString::fromStdString(sif_value)); else Accessor::setNullableStringValue(widget, std::nullopt); Accessor::connectValueChanged(widget, [widget, sif, section = std::move(section), key = std::move(key)]() { if (std::optional new_value = Accessor::getNullableStringValue(widget); new_value.has_value()) sif->SetStringValue(section.c_str(), key.c_str(), new_value->toUtf8().constData()); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setStringValue(widget, value); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key)]() { const QString new_value = Accessor::getStringValue(widget); if (!new_value.isEmpty()) QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), new_value.toUtf8().constData()); else QtHost::RemoveBaseSettingValue(section.c_str(), key.c_str()); g_emu_thread->applySettings(); }); } } template static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, std::optional (*from_string_function)(const char* str), const char* (*to_string_function)(DataType value), DataType default_value) { using Accessor = SettingAccessor; using UnderlyingType = std::underlying_type_t; const std::string value(Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), to_string_function(default_value))); const std::optional typed_value = from_string_function(value.c_str()); if (sif) { Accessor::makeNullableInt(widget, typed_value.has_value() ? static_cast(static_cast(typed_value.value())) : 0); std::string sif_value; if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value)) { const std::optional old_setting_value = from_string_function(sif_value.c_str()); if (old_setting_value.has_value()) Accessor::setNullableIntValue(widget, static_cast(static_cast(old_setting_value.value()))); else Accessor::setNullableIntValue(widget, std::nullopt); } else { Accessor::setNullableIntValue(widget, std::nullopt); } Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), to_string_function]() { if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value()) { const char* string_value = to_string_function(static_cast(static_cast(new_value.value()))); sif->SetStringValue(section.c_str(), key.c_str(), string_value); } else { sif->DeleteValue(section.c_str(), key.c_str()); } sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { if (typed_value.has_value()) Accessor::setIntValue(widget, static_cast(static_cast(typed_value.value()))); else Accessor::setIntValue(widget, static_cast(static_cast(default_value))); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), to_string_function]() { const DataType value = static_cast(static_cast(Accessor::getIntValue(widget))); const char* string_value = to_string_function(value); QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), string_value); g_emu_thread->applySettings(); }); } } template static void BindWidgetToEnumSetting( SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, const char** enum_names, DataType default_value) { using Accessor = SettingAccessor; using UnderlyingType = std::underlying_type_t; const std::string value( Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[static_cast(default_value)])); UnderlyingType enum_index = static_cast(default_value); for (UnderlyingType i = 0; enum_names[i] != nullptr; i++) { if (value == enum_names[i]) { enum_index = i; break; } } if (sif) { Accessor::makeNullableInt(widget, static_cast(enum_index)); std::string sif_value; std::optional sif_int_value; if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value)) { for (UnderlyingType i = 0; enum_names[i] != nullptr; i++) { if (sif_value == enum_names[i]) { sif_int_value = static_cast(i); break; } } } Accessor::setNullableIntValue(widget, sif_int_value); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_names]() { if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value()) sif->SetStringValue(section.c_str(), key.c_str(), enum_names[new_value.value()]); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { Accessor::setIntValue(widget, static_cast(enum_index)); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_names]() { const UnderlyingType value = static_cast(Accessor::getIntValue(widget)); QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_names[value]); g_emu_thread->applySettings(); }); } } template static void BindWidgetToEnumSetting(SettingsInterface* sif, WidgetType* widget, std::string section, std::string key, const char** enum_names, const char** enum_values, const char* default_value) { using Accessor = SettingAccessor; const std::string value = Host::GetBaseStringSettingValue(section.c_str(), key.c_str(), default_value); for (int i = 0; enum_names[i] != nullptr; i++) widget->addItem(QString::fromUtf8(enum_names[i])); int enum_index = -1; for (int i = 0; enum_values[i] != nullptr; i++) { if (value == enum_values[i]) { enum_index = i; break; } } if (sif) { Accessor::makeNullableInt(widget, enum_index); std::string sif_value; std::optional sif_int_value; if (sif->GetStringValue(section.c_str(), key.c_str(), &sif_value)) { for (int i = 0; enum_values[i] != nullptr; i++) { if (sif_value == enum_values[i]) { sif_int_value = i; break; } } } Accessor::setNullableIntValue(widget, sif_int_value); Accessor::connectValueChanged(widget, [sif, widget, section = std::move(section), key = std::move(key), enum_values]() { if (std::optional new_value = Accessor::getNullableIntValue(widget); new_value.has_value()) sif->SetStringValue(section.c_str(), key.c_str(), enum_values[new_value.value()]); else sif->DeleteValue(section.c_str(), key.c_str()); sif->Save(); g_emu_thread->reloadGameSettings(); }); } else { if (enum_index >= 0) Accessor::setIntValue(widget, enum_index); Accessor::connectValueChanged(widget, [widget, section = std::move(section), key = std::move(key), enum_values]() { const int value = Accessor::getIntValue(widget); QtHost::SetBaseStringSettingValue(section.c_str(), key.c_str(), enum_values[value]); g_emu_thread->applySettings(); }); } } } // namespace SettingWidgetBinder